GpuState.cs 17 KB

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  1. using Ryujinx.Graphics.Gpu.Image;
  2. using System;
  3. using System.Runtime.InteropServices;
  4. namespace Ryujinx.Graphics.Gpu.State
  5. {
  6. /// <summary>
  7. /// GPU state.
  8. /// </summary>
  9. class GpuState
  10. {
  11. private const int RegistersCount = 0xe00;
  12. public delegate void MethodCallback(GpuState state, int argument);
  13. private readonly int[] _memory;
  14. private readonly int[] _shadow;
  15. /// <summary>
  16. /// GPU register information.
  17. /// </summary>
  18. private struct Register
  19. {
  20. public MethodCallback Callback;
  21. public MethodOffset BaseOffset;
  22. public int Stride;
  23. public int Count;
  24. public bool Modified;
  25. }
  26. private readonly Register[] _registers;
  27. /// <summary>
  28. /// Gets or sets the shadow ram control used for this sub-channel.
  29. /// </summary>
  30. public ShadowRamControl ShadowRamControl { get; set; }
  31. /// <summary>
  32. /// GPU channel for the sub-channel state.
  33. /// </summary>
  34. public GpuChannel Channel { get; }
  35. /// <summary>
  36. /// Creates a new instance of the GPU state.
  37. /// </summary>
  38. /// <param name="channel">Channel that the sub-channel state belongs to</param>
  39. public GpuState(GpuChannel channel)
  40. {
  41. Channel = channel;
  42. _memory = new int[RegistersCount];
  43. _shadow = new int[RegistersCount];
  44. _registers = new Register[RegistersCount];
  45. for (int index = 0; index < _registers.Length; index++)
  46. {
  47. _registers[index].BaseOffset = (MethodOffset)index;
  48. _registers[index].Stride = 1;
  49. _registers[index].Count = 1;
  50. _registers[index].Modified = true;
  51. }
  52. foreach (var item in GpuStateTable.Table)
  53. {
  54. int totalRegs = item.Size * item.Count;
  55. for (int regOffset = 0; regOffset < totalRegs; regOffset++)
  56. {
  57. int index = (int)item.Offset + regOffset;
  58. _registers[index].BaseOffset = item.Offset;
  59. _registers[index].Stride = item.Size;
  60. _registers[index].Count = item.Count;
  61. }
  62. }
  63. InitializeDefaultState(_memory);
  64. InitializeDefaultState(_shadow);
  65. }
  66. /// <summary>
  67. /// Calls a GPU method, using this state.
  68. /// </summary>
  69. /// <param name="meth">The GPU method to be called</param>
  70. public void CallMethod(MethodParams meth)
  71. {
  72. int value = meth.Argument;
  73. // Methods < 0x80 shouldn't be affected by shadow RAM at all.
  74. if (meth.Method >= 0x80)
  75. {
  76. ShadowRamControl shadowCtrl = ShadowRamControl;
  77. // TODO: Figure out what TrackWithFilter does, compared to Track.
  78. if (shadowCtrl == ShadowRamControl.Track ||
  79. shadowCtrl == ShadowRamControl.TrackWithFilter)
  80. {
  81. _shadow[meth.Method] = value;
  82. }
  83. else if (shadowCtrl == ShadowRamControl.Replay)
  84. {
  85. value = _shadow[meth.Method];
  86. }
  87. }
  88. Register register = _registers[meth.Method];
  89. if (_memory[meth.Method] != value)
  90. {
  91. _registers[(int)register.BaseOffset].Modified = true;
  92. }
  93. _memory[meth.Method] = value;
  94. register.Callback?.Invoke(this, value);
  95. }
  96. /// <summary>
  97. /// Reads data from a GPU register at the given offset.
  98. /// </summary>
  99. /// <param name="offset">Offset to be read</param>
  100. /// <returns>Data at the register</returns>
  101. public int Read(int offset)
  102. {
  103. return _memory[offset];
  104. }
  105. /// <summary>
  106. /// Writes data to the GPU register at the given offset.
