gdkchan 7b2f471d4f [GPU] Add support for the BC4/5 texture formats 8 vuotta sitten
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BlockLinearSwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
INvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
ISwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
LinearSwizzle.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 vuotta sitten
MacroInterpreter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
NsGpu.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
NsGpuMemoryMgr.cs f876bd2a80 Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData 8 vuotta sitten
NsGpuPBEntry.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
NvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
NvGpuEngine3d.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
NvGpuEngine3dReg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
NvGpuFifo.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
NvGpuFifoMeth.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
NvGpuMethod.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
NvGpuPushBuffer.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten
Texture.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 vuotta sitten
TextureFactory.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 vuotta sitten
TextureReader.cs 7b2f471d4f [GPU] Add support for the BC4/5 texture formats 8 vuotta sitten
TextureSwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 vuotta sitten