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- using Avalonia.Controls;
- using Avalonia.Input;
- using Ryujinx.Ava.Common.Locale;
- using Ryujinx.Input;
- using System;
- using System.Collections.Generic;
- using AvaKey = Avalonia.Input.Key;
- using Key = Ryujinx.Input.Key;
- namespace Ryujinx.Ava.Input
- {
- internal class AvaloniaKeyboardDriver : IGamepadDriver
- {
- private static readonly string[] _keyboardIdentifers = new string[1] { "0" };
- private readonly Control _control;
- private readonly HashSet<AvaKey> _pressedKeys;
- public event EventHandler<KeyEventArgs> KeyPressed;
- public event EventHandler<KeyEventArgs> KeyRelease;
- public event EventHandler<string> TextInput;
- public string DriverName => "AvaloniaKeyboardDriver";
- public ReadOnlySpan<string> GamepadsIds => _keyboardIdentifers;
- public AvaloniaKeyboardDriver(Control control)
- {
- _control = control;
- _pressedKeys = new HashSet<AvaKey>();
- _control.KeyDown += OnKeyPress;
- _control.KeyUp += OnKeyRelease;
- _control.TextInput += Control_TextInput;
- }
- private void Control_TextInput(object sender, TextInputEventArgs e)
- {
- TextInput?.Invoke(this, e.Text);
- }
- public event Action<string> OnGamepadConnected
- {
- add { }
- remove { }
- }
- public event Action<string> OnGamepadDisconnected
- {
- add { }
- remove { }
- }
- public IGamepad GetGamepad(string id)
- {
- if (!_keyboardIdentifers[0].Equals(id))
- {
- return null;
- }
- return new AvaloniaKeyboard(this, _keyboardIdentifers[0], LocaleManager.Instance[LocaleKeys.AllKeyboards]);
- }
- protected virtual void Dispose(bool disposing)
- {
- if (disposing)
- {
- _control.KeyUp -= OnKeyPress;
- _control.KeyDown -= OnKeyRelease;
- }
- }
- protected void OnKeyPress(object sender, KeyEventArgs args)
- {
- _pressedKeys.Add(args.Key);
- KeyPressed?.Invoke(this, args);
- }
- protected void OnKeyRelease(object sender, KeyEventArgs args)
- {
- _pressedKeys.Remove(args.Key);
- KeyRelease?.Invoke(this, args);
- }
- internal bool IsPressed(Key key)
- {
- if (key == Key.Unbound || key == Key.Unknown)
- {
- return false;
- }
- AvaloniaKeyboardMappingHelper.TryGetAvaKey(key, out var nativeKey);
- return _pressedKeys.Contains(nativeKey);
- }
- public void Clear()
- {
- _pressedKeys.Clear();
- }
- public void Dispose()
- {
- Dispose(true);
- }
- }
- }
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