  107. /// </summary>
  108. /// <param name="offset">Offset to be written</param>
  109. /// <param name="value">Value to be written</param>
  110. public void Write(int offset, int value)
  111. {
  112. _memory[offset] = value;
  113. }
  114. /// <summary>
  115. /// Writes an offset value at the uniform buffer offset register.
  116. /// </summary>
  117. /// <param name="offset">The offset to be written</param>
  118. public void SetUniformBufferOffset(int offset)
  119. {
  120. _memory[(int)MethodOffset.UniformBufferState + 3] = offset;
  121. }
  122. /// <summary>
  123. /// Initializes registers with the default state.
  124. /// </summary>
  125. private void InitializeDefaultState(int[] memory)
  126. {
  127. // Enable Rasterizer
  128. memory[(int)MethodOffset.RasterizeEnable] = 1;
  129. // Depth ranges.
  130. for (int index = 0; index < Constants.TotalViewports; index++)
  131. {
  132. memory[(int)MethodOffset.ViewportExtents + index * 4 + 2] = 0;
  133. memory[(int)MethodOffset.ViewportExtents + index * 4 + 3] = 0x3F800000;
  134. // Set swizzle to +XYZW
  135. memory[(int)MethodOffset.ViewportTransform + index * 8 + 6] = 0x6420;
  136. }
  137. // Viewport transform enable.
  138. memory[(int)MethodOffset.ViewportTransformEnable] = 1;
  139. // Default front stencil mask.
  140. memory[0x4e7] = 0xff;
  141. // Conditional rendering condition.
  142. memory[0x556] = (int)Condition.Always;
  143. // Default color mask.
  144. for (int index = 0; index < Constants.TotalRenderTargets; index++)
  145. {
  146. memory[(int)MethodOffset.RtColorMask + index] = 0x1111;
  147. }
  148. // Default blend states
  149. Set(MethodOffset.BlendStateCommon, BlendStateCommon.Default);
  150. for (int index = 0; index < Constants.TotalRenderTargets; index++)
  151. {
  152. Set(MethodOffset.BlendState, index, BlendState.Default);
  153. }
  154. // Default Point Parameters
  155. memory[(int)MethodOffset.PointSpriteEnable] = 1;
  156. memory[(int)MethodOffset.PointSize] = 0x3F800000; // 1.0f
  157. memory[(int)MethodOffset.PointCoordReplace] = 0x8; // Enable
  158. }
  159. /// <summary>
  160. /// Registers a callback that is called every time a GPU method, or methods are called.
  161. /// </summary>
  162. /// <param name="offset">Offset of the method</param>
  163. /// <param name="count">Word count of the methods region</param>
  164. /// <param name="callback">Calllback to be called</param>
  165. public void RegisterCallback(MethodOffset offset, int count, MethodCallback callback)
  166. {
  167. for (int index = 0; index < count; index++)
  168. {
  169. _registers[(int)offset + index].Callback = callback;
  170. }
  171. }
  172. /// <summary>
  173. /// Registers a callback that is called every time a GPU method is called.
  174. /// </summary>
  175. /// <param name="offset">Offset of the method</param>
  176. /// <param name="callback">Calllback to be called</param>
  177. public void RegisterCallback(MethodOffset offset, MethodCallback callback)
  178. {
  179. _registers[(int)offset].Callback = callback;
  180. }
  181. /// <summary>
  182. /// Clear all registered callbacks.
  183. /// </summary>
  184. public void ClearCallbacks()
  185. {
  186. for (int index = 0; index < _registers.Length; index++)
  187. {
  188. _registers[index].Callback = null;
  189. }
  190. }
  191. /// <summary>
  192. /// Forces a full host state update by marking all state as modified,
  193. /// and also requests all GPU resources in use to be rebound.
  194. /// </summary>
  195. public void ForceAllDirty()
  196. {
  197. for (int index = 0; index < _registers.Length; index++)
  198. {
  199. _registers[index].Modified = true;
  200. }
  201. Channel.BufferManager.Rebind();
  202. Channel.TextureManager.Rebind();
  203. }
  204. /// <summary>
  205. /// Checks if a given register has been modified since the last call to this method.
