ConfigurationState.cs 43 KB

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  1. using Ryujinx.Common;
  2. using Ryujinx.Common.Configuration;
  3. using Ryujinx.Common.Configuration.Hid;
  4. using Ryujinx.Common.Configuration.Hid.Keyboard;
  5. using Ryujinx.Common.Logging;
  6. using Ryujinx.Configuration.System;
  7. using Ryujinx.Configuration.Ui;
  8. using System;
  9. using System.Collections.Generic;
  10. namespace Ryujinx.Configuration
  11. {
  12. public class ConfigurationState
  13. {
  14. /// <summary>
  15. /// UI configuration section
  16. /// </summary>
  17. public class UiSection
  18. {
  19. public class Columns
  20. {
  21. public ReactiveObject<bool> FavColumn { get; private set; }
  22. public ReactiveObject<bool> IconColumn { get; private set; }
  23. public ReactiveObject<bool> AppColumn { get; private set; }
  24. public ReactiveObject<bool> DevColumn { get; private set; }
  25. public ReactiveObject<bool> VersionColumn { get; private set; }
  26. public ReactiveObject<bool> TimePlayedColumn { get; private set; }
  27. public ReactiveObject<bool> LastPlayedColumn { get; private set; }
  28. public ReactiveObject<bool> FileExtColumn { get; private set; }
  29. public ReactiveObject<bool> FileSizeColumn { get; private set; }
  30. public ReactiveObject<bool> PathColumn { get; private set; }
  31. public Columns()
  32. {
  33. FavColumn = new ReactiveObject<bool>();
  34. IconColumn = new ReactiveObject<bool>();
  35. AppColumn = new ReactiveObject<bool>();
  36. DevColumn = new ReactiveObject<bool>();
  37. VersionColumn = new ReactiveObject<bool>();
  38. TimePlayedColumn = new ReactiveObject<bool>();
  39. LastPlayedColumn = new ReactiveObject<bool>();
  40. FileExtColumn = new ReactiveObject<bool>();
  41. FileSizeColumn = new ReactiveObject<bool>();
  42. PathColumn = new ReactiveObject<bool>();
  43. }
  44. }
  45. public class ColumnSortSettings
  46. {
  47. public ReactiveObject<int> SortColumnId { get; private set; }
  48. public ReactiveObject<bool> SortAscending { get; private set; }
  49. public ColumnSortSettings()
  50. {
  51. SortColumnId = new ReactiveObject<int>();
  52. SortAscending = new ReactiveObject<bool>();
  53. }
  54. }
  55. /// <summary>
  56. /// Used to toggle columns in the GUI
  57. /// </summary>
  58. public Columns GuiColumns { get; private set; }
  59. /// <summary>
  60. /// Used to configure column sort settings in the GUI
  61. /// </summary>
  62. public ColumnSortSettings ColumnSort { get; private set; }
  63. /// <summary>
  64. /// A list of directories containing games to be used to load games into the games list
  65. /// </summary>
  66. public ReactiveObject<List<string>> GameDirs { get; private set; }
  67. /// <summary>
  68. /// Enable or disable custom themes in the GUI
  69. /// </summary>
  70. public ReactiveObject<bool> EnableCustomTheme { get; private set; }
  71. /// <summary>
  72. /// Path to custom GUI theme
  73. /// </summary>
  74. public ReactiveObject<string> CustomThemePath { get; private set; }
  75. /// <summary>
  76. /// Start games in fullscreen mode
  77. /// </summary>
  78. public ReactiveObject<bool> StartFullscreen { get; private set; }
  79. public UiSection()
  80. {
  81. GuiColumns = new Columns();
  82. ColumnSort = new ColumnSortSettings();
  83. GameDirs = new ReactiveObject<List<string>>();
  84. EnableCustomTheme = new ReactiveObject<bool>();
  85. CustomThemePath = new ReactiveObject<string>();
  86. StartFullscreen = new ReactiveObject<bool>();
  87. }
  88. }
  89. /// <summary>
  90. /// Logger configuration section
  91. /// </summary>
  92. public class LoggerSection
