SaveInfo.cs 798 B

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  1. using Ryujinx.HLE.Utilities;
  2. namespace Ryujinx.HLE.FileSystem
  3. {
  4. struct SaveInfo
  5. {
  6. public long TitleId { get; private set; }
  7. public long SaveId { get; private set; }
  8. public UInt128 UserId { get; private set; }
  9. public SaveDataType SaveDataType { get; private set; }
  10. public SaveSpaceId SaveSpaceId { get; private set; }
  11. public SaveInfo(
  12. long titleId,
  13. long saveId,
  14. SaveDataType saveDataType,
  15. UInt128 userId,
  16. SaveSpaceId saveSpaceId)
  17. {
  18. TitleId = titleId;
  19. UserId = userId;
  20. SaveId = saveId;
  21. SaveDataType = saveDataType;
  22. SaveSpaceId = saveSpaceId;
  23. }
  24. }
  25. }