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- using Ryujinx.Cpu;
- using Ryujinx.Memory;
- using System;
- namespace Ryujinx.HLE.HOS.Kernel.Process
- {
- interface IProcessContext : IDisposable
- {
- IVirtualMemoryManager AddressSpace { get; }
- IExecutionContext CreateExecutionContext(ExceptionCallbacks exceptionCallbacks);
- void Execute(IExecutionContext context, ulong codeAddress);
- void InvalidateCacheRegion(ulong address, ulong size);
- }
- }
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