  93. {
  94. /// <summary>
  95. /// Enables printing debug log messages
  96. /// </summary>
  97. public ReactiveObject<bool> EnableDebug { get; private set; }
  98. /// <summary>
  99. /// Enables printing stub log messages
  100. /// </summary>
  101. public ReactiveObject<bool> EnableStub { get; private set; }
  102. /// <summary>
  103. /// Enables printing info log messages
  104. /// </summary>
  105. public ReactiveObject<bool> EnableInfo { get; private set; }
  106. /// <summary>
  107. /// Enables printing warning log messages
  108. /// </summary>
  109. public ReactiveObject<bool> EnableWarn { get; private set; }
  110. /// <summary>
  111. /// Enables printing error log messages
  112. /// </summary>
  113. public ReactiveObject<bool> EnableError { get; private set; }
  114. /// <summary>
  115. /// Enables printing guest log messages
  116. /// </summary>
  117. public ReactiveObject<bool> EnableGuest { get; private set; }
  118. /// <summary>
  119. /// Enables printing FS access log messages
  120. /// </summary>
  121. public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
  122. /// <summary>
  123. /// Controls which log messages are written to the log targets
  124. /// </summary>
  125. public ReactiveObject<LogClass[]> FilteredClasses { get; private set; }
  126. /// <summary>
  127. /// Enables or disables logging to a file on disk
  128. /// </summary>
  129. public ReactiveObject<bool> EnableFileLog { get; private set; }
  130. /// <summary>
  131. /// Controls which OpenGL log messages are recorded in the log
  132. /// </summary>
  133. public ReactiveObject<GraphicsDebugLevel> GraphicsDebugLevel { get; private set; }
  134. public LoggerSection()
  135. {
  136. EnableDebug = new ReactiveObject<bool>();
  137. EnableStub = new ReactiveObject<bool>();
  138. EnableInfo = new ReactiveObject<bool>();
  139. EnableWarn = new ReactiveObject<bool>();
  140. EnableError = new ReactiveObject<bool>();
  141. EnableGuest = new ReactiveObject<bool>();
  142. EnableFsAccessLog = new ReactiveObject<bool>();
  143. FilteredClasses = new ReactiveObject<LogClass[]>();
  144. EnableFileLog = new ReactiveObject<bool>();
  145. EnableFileLog.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableFileLog));
  146. GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
  147. }
  148. }
  149. /// <summary>
  150. /// System configuration section
  151. /// </summary>
  152. public class SystemSection
  153. {
  154. /// <summary>
  155. /// Change System Language
  156. /// </summary>
  157. public ReactiveObject<Language> Language { get; private set; }
  158. /// <summary>
  159. /// Change System Region
  160. /// </summary>
  161. public ReactiveObject<Region> Region { get; private set; }
  162. /// <summary>
  163. /// Change System TimeZone
  164. /// </summary>
  165. public ReactiveObject<string> TimeZone { get; private set; }
  166. /// <summary>
  167. /// System Time Offset in Seconds
  168. /// </summary>
  169. public ReactiveObject<long> SystemTimeOffset { get; private set; }
  170. /// <summary>
  171. /// Enables or disables Docked Mode
  172. /// </summary>
  173. public ReactiveObject<bool> EnableDockedMode { get; private set; }
  174. /// <summary>
  175. /// Enables or disables profiled translation cache persistency
  176. /// </summary>
  177. public ReactiveObject<bool> EnablePtc { get; private set; }
  178. /// <summary>
  179. /// Enables integrity checks on Game content files
  180. /// </summary>
  181. public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
  182. /// <summary>
  183. /// Enables FS access log output to the console. Possible modes are 0-3
