SwitchSettings.cs 23 KB

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  1. using Gtk;
  2. using Ryujinx.HLE.HOS.SystemState;
  3. using Ryujinx.HLE.Input;
  4. using Ryujinx.Ui.Input;
  5. using System;
  6. using System.Collections.Generic;
  7. using System.IO;
  8. using System.Linq;
  9. using System.Reflection;
  10. using GUI = Gtk.Builder.ObjectAttribute;
  11. namespace Ryujinx.Ui
  12. {
  13. public class SwitchSettings : Window
  14. {
  15. internal static Configuration SwitchConfig { get; set; }
  16. private readonly HLE.Switch _device;
  17. private static ListStore _gameDirsBoxStore;
  18. private static bool _listeningForKeypress;
  19. #pragma warning disable CS0649
  20. #pragma warning disable IDE0044
  21. [GUI] Window _settingsWin;
  22. [GUI] CheckButton _errorLogToggle;
  23. [GUI] CheckButton _warningLogToggle;
  24. [GUI] CheckButton _infoLogToggle;
  25. [GUI] CheckButton _stubLogToggle;
  26. [GUI] CheckButton _debugLogToggle;
  27. [GUI] CheckButton _fileLogToggle;
  28. [GUI] CheckButton _guestLogToggle;
  29. [GUI] CheckButton _fsAccessLogToggle;
  30. [GUI] Adjustment _fsLogSpinAdjustment;
  31. [GUI] CheckButton _dockedModeToggle;
  32. [GUI] CheckButton _discordToggle;
  33. [GUI] CheckButton _vSyncToggle;
  34. [GUI] CheckButton _multiSchedToggle;
  35. [GUI] CheckButton _fsicToggle;
  36. [GUI] CheckButton _ignoreToggle;
  37. [GUI] CheckButton _directKeyboardAccess;
  38. [GUI] ComboBoxText _systemLanguageSelect;
  39. [GUI] CheckButton _custThemeToggle;
  40. [GUI] Entry _custThemePath;
  41. [GUI] ToggleButton _browseThemePath;
  42. [GUI] Label _custThemePathLabel;
  43. [GUI] TreeView _gameDirsBox;
  44. [GUI] Entry _addGameDirBox;
  45. [GUI] ToggleButton _addDir;
  46. [GUI] ToggleButton _browseDir;
  47. [GUI] ToggleButton _removeDir;
  48. [GUI] Entry _logPath;
  49. [GUI] Entry _graphicsShadersDumpPath;
  50. [GUI] Image _controller1Image;
  51. [GUI] ComboBoxText _controller1Type;
  52. [GUI] ToggleButton _lStickUp1;
  53. [GUI] ToggleButton _lStickDown1;
  54. [GUI] ToggleButton _lStickLeft1;
  55. [GUI] ToggleButton _lStickRight1;
  56. [GUI] ToggleButton _lStickButton1;
  57. [GUI] ToggleButton _dpadUp1;
  58. [GUI] ToggleButton _dpadDown1;
  59. [GUI] ToggleButton _dpadLeft1;
  60. [GUI] ToggleButton _dpadRight1;
  61. [GUI] ToggleButton _minus1;
  62. [GUI] ToggleButton _l1;
  63. [GUI] ToggleButton _zL1;
  64. [GUI] ToggleButton _rStickUp1;
  65. [GUI] ToggleButton _rStickDown1;
  66. [GUI] ToggleButton _rStickLeft1;
  67. [GUI] ToggleButton _rStickRight1;
  68. [GUI] ToggleButton _rStickButton1;
  69. [GUI] ToggleButton _a1;
  70. [GUI] ToggleButton _b1;
  71. [GUI] ToggleButton _x1;
  72. [GUI] ToggleButton _y1;
  73. [GUI] ToggleButton _plus1;
  74. [GUI] ToggleButton _r1;
  75. [GUI] ToggleButton _zR1;
  76. #pragma warning restore CS0649
  77. #pragma warning restore IDE0044
  78. public static void ConfigureSettings(Configuration instance) { SwitchConfig = instance; }
  79. public SwitchSettings(HLE.Switch device) : this(new Builder("Ryujinx.Ui.SwitchSettings.glade"), device) { }
  80. private SwitchSettings(Builder builder, HLE.Switch device) : base(builder.GetObject("_settingsWin").Handle)
  81. {
  82. builder.Autoconnect(this);
  83. _device = device;
  84. _settingsWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
  85. _controller1Image.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyCon.png", 500, 500);
  86. //Bind Events
  87. _lStickUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickUp1);
  88. _lStickDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickDown1);
  89. _lStickLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickLeft1);
