KeyboardInputMode.cs 399 B

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  1. namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
  2. {
  3. /// <summary>
  4. /// Active input options set by the keyboard applet. These options allow keyboard
  5. /// players to input text without conflicting with the controller mappings.
  6. /// </summary>
  7. enum KeyboardInputMode : uint
  8. {
  9. ControllerAndKeyboard,
  10. KeyboardOnly,
  11. ControllerOnly,
  12. Count,
  13. }
  14. }