  184. /// </summary>
  185. public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; }
  186. /// <summary>
  187. /// The selected audio backend
  188. /// </summary>
  189. public ReactiveObject<AudioBackend> AudioBackend { get; private set; }
  190. /// <summary>
  191. /// The selected memory manager mode
  192. /// </summary>
  193. public ReactiveObject<MemoryManagerMode> MemoryManagerMode { get; private set; }
  194. /// <summary>
  195. /// Defines the amount of RAM available on the emulated system, and how it is distributed
  196. /// </summary>
  197. public ReactiveObject<bool> ExpandRam { get; private set; }
  198. /// <summary>
  199. /// Enable or disable ignoring missing services
  200. /// </summary>
  201. public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
  202. public SystemSection()
  203. {
  204. Language = new ReactiveObject<Language>();
  205. Region = new ReactiveObject<Region>();
  206. TimeZone = new ReactiveObject<string>();
  207. SystemTimeOffset = new ReactiveObject<long>();
  208. EnableDockedMode = new ReactiveObject<bool>();
  209. EnableDockedMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableDockedMode));
  210. EnablePtc = new ReactiveObject<bool>();
  211. EnablePtc.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnablePtc));
  212. EnableFsIntegrityChecks = new ReactiveObject<bool>();
  213. EnableFsIntegrityChecks.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableFsIntegrityChecks));
  214. FsGlobalAccessLogMode = new ReactiveObject<int>();
  215. FsGlobalAccessLogMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(FsGlobalAccessLogMode));
  216. AudioBackend = new ReactiveObject<AudioBackend>();
  217. AudioBackend.Event += static (sender, e) => LogValueChange(sender, e, nameof(AudioBackend));
  218. MemoryManagerMode = new ReactiveObject<MemoryManagerMode>();
  219. MemoryManagerMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(MemoryManagerMode));
  220. ExpandRam = new ReactiveObject<bool>();
  221. ExpandRam.Event += static (sender, e) => LogValueChange(sender, e, nameof(ExpandRam));
  222. IgnoreMissingServices = new ReactiveObject<bool>();
  223. IgnoreMissingServices.Event += static (sender, e) => LogValueChange(sender, e, nameof(IgnoreMissingServices));
  224. }
  225. }
  226. /// <summary>
  227. /// Hid configuration section
  228. /// </summary>
  229. public class HidSection
  230. {
  231. /// <summary>
  232. /// Enable or disable keyboard support (Independent from controllers binding)
  233. /// </summary>
  234. public ReactiveObject<bool> EnableKeyboard { get; private set; }
  235. /// <summary>
  236. /// Hotkey Keyboard Bindings
  237. /// </summary>
  238. public ReactiveObject<KeyboardHotkeys> Hotkeys { get; private set; }
  239. /// <summary>
  240. /// Input device configuration.
  241. /// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
  242. /// TODO: Implement a ReactiveList class.
  243. /// </summary>
  244. public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
  245. public HidSection()
  246. {
  247. EnableKeyboard = new ReactiveObject<bool>();
  248. Hotkeys = new ReactiveObject<KeyboardHotkeys>();
  249. InputConfig = new ReactiveObject<List<InputConfig>>();
  250. }
  251. }
  252. /// <summary>
  253. /// Graphics configuration section
  254. /// </summary>
  255. public class GraphicsSection
  256. {
  257. /// <summary>
  258. /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
  259. /// </summary>
  260. public ReactiveObject<float> MaxAnisotropy { get; private set; }
  261. /// <summary>
  262. /// Aspect Ratio applied to the renderer window.
