Decoder.cs 26 KB

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  1. using Ryujinx.Graphics.Shader.Translation;
  2. using System;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using System.Runtime.CompilerServices;
  6. using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
  7. namespace Ryujinx.Graphics.Shader.Decoders
  8. {
  9. static class Decoder
  10. {
  11. public static DecodedProgram Decode(ShaderConfig config, ulong startAddress)
  12. {
  13. Queue<DecodedFunction> functionsQueue = new Queue<DecodedFunction>();
  14. Dictionary<ulong, DecodedFunction> functionsVisited = new Dictionary<ulong, DecodedFunction>();
  15. DecodedFunction EnqueueFunction(ulong address)
  16. {
  17. if (!functionsVisited.TryGetValue(address, out DecodedFunction function))
  18. {
  19. functionsVisited.Add(address, function = new DecodedFunction(address));
  20. functionsQueue.Enqueue(function);
  21. }
  22. return function;
  23. }
  24. DecodedFunction mainFunction = EnqueueFunction(0);
  25. while (functionsQueue.TryDequeue(out DecodedFunction currentFunction))
  26. {
  27. List<Block> blocks = new List<Block>();
  28. Queue<Block> workQueue = new Queue<Block>();
  29. Dictionary<ulong, Block> visited = new Dictionary<ulong, Block>();
  30. Block GetBlock(ulong blkAddress)
  31. {
  32. if (!visited.TryGetValue(blkAddress, out Block block))
  33. {
  34. block = new Block(blkAddress);
  35. workQueue.Enqueue(block);
  36. visited.Add(blkAddress, block);
  37. }
  38. return block;
  39. }
  40. GetBlock(currentFunction.Address);
  41. bool hasNewTarget;
  42. do
  43. {
  44. while (workQueue.TryDequeue(out Block currBlock))
  45. {
  46. // Check if the current block is inside another block.
  47. if (BinarySearch(blocks, currBlock.Address, out int nBlkIndex))
  48. {
  49. Block nBlock = blocks[nBlkIndex];
  50. if (nBlock.Address == currBlock.Address)
  51. {
  52. throw new InvalidOperationException("Found duplicate block address on the list.");
  53. }
  54. nBlock.Split(currBlock);
  55. blocks.Insert(nBlkIndex + 1, currBlock);
  56. continue;
  57. }
  58. // If we have a block after the current one, set the limit address.
  59. ulong limitAddress = ulong.MaxValue;
  60. if (nBlkIndex != blocks.Count)
  61. {
  62. Block nBlock = blocks[nBlkIndex];
  63. int nextIndex = nBlkIndex + 1;
  64. if (nBlock.Address < currBlock.Address && nextIndex < blocks.Count)
  65. {
  66. limitAddress = blocks[nextIndex].Address;
  67. }
  68. else if (nBlock.Address > currBlock.Address)
  69. {
  70. limitAddress = blocks[nBlkIndex].Address;
  71. }
  72. }
  73. FillBlock(config, currBlock, limitAddress, startAddress);
  74. if (currBlock.OpCodes.Count != 0)
  75. {
  76. // We should have blocks for all possible branch targets,
  77. // including those from SSY/PBK instructions.
  78. foreach (PushOpInfo pushOp in currBlock.PushOpCodes)
  79. {
  80. GetBlock(pushOp.Op.GetAbsoluteAddress());
  81. }
  82. // Set child blocks. "Branch" is the block the branch instruction
  83. // points to (when taken), "Next" is the block at the next address,
  84. // executed when the branch is not taken. For Unconditional Branches
  85. // or end of program, Next is null.
