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- using System;
- namespace Ryujinx.Memory.Tracking
- {
- public interface IRegionHandle : IDisposable
- {
- bool Dirty { get; }
- ulong Address { get; }
- ulong Size { get; }
- ulong EndAddress { get; }
- void ForceDirty();
- void Reprotect(bool asDirty = false);
- void RegisterAction(RegionSignal action);
- }
- }
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