  263. /// </summary>
  264. public ReactiveObject<AspectRatio> AspectRatio { get; private set; }
  265. /// <summary>
  266. /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
  267. /// </summary>
  268. public ReactiveObject<int> ResScale { get; private set; }
  269. /// <summary>
  270. /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
  271. /// </summary>
  272. public ReactiveObject<float> ResScaleCustom { get; private set; }
  273. /// <summary>
  274. /// Dumps shaders in this local directory
  275. /// </summary>
  276. public ReactiveObject<string> ShadersDumpPath { get; private set; }
  277. /// <summary>
  278. /// Enables or disables Vertical Sync
  279. /// </summary>
  280. public ReactiveObject<bool> EnableVsync { get; private set; }
  281. /// <summary>
  282. /// Enables or disables Shader cache
  283. /// </summary>
  284. public ReactiveObject<bool> EnableShaderCache { get; private set; }
  285. public GraphicsSection()
  286. {
  287. ResScale = new ReactiveObject<int>();
  288. ResScale.Event += static (sender, e) => LogValueChange(sender, e, nameof(ResScale));
  289. ResScaleCustom = new ReactiveObject<float>();
  290. ResScaleCustom.Event += static (sender, e) => LogValueChange(sender, e, nameof(ResScaleCustom));
  291. MaxAnisotropy = new ReactiveObject<float>();
  292. MaxAnisotropy.Event += static (sender, e) => LogValueChange(sender, e, nameof(MaxAnisotropy));
  293. AspectRatio = new ReactiveObject<AspectRatio>();
  294. AspectRatio.Event += static (sender, e) => LogValueChange(sender, e, nameof(AspectRatio));
  295. ShadersDumpPath = new ReactiveObject<string>();
  296. EnableVsync = new ReactiveObject<bool>();
  297. EnableVsync.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableVsync));
  298. EnableShaderCache = new ReactiveObject<bool>();
  299. EnableShaderCache.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableShaderCache));
  300. }
  301. }
  302. /// <summary>
  303. /// The default configuration instance
  304. /// </summary>
  305. public static ConfigurationState Instance { get; private set; }
  306. /// <summary>
  307. /// The Ui section
  308. /// </summary>
  309. public UiSection Ui { get; private set; }
  310. /// <summary>
  311. /// The Logger section
  312. /// </summary>
  313. public LoggerSection Logger { get; private set; }
  314. /// <summary>
  315. /// The System section
  316. /// </summary>
  317. public SystemSection System { get; private set; }
  318. /// <summary>
  319. /// The Graphics section
  320. /// </summary>
  321. public GraphicsSection Graphics { get; private set; }
  322. /// <summary>
  323. /// The Hid section
  324. /// </summary>
  325. public HidSection Hid { get; private set; }
  326. /// <summary>
  327. /// Enables or disables Discord Rich Presence
  328. /// </summary>
  329. public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
  330. /// <summary>
  331. /// Checks for updates when Ryujinx starts when enabled
  332. /// </summary>
  333. public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
  334. /// <summary>
  335. /// Show "Confirm Exit" Dialog
  336. /// </summary>
  337. public ReactiveObject<bool> ShowConfirmExit { get; private set; }
  338. /// <summary>
  339. /// Hide Cursor on Idle
  340. /// </summary>
  341. public ReactiveObject<bool> HideCursorOnIdle { get; private set; }
  342. private ConfigurationState()
  343. {
  344. Ui = new UiSection();
  345. Logger = new LoggerSection();
  346. System = new SystemSection();
  347. Graphics = new GraphicsSection();
  348. Hid = new HidSection();
  349. EnableDiscordIntegration = new ReactiveObject<bool>();
  350. CheckUpdatesOnStart = new ReactiveObject<bool>();
  351. ShowConfirmExit = new ReactiveObject<bool>();
  352. HideCursorOnIdle = new ReactiveObject<bool>();
  353. }
  354. public ConfigurationFileFormat ToFileFormat()
  355. {
  356. ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
  357. {
  358. Version = ConfigurationFileFormat.CurrentVersion,
  359. EnableFileLog = Logger.EnableFileLog,
  360. ResScale = Graphics.ResScale,
  361. ResScaleCustom = Graphics.ResScaleCustom,