  86. InstOp lastOp = currBlock.GetLastOp();
  87. if (lastOp.Name == InstName.Cal)
  88. {
  89. EnqueueFunction(lastOp.GetAbsoluteAddress()).AddCaller(currentFunction);
  90. }
  91. else if (lastOp.Name == InstName.Bra)
  92. {
  93. Block succBlock = GetBlock(lastOp.GetAbsoluteAddress());
  94. currBlock.Successors.Add(succBlock);
  95. succBlock.Predecessors.Add(currBlock);
  96. }
  97. if (!IsUnconditionalBranch(ref lastOp))
  98. {
  99. Block succBlock = GetBlock(currBlock.EndAddress);
  100. currBlock.Successors.Insert(0, succBlock);
  101. succBlock.Predecessors.Add(currBlock);
  102. }
  103. }
  104. // Insert the new block on the list (sorted by address).
  105. if (blocks.Count != 0)
  106. {
  107. Block nBlock = blocks[nBlkIndex];
  108. blocks.Insert(nBlkIndex + (nBlock.Address < currBlock.Address ? 1 : 0), currBlock);
  109. }
  110. else
  111. {
  112. blocks.Add(currBlock);
  113. }
  114. }
  115. // Propagate SSY/PBK addresses into their uses (SYNC/BRK).
  116. foreach (Block block in blocks.Where(x => x.PushOpCodes.Count != 0))
  117. {
  118. for (int pushOpIndex = 0; pushOpIndex < block.PushOpCodes.Count; pushOpIndex++)
  119. {
  120. PropagatePushOp(visited, block, pushOpIndex);
  121. }
  122. }
  123. // Try to find targets for BRX (indirect branch) instructions.
  124. hasNewTarget = FindBrxTargets(config, blocks, GetBlock);
  125. // If we discovered new branch targets from the BRX instruction,
  126. // we need another round of decoding to decode the new blocks.
  127. // Additionally, we may have more SSY/PBK targets to propagate,
  128. // and new BRX instructions.
  129. }
  130. while (hasNewTarget);
  131. currentFunction.SetBlocks(blocks.ToArray());
  132. }
  133. return new DecodedProgram(mainFunction, functionsVisited);
  134. }
  135. private static bool BinarySearch(List<Block> blocks, ulong address, out int index)
  136. {
  137. index = 0;
  138. int left = 0;
  139. int right = blocks.Count - 1;
  140. while (left <= right)
  141. {
  142. int size = right - left;
  143. int middle = left + (size >> 1);
  144. Block block = blocks[middle];
  145. index = middle;
  146. if (address >= block.Address && address < block.EndAddress)
  147. {
  148. return true;
  149. }
  150. if (address < block.Address)
  151. {
  152. right = middle - 1;
  153. }
  154. else
  155. {
  156. left = middle + 1;
  157. }
  158. }
  159. return false;
  160. }
  161. private static void FillBlock(ShaderConfig config, Block block, ulong limitAddress, ulong startAddress)
  162. {
  163. IGpuAccessor gpuAccessor = config.GpuAccessor;
  164. ulong address = block.Address;
  165. int bufferOffset = 0;
  166. ReadOnlySpan<ulong> buffer = ReadOnlySpan<ulong>.Empty;
  167. InstOp op = default;
  168. do
  169. {
  170. if (address + 7 >= limitAddress)
  171. {
  172. break;
  173. }
  174. // Ignore scheduling instructions, which are written every 32 bytes.
