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- using Ryujinx.Common.Logging;
- using Ryujinx.HLE.HOS.Services.Ssl.SslService;
- using Ryujinx.HLE.HOS.Services.Ssl.Types;
- namespace Ryujinx.HLE.HOS.Services.Ssl
- {
- [Service("ssl")]
- class ISslService : IpcService
- {
- // NOTE: The SSL service is used by games to connect it to various official online services, which we do not intend to support.
- // In this case it is acceptable to stub all calls of the service.
- public ISslService(ServiceCtx context) { }
- [CommandHipc(0)]
- // CreateContext(nn::ssl::sf::SslVersion, u64, pid) -> object<nn::ssl::sf::ISslContext>
- public ResultCode CreateContext(ServiceCtx context)
- {
- SslVersion sslVersion = (SslVersion)context.RequestData.ReadUInt32();
- ulong pidPlaceholder = context.RequestData.ReadUInt64();
- MakeObject(context, new ISslContext(context));
- Logger.Stub?.PrintStub(LogClass.ServiceSsl, new { sslVersion });
- return ResultCode.Success;
- }
- [CommandHipc(5)]
- // SetInterfaceVersion(u32)
- public ResultCode SetInterfaceVersion(ServiceCtx context)
- {
- // 1 = 3.0.0+, 2 = 5.0.0+, 3 = 6.0.0+
- uint interfaceVersion = context.RequestData.ReadUInt32();
- Logger.Stub?.PrintStub(LogClass.ServiceSsl, new { interfaceVersion });
- return ResultCode.Success;
- }
- }
- }
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