  362. MaxAnisotropy = Graphics.MaxAnisotropy,
  363. AspectRatio = Graphics.AspectRatio,
  364. GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
  365. LoggingEnableDebug = Logger.EnableDebug,
  366. LoggingEnableStub = Logger.EnableStub,
  367. LoggingEnableInfo = Logger.EnableInfo,
  368. LoggingEnableWarn = Logger.EnableWarn,
  369. LoggingEnableError = Logger.EnableError,
  370. LoggingEnableGuest = Logger.EnableGuest,
  371. LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
  372. LoggingFilteredClasses = Logger.FilteredClasses,
  373. LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
  374. SystemLanguage = System.Language,
  375. SystemRegion = System.Region,
  376. SystemTimeZone = System.TimeZone,
  377. SystemTimeOffset = System.SystemTimeOffset,
  378. DockedMode = System.EnableDockedMode,
  379. EnableDiscordIntegration = EnableDiscordIntegration,
  380. CheckUpdatesOnStart = CheckUpdatesOnStart,
  381. ShowConfirmExit = ShowConfirmExit,
  382. HideCursorOnIdle = HideCursorOnIdle,
  383. EnableVsync = Graphics.EnableVsync,
  384. EnableShaderCache = Graphics.EnableShaderCache,
  385. EnablePtc = System.EnablePtc,
  386. EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
  387. FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
  388. AudioBackend = System.AudioBackend,
  389. MemoryManagerMode = System.MemoryManagerMode,
  390. ExpandRam = System.ExpandRam,
  391. IgnoreMissingServices = System.IgnoreMissingServices,
  392. GuiColumns = new GuiColumns
  393. {
  394. FavColumn = Ui.GuiColumns.FavColumn,
  395. IconColumn = Ui.GuiColumns.IconColumn,
  396. AppColumn = Ui.GuiColumns.AppColumn,
  397. DevColumn = Ui.GuiColumns.DevColumn,
  398. VersionColumn = Ui.GuiColumns.VersionColumn,
  399. TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn,
  400. LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn,
  401. FileExtColumn = Ui.GuiColumns.FileExtColumn,
  402. FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
  403. PathColumn = Ui.GuiColumns.PathColumn,
  404. },
  405. ColumnSort = new ColumnSort
  406. {
  407. SortColumnId = Ui.ColumnSort.SortColumnId,
  408. SortAscending = Ui.ColumnSort.SortAscending
  409. },
  410. GameDirs = Ui.GameDirs,
  411. EnableCustomTheme = Ui.EnableCustomTheme,
  412. CustomThemePath = Ui.CustomThemePath,
  413. StartFullscreen = Ui.StartFullscreen,
  414. EnableKeyboard = Hid.EnableKeyboard,
  415. Hotkeys = Hid.Hotkeys,
  416. KeyboardConfig = new List<object>(),
  417. ControllerConfig = new List<object>(),
  418. InputConfig = Hid.InputConfig,
  419. };
  420. return configurationFile;
  421. }
  422. public void LoadDefault()
  423. {
  424. Logger.EnableFileLog.Value = true;
  425. Graphics.ResScale.Value = 1;
  426. Graphics.ResScaleCustom.Value = 1.0f;
  427. Graphics.MaxAnisotropy.Value = -1.0f;
  428. Graphics.AspectRatio.Value = AspectRatio.Fixed16x9;
  429. Graphics.ShadersDumpPath.Value = "";
  430. Logger.EnableDebug.Value = false;
  431. Logger.EnableStub.Value = true;
  432. Logger.EnableInfo.Value = true;
  433. Logger.EnableWarn.Value = true;
  434. Logger.EnableError.Value = true;
  435. Logger.EnableGuest.Value = true;
  436. Logger.EnableFsAccessLog.Value = false;
  437. Logger.FilteredClasses.Value = Array.Empty<LogClass>();
  438. Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
  439. System.Language.Value = Language.AmericanEnglish;
  440. System.Region.Value = Region.USA;
  441. System.TimeZone.Value = "UTC";
  442. System.SystemTimeOffset.Value = 0;
  443. System.EnableDockedMode.Value = true;
  444. EnableDiscordIntegration.Value = true;
  445. CheckUpdatesOnStart.Value = true;
  446. ShowConfirmExit.Value = true;
  447. HideCursorOnIdle.Value = false;
  448. Graphics.EnableVsync.Value = true;
  449. Graphics.EnableShaderCache.Value = true;
  450. System.EnablePtc.Value = true;
  451. System.EnableFsIntegrityChecks.Value = true;
  452. System.FsGlobalAccessLogMode.Value = 0;
  453. System.AudioBackend.Value = AudioBackend.OpenAl;
  454. System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe;
  455. System.ExpandRam.Value = false;
