Configuration.cs 8.1 KB

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  1. using LibHac.IO;
  2. using OpenTK.Input;
  3. using Ryujinx.Common;
  4. using Ryujinx.Common.Logging;
  5. using Ryujinx.HLE;
  6. using Ryujinx.HLE.HOS.SystemState;
  7. using Ryujinx.HLE.Input;
  8. using Ryujinx.UI.Input;
  9. using System;
  10. using System.IO;
  11. using System.Threading.Tasks;
  12. using Utf8Json;
  13. using Utf8Json.Resolvers;
  14. namespace Ryujinx
  15. {
  16. public class Configuration
  17. {
  18. /// <summary>
  19. /// The default configuration instance
  20. /// </summary>
  21. public static Configuration Instance { get; private set; }
  22. /// <summary>
  23. /// Dumps shaders in this local directory
  24. /// </summary>
  25. public string GraphicsShadersDumpPath { get; private set; }
  26. /// <summary>
  27. /// Enables printing debug log messages
  28. /// </summary>
  29. public bool LoggingEnableDebug { get; private set; }
  30. /// <summary>
  31. /// Enables printing stub log messages
  32. /// </summary>
  33. public bool LoggingEnableStub { get; private set; }
  34. /// <summary>
  35. /// Enables printing info log messages
  36. /// </summary>
  37. public bool LoggingEnableInfo { get; private set; }
  38. /// <summary>
  39. /// Enables printing warning log messages
  40. /// </summary>
  41. public bool LoggingEnableWarn { get; private set; }
  42. /// <summary>
  43. /// Enables printing error log messages
  44. /// </summary>
  45. public bool LoggingEnableError { get; private set; }
  46. /// <summary>
  47. /// Controls which log messages are written to the log targets
  48. /// </summary>
  49. public LogClass[] LoggingFilteredClasses { get; private set; }
  50. /// <summary>
  51. /// Enables or disables logging to a file on disk
  52. /// </summary>
  53. public bool EnableFileLog { get; private set; }
  54. /// <summary>
  55. /// Change System Language
  56. /// </summary>
  57. public SystemLanguage SystemLanguage { get; private set; }
  58. /// <summary>
  59. /// Enables or disables Docked Mode
  60. /// </summary>
  61. public bool DockedMode { get; private set; }
  62. /// <summary>
  63. /// Enables or disables Vertical Sync
  64. /// </summary>
  65. public bool EnableVsync { get; private set; }
  66. /// <summary>
  67. /// Enables or disables multi-core scheduling of threads
  68. /// </summary>
  69. public bool EnableMulticoreScheduling { get; private set; }
  70. /// <summary>
  71. /// Enables integrity checks on Game content files
  72. /// </summary>
  73. public bool EnableFsIntegrityChecks { get; private set; }
  74. /// <summary>
  75. /// Enable or Disable aggressive CPU optimizations
  76. /// </summary>
  77. public bool EnableAggressiveCpuOpts { get; private set; }
  78. /// <summary>
  79. /// The primary controller's type
  80. /// </summary>
  81. public HidControllerType ControllerType { get; private set; }
  82. /// <summary>
  83. /// Keyboard control bindings
  84. /// </summary>
  85. public NpadKeyboard KeyboardControls { get; private set; }
  86. /// <summary>
  87. /// Controller control bindings
  88. /// </summary>
  89. public NpadController GamepadControls { get; private set; }
  90. /// <summary>
  91. /// Loads a configuration file from disk
  92. /// </summary>
  93. /// <param name="path">The path to the JSON configuration file</param>
  94. public static void Load(string path)
  95. {
  96. var resolver = CompositeResolver.Create(
  97. new[] { new ConfigurationEnumFormatter<Key>() },
  98. new[] { StandardResolver.AllowPrivateSnakeCase }
  99. );
  100. using (Stream stream = File.OpenRead(path))
  101. {
  102. Instance = JsonSerializer.Deserialize<Configuration>(stream, resolver);
  103. }
  104. }
