gdkchan b46b63e06a Add support for alpha to coverage dithering (#3069) 3 éve
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Commands b46b63e06a Add support for alpha to coverage dithering (#3069) 3 éve
Model ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 éve
Resources 43ebd7a9bb New shader cache implementation (#3194) 4 éve
BufferMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 éve
CommandHelper.cs b46b63e06a Add support for alpha to coverage dithering (#3069) 3 éve
CommandType.cs b46b63e06a Add support for alpha to coverage dithering (#3069) 3 éve
SyncMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 éve
ThreadedHelpers.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 éve
ThreadedPipeline.cs b46b63e06a Add support for alpha to coverage dithering (#3069) 3 éve
ThreadedRenderer.cs 43ebd7a9bb New shader cache implementation (#3194) 4 éve
ThreadedWindow.cs deb99d2cae Avalonia UI - Part 1 (#3270) 4 éve