  175. if ((address & 0x1f) == 0)
  176. {
  177. address += 8;
  178. bufferOffset++;
  179. continue;
  180. }
  181. if (bufferOffset >= buffer.Length)
  182. {
  183. buffer = gpuAccessor.GetCode(startAddress + address, 8);
  184. bufferOffset = 0;
  185. }
  186. ulong opCode = buffer[bufferOffset++];
  187. op = InstTable.GetOp(address, opCode);
  188. if (op.Props.HasFlag(InstProps.TexB))
  189. {
  190. config.SetUsedFeature(FeatureFlags.Bindless);
  191. }
  192. if (op.Name == InstName.Ald || op.Name == InstName.Ast || op.Name == InstName.Ipa)
  193. {
  194. SetUserAttributeUses(config, op.Name, opCode);
  195. }
  196. else if (op.Name == InstName.Ssy || op.Name == InstName.Pbk)
  197. {
  198. block.AddPushOp(op);
  199. }
  200. block.OpCodes.Add(op);
  201. address += 8;
  202. }
  203. while (!op.Props.HasFlag(InstProps.Bra));
  204. block.EndAddress = address;
  205. }
  206. private static void SetUserAttributeUses(ShaderConfig config, InstName name, ulong opCode)
  207. {
  208. int offset;
  209. int count = 1;
  210. bool isStore = false;
  211. bool indexed = false;
  212. bool perPatch = false;
  213. if (name == InstName.Ast)
  214. {
  215. InstAst opAst = new InstAst(opCode);
  216. count = (int)opAst.AlSize + 1;
  217. offset = opAst.Imm11;
  218. indexed = opAst.Phys;
  219. perPatch = opAst.P;
  220. isStore = true;
  221. }
  222. else if (name == InstName.Ald)
  223. {
  224. InstAld opAld = new InstAld(opCode);
  225. count = (int)opAld.AlSize + 1;
  226. offset = opAld.Imm11;
  227. indexed = opAld.Phys;
  228. perPatch = opAld.P;
  229. isStore = opAld.O;
  230. }
  231. else /* if (name == InstName.Ipa) */
  232. {
  233. InstIpa opIpa = new InstIpa(opCode);
  234. offset = opIpa.Imm10;
  235. indexed = opIpa.Idx;
  236. }
  237. if (indexed)
  238. {
  239. if (isStore)
  240. {
  241. config.SetAllOutputUserAttributes();
  242. }
  243. else
  244. {
  245. config.SetAllInputUserAttributes();
  246. }
  247. }
  248. else
  249. {
  250. for (int elemIndex = 0; elemIndex < count; elemIndex++)
  251. {
  252. int attr = offset + elemIndex * 4;
  253. if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
  254. {
  255. int index = (attr - AttributeConsts.UserAttributeBase) / 16;
  256. if (isStore)
  257. {
  258. config.SetOutputUserAttribute(index, perPatch);
  259. }
  260. else
  261. {
  262. config.SetInputUserAttribute(index, perPatch);
  263. }
  264. }
  265. if (!isStore &&
  266. ((attr >= AttributeConsts.FrontColorDiffuseR && attr < AttributeConsts.ClipDistance0) ||
  267. (attr >= AttributeConsts.TexCoordBase && attr < AttributeConsts.TexCoordEnd)))
  268. {
  269. config.SetUsedFeature(FeatureFlags.FixedFuncAttr);
  270. }
  271. }
  272. }
  273. }
  274. public static bool IsUnconditionalBranch(ref InstOp op)
  275. {
  276. return IsUnconditional(ref op) && op.Props.HasFlag(InstProps.Bra);
  277. }
  278. private static bool IsUnconditional(ref InstOp op)
  279. {
  280. InstConditional condOp = new InstConditional(op.RawOpCode);
  281. if (op.Name == InstName.Exit && condOp.Ccc != Ccc.T)
  282. {
  283. return false;
  284. }
  285. return condOp.Pred == RegisterConsts.PredicateTrueIndex && !condOp.PredInv;
  286. }
  287. private static bool FindBrxTargets(ShaderConfig config, IEnumerable<Block> blocks, Func<ulong, Block> getBlock)
  288. {
  289. bool hasNewTarget = false;
  290. foreach (Block block in blocks)
  291. {
  292. InstOp lastOp = block.GetLastOp();
  293. bool hasNext = block.HasNext();
  294. if (lastOp.Name == InstName.Brx && block.Successors.Count == (hasNext ? 1 : 0))
  295. {
  296. InstBrx opBrx = new InstBrx(lastOp.RawOpCode);
  297. ulong baseOffset = lastOp.GetAbsoluteAddress();
  298. // An indirect branch could go anywhere,
  299. // try to get the possible target offsets from the constant buffer.