  456. System.IgnoreMissingServices.Value = false;
  457. Ui.GuiColumns.FavColumn.Value = true;
  458. Ui.GuiColumns.IconColumn.Value = true;
  459. Ui.GuiColumns.AppColumn.Value = true;
  460. Ui.GuiColumns.DevColumn.Value = true;
  461. Ui.GuiColumns.VersionColumn.Value = true;
  462. Ui.GuiColumns.TimePlayedColumn.Value = true;
  463. Ui.GuiColumns.LastPlayedColumn.Value = true;
  464. Ui.GuiColumns.FileExtColumn.Value = true;
  465. Ui.GuiColumns.FileSizeColumn.Value = true;
  466. Ui.GuiColumns.PathColumn.Value = true;
  467. Ui.ColumnSort.SortColumnId.Value = 0;
  468. Ui.ColumnSort.SortAscending.Value = false;
  469. Ui.GameDirs.Value = new List<string>();
  470. Ui.EnableCustomTheme.Value = false;
  471. Ui.CustomThemePath.Value = "";
  472. Ui.StartFullscreen.Value = false;
  473. Hid.EnableKeyboard.Value = false;
  474. Hid.Hotkeys.Value = new KeyboardHotkeys
  475. {
  476. ToggleVsync = Key.Tab
  477. };
  478. Hid.InputConfig.Value = new List<InputConfig>
  479. {
  480. new StandardKeyboardInputConfig
  481. {
  482. Version = InputConfig.CurrentVersion,
  483. Backend = InputBackendType.WindowKeyboard,
  484. Id = "0",
  485. PlayerIndex = PlayerIndex.Player1,
  486. ControllerType = ControllerType.JoyconPair,
  487. LeftJoycon = new LeftJoyconCommonConfig<Key>
  488. {
  489. DpadUp = Key.Up,
  490. DpadDown = Key.Down,
  491. DpadLeft = Key.Left,
  492. DpadRight = Key.Right,
  493. ButtonMinus = Key.Minus,
  494. ButtonL = Key.E,
  495. ButtonZl = Key.Q,
  496. ButtonSl = Key.Unbound,
  497. ButtonSr = Key.Unbound
  498. },
  499. LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
  500. {
  501. StickUp = Key.W,
  502. StickDown = Key.S,
  503. StickLeft = Key.A,
  504. StickRight = Key.D,
  505. StickButton = Key.F,
  506. },
  507. RightJoycon = new RightJoyconCommonConfig<Key>
  508. {
  509. ButtonA = Key.Z,
  510. ButtonB = Key.X,
  511. ButtonX = Key.C,
  512. ButtonY = Key.V,
  513. ButtonPlus = Key.Plus,
  514. ButtonR = Key.U,
  515. ButtonZr = Key.O,
  516. ButtonSl = Key.Unbound,
  517. ButtonSr = Key.Unbound
  518. },
  519. RightJoyconStick = new JoyconConfigKeyboardStick<Key>
  520. {
  521. StickUp = Key.I,
  522. StickDown = Key.K,
  523. StickLeft = Key.J,
  524. StickRight = Key.L,
  525. StickButton = Key.H,
  526. }
  527. }
  528. };
  529. }
  530. public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
  531. {
  532. bool configurationFileUpdated = false;
  533. if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion)
  534. {
  535. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
  536. LoadDefault();
  537. return;
  538. }
  539. if (configurationFileFormat.Version < 2)
  540. {
  541. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2.");
  542. configurationFileFormat.SystemRegion = Region.USA;
  543. configurationFileUpdated = true;
  544. }
  545. if (configurationFileFormat.Version < 3)
  546. {
  547. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3.");
  548. configurationFileFormat.SystemTimeZone = "UTC";
  549. configurationFileUpdated = true;
  550. }
  551. if (configurationFileFormat.Version < 4)
  552. {
  553. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4.");
  554. configurationFileFormat.MaxAnisotropy = -1;
  555. configurationFileUpdated = true;
  556. }
  557. if (configurationFileFormat.Version < 5)
  558. {
  559. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5.");
  560. configurationFileFormat.SystemTimeOffset = 0;
  561. configurationFileUpdated = true;
  562. }
  563. if (configurationFileFormat.Version < 8)
  564. {
  565. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 8.");
  566. configurationFileFormat.EnablePtc = true;
  567. configurationFileUpdated = true;
  568. }
  569. if (configurationFileFormat.Version < 9)
  570. {
  571. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9.");
  572. configurationFileFormat.ColumnSort = new ColumnSort
  573. {
  574. SortColumnId = 0,
  575. SortAscending = false
  576. };
  577. configurationFileFormat.Hotkeys = new KeyboardHotkeys
  578. {
  579. ToggleVsync = Key.Tab