  105. /// <summary>
  106. /// Loads a configuration file asynchronously from disk
  107. /// </summary>
  108. /// <param name="path">The path to the JSON configuration file</param>
  109. public static async Task LoadAsync(string path)
  110. {
  111. var resolver = CompositeResolver.Create(
  112. new[] { new ConfigurationEnumFormatter<Key>() },
  113. new[] { StandardResolver.AllowPrivateSnakeCase }
  114. );
  115. using (Stream stream = File.OpenRead(path))
  116. {
  117. Instance = await JsonSerializer.DeserializeAsync<Configuration>(stream, resolver);
  118. }
  119. }
  120. /// <summary>
  121. /// Configures a <see cref="Switch"/> instance
  122. /// </summary>
  123. /// <param name="device">The instance to configure</param>
  124. public static void Configure(Switch device)
  125. {
  126. if (Instance == null)
  127. {
  128. throw new InvalidOperationException("Configuration has not been loaded yet.");
  129. }
  130. GraphicsConfig.ShadersDumpPath = Instance.GraphicsShadersDumpPath;
  131. Logger.AddTarget(new AsyncLogTargetWrapper(
  132. new ConsoleLogTarget(),
  133. 1000,
  134. AsyncLogTargetOverflowAction.Block
  135. ));
  136. if (Instance.EnableFileLog)
  137. {
  138. Logger.AddTarget(new AsyncLogTargetWrapper(
  139. new FileLogTarget(Path.Combine(Program.ApplicationDirectory, "Ryujinx.log")),
  140. 1000,
  141. AsyncLogTargetOverflowAction.Block
  142. ));
  143. }
  144. Logger.SetEnable(LogLevel.Debug, Instance.LoggingEnableDebug);
  145. Logger.SetEnable(LogLevel.Stub, Instance.LoggingEnableStub);
  146. Logger.SetEnable(LogLevel.Info, Instance.LoggingEnableInfo);
  147. Logger.SetEnable(LogLevel.Warning, Instance.LoggingEnableWarn);
  148. Logger.SetEnable(LogLevel.Error, Instance.LoggingEnableError);
  149. if (Instance.LoggingFilteredClasses.Length > 0)
  150. {
  151. foreach (var logClass in EnumExtensions.GetValues<LogClass>())
  152. {
  153. Logger.SetEnable(logClass, false);
  154. }
  155. foreach (var logClass in Instance.LoggingFilteredClasses)
  156. {
  157. Logger.SetEnable(logClass, true);
  158. }
  159. }
  160. device.EnableDeviceVsync = Instance.EnableVsync;
  161. device.System.State.DockedMode = Instance.DockedMode;
  162. device.System.State.SetLanguage(Instance.SystemLanguage);
  163. if (Instance.EnableMulticoreScheduling)
  164. {
  165. device.System.EnableMultiCoreScheduling();
  166. }
  167. device.System.FsIntegrityCheckLevel = Instance.EnableFsIntegrityChecks
  168. ? IntegrityCheckLevel.ErrorOnInvalid
  169. : IntegrityCheckLevel.None;
  170. if (Instance.EnableAggressiveCpuOpts)
  171. {
  172. Optimizations.AssumeStrictAbiCompliance = true;
  173. }
  174. if(Instance.GamepadControls.Enabled)
  175. {
  176. if (GamePad.GetName(Instance.GamepadControls.Index) == "Unmapped Controller")
  177. {
  178. Instance.GamepadControls.SetEnabled(false);
  179. }
  180. }
  181. device.Hid.InitilizePrimaryController(Instance.ControllerType);
  182. }
  183. private class ConfigurationEnumFormatter<T> : IJsonFormatter<T>
  184. where T : struct
  185. {
  186. public void Serialize(ref JsonWriter writer, T value, IJsonFormatterResolver formatterResolver)
  187. {
  188. formatterResolver.GetFormatterWithVerify<string>()
  189. .Serialize(ref writer, value.ToString(), formatterResolver);
  190. }
  191. public T Deserialize(ref JsonReader reader, IJsonFormatterResolver formatterResolver)
  192. {
  193. if (reader.ReadIsNull())
  194. {
  195. return default(T);
  196. }
  197. var enumName = formatterResolver.GetFormatterWithVerify<string>()
  198. .Deserialize(ref reader, formatterResolver);
  199. if(Enum.TryParse<T>(enumName, out T result))
  200. {
  201. return result;
  202. }
  203. return default(T);
  204. }
  205. }
  206. }
  207. }