  300. (int cbBaseOffset, int cbOffsetsCount) = FindBrxTargetRange(block, opBrx.SrcA);
  301. if (cbOffsetsCount != 0)
  302. {
  303. hasNewTarget = true;
  304. }
  305. for (int i = 0; i < cbOffsetsCount; i++)
  306. {
  307. uint targetOffset = config.GpuAccessor.ConstantBuffer1Read(cbBaseOffset + i * 4);
  308. Block target = getBlock(baseOffset + targetOffset);
  309. target.Predecessors.Add(block);
  310. block.Successors.Add(target);
  311. }
  312. }
  313. }
  314. return hasNewTarget;
  315. }
  316. private static (int, int) FindBrxTargetRange(Block block, int brxReg)
  317. {
  318. // Try to match the following pattern:
  319. //
  320. // IMNMX.U32 Rx, Rx, UpperBound, PT
  321. // SHL Rx, Rx, 0x2
  322. // LDC Rx, c[0x1][Rx+BaseOffset]
  323. //
  324. // Here, Rx is an arbitrary register, "UpperBound" and "BaseOffset" are constants.
  325. // The above pattern is assumed to be generated by the compiler before BRX,
  326. // as the instruction is usually used to implement jump tables for switch statement optimizations.
  327. // On a successful match, "BaseOffset" is the offset in bytes where the jump offsets are
  328. // located on the constant buffer, and "UpperBound" is the total number of offsets for the BRX, minus 1.
  329. HashSet<Block> visited = new HashSet<Block>();
  330. var ldcLocation = FindFirstRegWrite(visited, new BlockLocation(block, block.OpCodes.Count - 1), brxReg);
  331. if (ldcLocation.Block == null || ldcLocation.Block.OpCodes[ldcLocation.Index].Name != InstName.Ldc)
  332. {
  333. return (0, 0);
  334. }
  335. GetOp<InstLdc>(ldcLocation, out var opLdc);
  336. if (opLdc.CbufSlot != 1 || opLdc.AddressMode != 0)
  337. {
  338. return (0, 0);
  339. }
  340. var shlLocation = FindFirstRegWrite(visited, ldcLocation, opLdc.SrcA);
  341. if (shlLocation.Block == null || !shlLocation.IsImmInst(InstName.Shl))
  342. {
  343. return (0, 0);
  344. }
  345. GetOp<InstShlI>(shlLocation, out var opShl);
  346. if (opShl.Imm20 != 2)
  347. {
  348. return (0, 0);
  349. }
  350. var imnmxLocation = FindFirstRegWrite(visited, shlLocation, opShl.SrcA);
  351. if (imnmxLocation.Block == null || !imnmxLocation.IsImmInst(InstName.Imnmx))
  352. {
  353. return (0, 0);
  354. }
  355. GetOp<InstImnmxI>(imnmxLocation, out var opImnmx);
  356. if (opImnmx.Signed || opImnmx.SrcPred != RegisterConsts.PredicateTrueIndex || opImnmx.SrcPredInv)
  357. {
  358. return (0, 0);
  359. }
  360. return (opLdc.CbufOffset, opImnmx.Imm20 + 1);
  361. }
  362. private static void GetOp<T>(BlockLocation location, out T op) where T : unmanaged
  363. {
  364. ulong rawOp = location.Block.OpCodes[location.Index].RawOpCode;
  365. op = Unsafe.As<ulong, T>(ref rawOp);
  366. }
  367. private struct BlockLocation
  368. {
  369. public Block Block { get; }
  370. public int Index { get; }
  371. public BlockLocation(Block block, int index)
  372. {
  373. Block = block;
  374. Index = index;
  375. }
  376. public bool IsImmInst(InstName name)
  377. {
  378. InstOp op = Block.OpCodes[Index];
  379. return op.Name == name && op.Props.HasFlag(InstProps.Ib);
  380. }
  381. }
  382. private static BlockLocation FindFirstRegWrite(HashSet<Block> visited, BlockLocation location, int regIndex)
  383. {
  384. Queue<BlockLocation> toVisit = new Queue<BlockLocation>();
  385. toVisit.Enqueue(location);
  386. visited.Add(location.Block);
  387. while (toVisit.TryDequeue(out var currentLocation))
  388. {
  389. Block block = currentLocation.Block;
  390. for (int i = currentLocation.Index - 1; i >= 0; i--)
  391. {
  392. if (WritesToRegister(block.OpCodes[i], regIndex))
  393. {
  394. return new BlockLocation(block, i);
  395. }
  396. }
  397. foreach (Block predecessor in block.Predecessors)
  398. {
  399. if (visited.Add(predecessor))
  400. {
  401. toVisit.Enqueue(new BlockLocation(predecessor, predecessor.OpCodes.Count));
  402. }
  403. }
  404. }
  405. return new BlockLocation(null, 0);
  406. }
  407. private static bool WritesToRegister(InstOp op, int regIndex)
  408. {
  409. // Predicate instruction only ever writes to predicate, so we shouldn't check those.