  206. /// </summary>
  207. /// <param name="offset">Register offset</param>
  208. /// <returns>True if modified, false otherwise</returns>
  209. public bool QueryModified(MethodOffset offset)
  210. {
  211. bool modified = _registers[(int)offset].Modified;
  212. _registers[(int)offset].Modified = false;
  213. return modified;
  214. }
  215. /// <summary>
  216. /// Checks if two registers have been modified since the last call to this method.
  217. /// </summary>
  218. /// <param name="m1">First register offset</param>
  219. /// <param name="m2">Second register offset</param>
  220. /// <returns>True if any register was modified, false otherwise</returns>
  221. public bool QueryModified(MethodOffset m1, MethodOffset m2)
  222. {
  223. bool modified = _registers[(int)m1].Modified ||
  224. _registers[(int)m2].Modified;
  225. _registers[(int)m1].Modified = false;
  226. _registers[(int)m2].Modified = false;
  227. return modified;
  228. }
  229. /// <summary>
  230. /// Checks if three registers have been modified since the last call to this method.
  231. /// </summary>
  232. /// <param name="m1">First register offset</param>
  233. /// <param name="m2">Second register offset</param>
  234. /// <param name="m3">Third register offset</param>
  235. /// <returns>True if any register was modified, false otherwise</returns>
  236. public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3)
  237. {
  238. bool modified = _registers[(int)m1].Modified ||
  239. _registers[(int)m2].Modified ||
  240. _registers[(int)m3].Modified;
  241. _registers[(int)m1].Modified = false;
  242. _registers[(int)m2].Modified = false;
  243. _registers[(int)m3].Modified = false;
  244. return modified;
  245. }
  246. /// <summary>
  247. /// Checks if four registers have been modified since the last call to this method.
  248. /// </summary>
  249. /// <param name="m1">First register offset</param>
  250. /// <param name="m2">Second register offset</param>
  251. /// <param name="m3">Third register offset</param>
  252. /// <param name="m4">Fourth register offset</param>
  253. /// <returns>True if any register was modified, false otherwise</returns>
  254. public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3, MethodOffset m4)
  255. {
  256. bool modified = _registers[(int)m1].Modified ||
  257. _registers[(int)m2].Modified ||
  258. _registers[(int)m3].Modified ||
  259. _registers[(int)m4].Modified;
  260. _registers[(int)m1].Modified = false;
  261. _registers[(int)m2].Modified = false;
  262. _registers[(int)m3].Modified = false;
  263. _registers[(int)m4].Modified = false;
  264. return modified;
  265. }
  266. /// <summary>
  267. /// Checks if five registers have been modified since the last call to this method.
  268. /// </summary>
  269. /// <param name="m1">First register offset</param>
  270. /// <param name="m2">Second register offset</param>
  271. /// <param name="m3">Third register offset</param>
  272. /// <param name="m4">Fourth register offset</param>
  273. /// <param name="m5">Fifth register offset</param>
  274. /// <returns>True if any register was modified, false otherwise</returns>
  275. public bool QueryModified(
  276. MethodOffset m1,
  277. MethodOffset m2,
  278. MethodOffset m3,
  279. MethodOffset m4,
  280. MethodOffset m5)
  281. {
  282. bool modified = _registers[(int)m1].Modified ||
  283. _registers[(int)m2].Modified ||
  284. _registers[(int)m3].Modified ||
  285. _registers[(int)m4].Modified ||
  286. _registers[(int)m5].Modified;
  287. _registers[(int)m1].Modified = false;
  288. _registers[(int)m2].Modified = false;
  289. _registers[(int)m3].Modified = false;
  290. _registers[(int)m4].Modified = false;
  291. _registers[(int)m5].Modified = false;
  292. return modified;
  293. }
  294. /// <summary>
  295. /// Checks if six registers have been modified since the last call to this method.
