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- using System;
- using System.Diagnostics;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Graphics.Texture.Astc
- {
- [StructLayout(LayoutKind.Sequential, Size = AstcPixel.StructSize * 8)]
- internal struct EndPointSet
- {
- private AstcPixel _start;
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public Span<AstcPixel> Get(int index)
- {
- Debug.Assert(index < 4);
- ref AstcPixel start = ref Unsafe.Add(ref _start, index * 2);
- return MemoryMarshal.CreateSpan(ref start, 2);
- }
- }
- }
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