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Collections
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db97b1d7d2
Implement and use an Interval Tree for the MultiRangeList (#2641)
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4 lat temu |
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Configuration
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686757105c
Implement analog stick range modifier (#2783)
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4 lat temu |
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Extensions
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8f35345729
Use Enum and Delegate.CreateDelegate generic overloads (#3111)
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4 lat temu |
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GraphicsDriver
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5c3112aaeb
Convert the bool to a lowercase string (#3080)
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4 lat temu |
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Logging
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95cc18a7b4
Added trace log level (#3096)
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4 lat temu |
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Memory
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f41687f4c1
hle: Make Ryujinx.HLE project entirely safe (#2789)
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4 lat temu |
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Pools
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 lat temu |
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System
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f39fce8f54
misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901)
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4 lat temu |
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SystemInfo
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06a2b03cc9
Revise SystemInfo (#2047)
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5 lat temu |
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Utilities
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9ca040c0ff
Use ReadOnlySpan<byte> compiler optimization for static data (#3130)
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4 lat temu |
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AsyncWorkQueue.cs
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4d02a2d2c0
New NVDEC and VIC implementation (#1384)
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5 lat temu |
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Hash128.cs
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8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
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4 lat temu |
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PerformanceCounter.cs
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48278905d1
Rewrite scheduler context switch code (#1786)
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5 lat temu |
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ReactiveObject.cs
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40039c5631
Fix ReactiveObject initial event not being propagated with boolean types (#860)
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6 lat temu |
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ReferenceEqualityComparer.cs
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6db16b4110
Only enumerate cached textures that are modified when flushing. (#918)
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6 lat temu |
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ReleaseInformations.cs
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26019c7d06
Fix regression on PR builds version number since new release system
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4 lat temu |
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Ryujinx.Common.csproj
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57d3296ba4
infra: Migrate to .NET 6 (#2829)
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4 lat temu |
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XXHash128.cs
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9ca040c0ff
Use ReadOnlySpan<byte> compiler optimization for static data (#3130)
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4 lat temu |