  296. /// </summary>
  297. /// <param name="m1">First register offset</param>
  298. /// <param name="m2">Second register offset</param>
  299. /// <param name="m3">Third register offset</param>
  300. /// <param name="m4">Fourth register offset</param>
  301. /// <param name="m5">Fifth register offset</param>
  302. /// <param name="m6">Sixth register offset</param>
  303. /// <returns>True if any register was modified, false otherwise</returns>
  304. public bool QueryModified(
  305. MethodOffset m1,
  306. MethodOffset m2,
  307. MethodOffset m3,
  308. MethodOffset m4,
  309. MethodOffset m5,
  310. MethodOffset m6)
  311. {
  312. bool modified = _registers[(int)m1].Modified ||
  313. _registers[(int)m2].Modified ||
  314. _registers[(int)m3].Modified ||
  315. _registers[(int)m4].Modified ||
  316. _registers[(int)m5].Modified ||
  317. _registers[(int)m6].Modified;
  318. _registers[(int)m1].Modified = false;
  319. _registers[(int)m2].Modified = false;
  320. _registers[(int)m3].Modified = false;
  321. _registers[(int)m4].Modified = false;
  322. _registers[(int)m5].Modified = false;
  323. _registers[(int)m6].Modified = false;
  324. return modified;
  325. }
  326. /// <summary>
  327. /// Gets indexed data from a given register offset.
  328. /// </summary>
  329. /// <typeparam name="T">Type of the data</typeparam>
  330. /// <param name="offset">Register offset</param>
  331. /// <param name="index">Index for indexed data</param>
  332. /// <returns>The data at the specified location</returns>
  333. public T Get<T>(MethodOffset offset, int index) where T : unmanaged
  334. {
  335. Register register = _registers[(int)offset];
  336. if ((uint)index >= register.Count)
  337. {
  338. throw new ArgumentOutOfRangeException(nameof(index));
  339. }
  340. return Get<T>(offset + index * register.Stride);
  341. }
  342. /// <summary>
  343. /// Gets data from a given register offset.
  344. /// </summary>
  345. /// <typeparam name="T">Type of the data</typeparam>
  346. /// <param name="offset">Register offset</param>
  347. /// <returns>The data at the specified location</returns>
  348. public T Get<T>(MethodOffset offset) where T : unmanaged
  349. {
  350. return MemoryMarshal.Cast<int, T>(_memory.AsSpan().Slice((int)offset))[0];
  351. }
  352. /// <summary>
  353. /// Gets a span of the data at a given register offset.
  354. /// </summary>
  355. /// <param name="offset">Register offset</param>
  356. /// <param name="length">Length of the data in bytes</param>
  357. /// <returns>The data at the specified location</returns>
  358. public Span<byte> GetSpan(MethodOffset offset, int length)
  359. {
  360. return MemoryMarshal.Cast<int, byte>(_memory.AsSpan().Slice((int)offset)).Slice(0, length);
  361. }
  362. /// <summary>
  363. /// Sets indexed data to a given register offset.
  364. /// </summary>
  365. /// <typeparam name="T">Type of the data</typeparam>
  366. /// <param name="offset">Register offset</param>
  367. /// <param name="index">Index for indexed data</param>
  368. /// <param name="data">The data to set</param>
  369. public void Set<T>(MethodOffset offset, int index, T data) where T : unmanaged
  370. {
  371. Register register = _registers[(int)offset];
  372. if ((uint)index >= register.Count)
  373. {
  374. throw new ArgumentOutOfRangeException(nameof(index));
  375. }
  376. Set(offset + index * register.Stride, data);
  377. }
  378. /// <summary>
  379. /// Sets data to a given register offset.
  380. /// </summary>
  381. /// <typeparam name="T">Type of the data</typeparam>
  382. /// <param name="offset">Register offset</param>
  383. /// <param name="data">The data to set</param>
  384. public void Set<T>(MethodOffset offset, T data) where T : unmanaged
  385. {
  386. ReadOnlySpan<int> intSpan = MemoryMarshal.Cast<T, int>(MemoryMarshal.CreateReadOnlySpan(ref data, 1));
  387. intSpan.CopyTo(_memory.AsSpan().Slice((int)offset, intSpan.Length));
  388. }
  389. }
  390. }