ReinUsesLisp afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 vuotta sitten
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GlslDecl.cs 726de8c46a Rendertarget attachments, texture and image changes (#358) 7 vuotta sitten
GlslDecompiler.cs 726de8c46a Rendertarget attachments, texture and image changes (#358) 7 vuotta sitten
GlslProgram.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 vuotta sitten
ShaderDecode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
ShaderDecodeAlu.cs 4f499b6845 Fix FMUL and TEXS shader instructions (#347) 7 vuotta sitten
ShaderDecodeFlow.cs e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) 8 vuotta sitten
ShaderDecodeHelper.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 vuotta sitten
ShaderDecodeMem.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 vuotta sitten
ShaderDecodeMove.cs cd203e98f2 Implement Geometry shaders (#280) 8 vuotta sitten
ShaderDecodeSpecial.cs 521751795a Code style fixes and nits on the HLE project (#355) 7 vuotta sitten
ShaderDecoder.cs cd203e98f2 Implement Geometry shaders (#280) 8 vuotta sitten
ShaderHeader.cs cd203e98f2 Implement Geometry shaders (#280) 8 vuotta sitten
ShaderIrAsg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
ShaderIrBlock.cs f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 vuotta sitten
ShaderIrCmnt.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 vuotta sitten
ShaderIrCond.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 vuotta sitten
ShaderIrInst.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) 7 vuotta sitten
ShaderIrMeta.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 vuotta sitten
ShaderIrMetaTex.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 vuotta sitten
ShaderIrMetaTexq.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 vuotta sitten
ShaderIrNode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
ShaderIrOp.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 vuotta sitten
ShaderIrOperAbuf.cs cd203e98f2 Implement Geometry shaders (#280) 8 vuotta sitten
ShaderIrOperCbuf.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 vuotta sitten
ShaderIrOperGpr.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 vuotta sitten
ShaderIrOperImm.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
ShaderIrOperImmf.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
ShaderIrOperPred.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
ShaderOpCodeTable.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) 7 vuotta sitten
ShaderOper.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 vuotta sitten
ShaderTexqInfo.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 vuotta sitten