  580. };
  581. configurationFileUpdated = true;
  582. }
  583. if (configurationFileFormat.Version < 10)
  584. {
  585. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 10.");
  586. configurationFileFormat.AudioBackend = AudioBackend.OpenAl;
  587. configurationFileUpdated = true;
  588. }
  589. if (configurationFileFormat.Version < 11)
  590. {
  591. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11.");
  592. configurationFileFormat.ResScale = 1;
  593. configurationFileFormat.ResScaleCustom = 1.0f;
  594. configurationFileUpdated = true;
  595. }
  596. if (configurationFileFormat.Version < 12)
  597. {
  598. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12.");
  599. configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None;
  600. configurationFileUpdated = true;
  601. }
  602. if (configurationFileFormat.Version < 14)
  603. {
  604. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 14.");
  605. configurationFileFormat.CheckUpdatesOnStart = true;
  606. configurationFileUpdated = true;
  607. }
  608. if (configurationFileFormat.Version < 16)
  609. {
  610. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 16.");
  611. configurationFileFormat.EnableShaderCache = true;
  612. configurationFileUpdated = true;
  613. }
  614. if (configurationFileFormat.Version < 17)
  615. {
  616. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 17.");
  617. configurationFileFormat.StartFullscreen = false;
  618. configurationFileUpdated = true;
  619. }
  620. if (configurationFileFormat.Version < 18)
  621. {
  622. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 18.");
  623. configurationFileFormat.AspectRatio = AspectRatio.Fixed16x9;
  624. configurationFileUpdated = true;
  625. }
  626. if (configurationFileFormat.Version < 20)
  627. {
  628. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 20.");
  629. configurationFileFormat.ShowConfirmExit = true;
  630. configurationFileUpdated = true;
  631. }
  632. if (configurationFileFormat.Version < 22)
  633. {
  634. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
  635. configurationFileFormat.HideCursorOnIdle = false;
  636. configurationFileUpdated = true;
  637. }
  638. if (configurationFileFormat.Version < 24)
  639. {
  640. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 24.");
  641. configurationFileFormat.InputConfig = new List<InputConfig>
  642. {
  643. new StandardKeyboardInputConfig
  644. {
  645. Version = InputConfig.CurrentVersion,
  646. Backend = InputBackendType.WindowKeyboard,
  647. Id = "0",
  648. PlayerIndex = PlayerIndex.Player1,
  649. ControllerType = ControllerType.JoyconPair,
  650. LeftJoycon = new LeftJoyconCommonConfig<Key>
  651. {
  652. DpadUp = Key.Up,
  653. DpadDown = Key.Down,
  654. DpadLeft = Key.Left,
  655. DpadRight = Key.Right,
  656. ButtonMinus = Key.Minus,
  657. ButtonL = Key.E,
  658. ButtonZl = Key.Q,
  659. ButtonSl = Key.Unbound,
  660. ButtonSr = Key.Unbound
  661. },
  662. LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
  663. {
  664. StickUp = Key.W,
  665. StickDown = Key.S,
  666. StickLeft = Key.A,
  667. StickRight = Key.D,
  668. StickButton = Key.F,
  669. },
  670. RightJoycon = new RightJoyconCommonConfig<Key>
  671. {
  672. ButtonA = Key.Z,
  673. ButtonB = Key.X,
  674. ButtonX = Key.C,
  675. ButtonY = Key.V,
  676. ButtonPlus = Key.Plus,
  677. ButtonR = Key.U,
  678. ButtonZr = Key.O,
  679. ButtonSl = Key.Unbound,
  680. ButtonSr = Key.Unbound
  681. },
  682. RightJoyconStick = new JoyconConfigKeyboardStick<Key>
  683. {
  684. StickUp = Key.I,
  685. StickDown = Key.K,
  686. StickLeft = Key.J,
  687. StickRight = Key.L,
  688. StickButton = Key.H,
  689. }
  690. }
  691. };
  692. configurationFileUpdated = true;
  693. }
  694. if (configurationFileFormat.Version < 25)
  695. {
  696. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 25.");
  697. configurationFileUpdated = true;
  698. }
  699. if (configurationFileFormat.Version < 26)
  700. {
  701. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 26.");
  702. configurationFileFormat.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe;