  410. if ((op.Props & (InstProps.Rd | InstProps.Rd2)) == 0)
  411. {
  412. return false;
  413. }
  414. if (op.Props.HasFlag(InstProps.Rd2) && (byte)(op.RawOpCode >> 28) == regIndex)
  415. {
  416. return true;
  417. }
  418. return (byte)op.RawOpCode == regIndex;
  419. }
  420. private enum MergeType
  421. {
  422. Brk = 0,
  423. Sync = 1
  424. }
  425. private struct PathBlockState
  426. {
  427. public Block Block { get; }
  428. private enum RestoreType
  429. {
  430. None,
  431. PopPushOp,
  432. PushBranchOp
  433. }
  434. private RestoreType _restoreType;
  435. private ulong _restoreValue;
  436. private MergeType _restoreMergeType;
  437. public bool ReturningFromVisit => _restoreType != RestoreType.None;
  438. public PathBlockState(Block block)
  439. {
  440. Block = block;
  441. _restoreType = RestoreType.None;
  442. _restoreValue = 0;
  443. _restoreMergeType = default;
  444. }
  445. public PathBlockState(int oldStackSize)
  446. {
  447. Block = null;
  448. _restoreType = RestoreType.PopPushOp;
  449. _restoreValue = (ulong)oldStackSize;
  450. _restoreMergeType = default;
  451. }
  452. public PathBlockState(ulong syncAddress, MergeType mergeType)
  453. {
  454. Block = null;
  455. _restoreType = RestoreType.PushBranchOp;
  456. _restoreValue = syncAddress;
  457. _restoreMergeType = mergeType;
  458. }
  459. public void RestoreStackState(Stack<(ulong, MergeType)> branchStack)
  460. {
  461. if (_restoreType == RestoreType.PushBranchOp)
  462. {
  463. branchStack.Push((_restoreValue, _restoreMergeType));
  464. }
  465. else if (_restoreType == RestoreType.PopPushOp)
  466. {
  467. while (branchStack.Count > (uint)_restoreValue)
  468. {
  469. branchStack.Pop();
  470. }
  471. }
  472. }
  473. }
  474. private static void PropagatePushOp(Dictionary<ulong, Block> blocks, Block currBlock, int pushOpIndex)
  475. {
  476. PushOpInfo pushOpInfo = currBlock.PushOpCodes[pushOpIndex];
  477. InstOp pushOp = pushOpInfo.Op;
  478. Block target = blocks[pushOp.GetAbsoluteAddress()];
  479. Stack<PathBlockState> workQueue = new Stack<PathBlockState>();
  480. HashSet<Block> visited = new HashSet<Block>();
  481. Stack<(ulong, MergeType)> branchStack = new Stack<(ulong, MergeType)>();
  482. void Push(PathBlockState pbs)
  483. {
  484. // When block is null, this means we are pushing a restore operation.
