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- using Ryujinx.Common;
- using System.Collections.Concurrent;
- using System.Collections.Generic;
- using System.Linq;
- namespace Ryujinx.HLE.HOS.Services.Account.Acc
- {
- public class AccountManager
- {
- private ConcurrentDictionary<string, UserProfile> _profiles;
- public UserProfile LastOpenedUser { get; private set; }
- public AccountManager()
- {
- _profiles = new ConcurrentDictionary<string, UserProfile>();
- UserId defaultUserId = new UserId("00000000000000010000000000000000");
- byte[] defaultUserImage = EmbeddedResources.Read("Ryujinx.HLE/HOS/Services/Account/Acc/DefaultUserImage.jpg");
- AddUser(defaultUserId, "Player", defaultUserImage);
-
- OpenUser(defaultUserId);
- }
- public void AddUser(UserId userId, string name, byte[] image)
- {
- UserProfile profile = new UserProfile(userId, name, image);
- _profiles.AddOrUpdate(userId.ToString(), profile, (key, old) => profile);
- }
- public void OpenUser(UserId userId)
- {
- if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
- {
- (LastOpenedUser = profile).AccountState = AccountState.Open;
- }
- }
- public void CloseUser(UserId userId)
- {
- if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
- {
- profile.AccountState = AccountState.Closed;
- }
- }
- public int GetUserCount()
- {
- return _profiles.Count;
- }
- internal bool TryGetUser(UserId userId, out UserProfile profile)
- {
- return _profiles.TryGetValue(userId.ToString(), out profile);
- }
- internal IEnumerable<UserProfile> GetAllUsers()
- {
- return _profiles.Values;
- }
- internal IEnumerable<UserProfile> GetOpenedUsers()
- {
- return _profiles.Values.Where(x => x.AccountState == AccountState.Open);
- }
- internal UserProfile GetFirst()
- {
- return _profiles.First().Value;
- }
- }
- }
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