  703. configurationFileUpdated = true;
  704. }
  705. Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
  706. Graphics.ResScale.Value = configurationFileFormat.ResScale;
  707. Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
  708. Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
  709. Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio;
  710. Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
  711. Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
  712. Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
  713. Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
  714. Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
  715. Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
  716. Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
  717. Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
  718. Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
  719. Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
  720. System.Language.Value = configurationFileFormat.SystemLanguage;
  721. System.Region.Value = configurationFileFormat.SystemRegion;
  722. System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
  723. System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
  724. System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
  725. EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
  726. CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
  727. ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
  728. HideCursorOnIdle.Value = configurationFileFormat.HideCursorOnIdle;
  729. Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
  730. Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
  731. System.EnablePtc.Value = configurationFileFormat.EnablePtc;
  732. System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
  733. System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
  734. System.AudioBackend.Value = configurationFileFormat.AudioBackend;
  735. System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode;
  736. System.ExpandRam.Value = configurationFileFormat.ExpandRam;
  737. System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
  738. Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
  739. Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
  740. Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
  741. Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
  742. Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
  743. Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
  744. Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
  745. Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
  746. Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
  747. Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
  748. Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
  749. Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
  750. Ui.GameDirs.Value = configurationFileFormat.GameDirs;
  751. Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
  752. Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
  753. Ui.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
  754. Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
  755. Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
  756. Hid.InputConfig.Value = configurationFileFormat.InputConfig;
  757. if (Hid.InputConfig.Value == null)
  758. {
  759. Hid.InputConfig.Value = new List<InputConfig>();
  760. }
  761. if (configurationFileUpdated)
  762. {
  763. ToFileFormat().SaveConfig(configurationFilePath);
  764. Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
  765. }
  766. }
  767. private static void LogValueChange<T>(object sender, ReactiveEventArgs<T> eventArgs, string valueName)
  768. {
  769. Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"{valueName} set to: {eventArgs.NewValue}");
  770. }
  771. public static void Initialize()
  772. {
  773. if (Instance != null)
  774. {
  775. throw new InvalidOperationException("Configuration is already initialized");
  776. }
  777. Instance = new ConfigurationState();
  778. }
  779. }
  780. }