  485. // Restore operations are used to undo the work done inside a block
  486. // when we return from it, for example it pops addresses pushed by
  487. // SSY/PBK instructions inside the block, and pushes addresses poped
  488. // by SYNC/BRK.
  489. // For blocks, if it's already visited, we just ignore to avoid going
  490. // around in circles and getting stuck here.
  491. if (pbs.Block == null || !visited.Contains(pbs.Block))
  492. {
  493. workQueue.Push(pbs);
  494. }
  495. }
  496. Push(new PathBlockState(currBlock));
  497. while (workQueue.TryPop(out PathBlockState pbs))
  498. {
  499. if (pbs.ReturningFromVisit)
  500. {
  501. pbs.RestoreStackState(branchStack);
  502. continue;
  503. }
  504. Block current = pbs.Block;
  505. // If the block was already processed, we just ignore it, otherwise
  506. // we would push the same child blocks of an already processed block,
  507. // and go around in circles until memory is exhausted.
  508. if (!visited.Add(current))
  509. {
  510. continue;
  511. }
  512. int pushOpsCount = current.PushOpCodes.Count;
  513. if (pushOpsCount != 0)
  514. {
  515. Push(new PathBlockState(branchStack.Count));
  516. for (int index = pushOpIndex; index < pushOpsCount; index++)
  517. {
  518. InstOp currentPushOp = current.PushOpCodes[index].Op;
  519. MergeType pushMergeType = currentPushOp.Name == InstName.Ssy ? MergeType.Sync : MergeType.Brk;
  520. branchStack.Push((currentPushOp.GetAbsoluteAddress(), pushMergeType));
  521. }
  522. }
  523. pushOpIndex = 0;
  524. bool hasNext = current.HasNext();
  525. if (hasNext)
  526. {
  527. Push(new PathBlockState(current.Successors[0]));
  528. }
  529. InstOp lastOp = current.GetLastOp();
  530. if (lastOp.Name == InstName.Sync || lastOp.Name == InstName.Brk)
  531. {
  532. MergeType popMergeType = lastOp.Name == InstName.Sync ? MergeType.Sync : MergeType.Brk;
  533. bool found = true;
  534. ulong targetAddress = 0UL;
  535. MergeType mergeType;
  536. do
  537. {
  538. if (branchStack.Count == 0)
  539. {
  540. found = false;
  541. break;
  542. }
  543. (targetAddress, mergeType) = branchStack.Pop();
  544. // Push the target address (this will be used to push the address
  545. // back into the SSY/PBK stack when we return from that block),
  546. Push(new PathBlockState(targetAddress, mergeType));
  547. }
  548. while (mergeType != popMergeType);
  549. // Make sure we found the correct address,
  550. // the push and pop instruction types must match, so:
  551. // - BRK can only consume addresses pushed by PBK.
  552. // - SYNC can only consume addresses pushed by SSY.
  553. if (found)
  554. {
  555. if (branchStack.Count == 0)
  556. {
  557. // If the entire stack was consumed, then the current pop instruction
  558. // just consumed the address from our push instruction.
  559. if (current.SyncTargets.TryAdd(pushOp.Address, new SyncTarget(pushOpInfo, current.SyncTargets.Count)))
  560. {
  561. pushOpInfo.Consumers.Add(current, Local());
  562. target.Predecessors.Add(current);
  563. current.Successors.Add(target);
  564. }
  565. }
  566. else
  567. {
  568. // Push the block itself into the work queue for processing.
  569. Push(new PathBlockState(blocks[targetAddress]));
  570. }
  571. }
  572. }
  573. else
  574. {
  575. // By adding them in descending order (sorted by address), we process the blocks
  576. // in order (of ascending address), since we work with a LIFO.
  577. foreach (Block possibleTarget in current.Successors.OrderByDescending(x => x.Address))
  578. {
  579. if (!hasNext || possibleTarget != current.Successors[0])
  580. {
  581. Push(new PathBlockState(possibleTarget));
  582. }
  583. }
  584. }
  585. }
  586. }
  587. }
  588. }