gdkchan 524fe3bea4 Implement shader HelperThreadNV (#2163) 5 anos atrás
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CodeGen 524fe3bea4 Implement shader HelperThreadNV (#2163) 5 anos atrás
Decoders 524fe3bea4 Implement shader HelperThreadNV (#2163) 5 anos atrás
Instructions 524fe3bea4 Implement shader HelperThreadNV (#2163) 5 anos atrás
IntermediateRepresentation 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) 5 anos atrás
StructuredIr 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) 5 anos atrás
Translation 524fe3bea4 Implement shader HelperThreadNV (#2163) 5 anos atrás
BufferDescriptor.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 5 anos atrás
BufferUsageFlags.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 5 anos atrás
IGpuAccessor.cs 461c24092a Implement Force Early Z Register (#1755) 5 anos atrás
InputTopology.cs 48f6570557 Salieri: shader cache (#1701) 5 anos atrás
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 anos atrás
Ryujinx.Graphics.Shader.csproj e453ba69f4 Add support for shader atomic min/max (S32) (#1948) 5 anos atrás
SamplerType.cs 0031edae27 Avoid sampler conflicts on bindless samplers with the same name (#1642) 5 anos atrás
ShaderProgram.cs 4047477866 Simplify handling of shader vertex A (#1999) 5 anos atrás
ShaderProgramInfo.cs 48f6570557 Salieri: shader cache (#1701) 5 anos atrás
ShaderStage.cs 48f6570557 Salieri: shader cache (#1701) 5 anos atrás
TextureDescriptor.cs 48f6570557 Salieri: shader cache (#1701) 5 anos atrás
TextureFormat.cs 03711dd7b5 Implement SULD shader instruction (#1117) 6 anos atrás
TextureUsageFlags.cs 1623ab524f Improve Buffer Textures and flush Image Stores (#2088) 5 anos atrás