  90. _lStickRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickRight1);
  91. _lStickButton1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickButton1);
  92. _dpadUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadUp1);
  93. _dpadDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadDown1);
  94. _dpadLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadLeft1);
  95. _dpadRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadRight1);
  96. _minus1.Clicked += (sender, args) => Button_Pressed(sender, args, _minus1);
  97. _l1.Clicked += (sender, args) => Button_Pressed(sender, args, _l1);
  98. _zL1.Clicked += (sender, args) => Button_Pressed(sender, args, _zL1);
  99. _rStickUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickUp1);
  100. _rStickDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickDown1);
  101. _rStickLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickLeft1);
  102. _rStickRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickRight1);
  103. _rStickButton1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickButton1);
  104. _a1.Clicked += (sender, args) => Button_Pressed(sender, args, _a1);
  105. _b1.Clicked += (sender, args) => Button_Pressed(sender, args, _b1);
  106. _x1.Clicked += (sender, args) => Button_Pressed(sender, args, _x1);
  107. _y1.Clicked += (sender, args) => Button_Pressed(sender, args, _y1);
  108. _plus1.Clicked += (sender, args) => Button_Pressed(sender, args, _plus1);
  109. _r1.Clicked += (sender, args) => Button_Pressed(sender, args, _r1);
  110. _zR1.Clicked += (sender, args) => Button_Pressed(sender, args, _zR1);
  111. _controller1Type.Changed += (sender, args) => Controller_Changed(sender, args, _controller1Type.ActiveId, _controller1Image);
  112. //Setup Currents
  113. if (SwitchConfig.EnableFileLog) _fileLogToggle.Click();
  114. if (SwitchConfig.LoggingEnableError) _errorLogToggle.Click();
  115. if (SwitchConfig.LoggingEnableWarn) _warningLogToggle.Click();
  116. if (SwitchConfig.LoggingEnableInfo) _infoLogToggle.Click();
  117. if (SwitchConfig.LoggingEnableStub) _stubLogToggle.Click();
  118. if (SwitchConfig.LoggingEnableDebug) _debugLogToggle.Click();
  119. if (SwitchConfig.LoggingEnableGuest) _guestLogToggle.Click();
  120. if (SwitchConfig.LoggingEnableFsAccessLog) _fsAccessLogToggle.Click();
  121. if (SwitchConfig.DockedMode) _dockedModeToggle.Click();
  122. if (SwitchConfig.EnableDiscordIntegration) _discordToggle.Click();
  123. if (SwitchConfig.EnableVsync) _vSyncToggle.Click();
  124. if (SwitchConfig.EnableMulticoreScheduling) _multiSchedToggle.Click();
  125. if (SwitchConfig.EnableFsIntegrityChecks) _fsicToggle.Click();
  126. if (SwitchConfig.IgnoreMissingServices) _ignoreToggle.Click();
  127. if (SwitchConfig.EnableKeyboard) _directKeyboardAccess.Click();
  128. if (SwitchConfig.EnableCustomTheme) _custThemeToggle.Click();
  129. _systemLanguageSelect.SetActiveId(SwitchConfig.SystemLanguage.ToString());
  130. _controller1Type .SetActiveId(SwitchConfig.ControllerType.ToString());
  131. Controller_Changed(null, null, _controller1Type.ActiveId, _controller1Image);
  132. _lStickUp1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickUp.ToString();
  133. _lStickDown1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickDown.ToString();
  134. _lStickLeft1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickLeft.ToString();
  135. _lStickRight1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickRight.ToString();
  136. _lStickButton1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickButton.ToString();
  137. _dpadUp1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadUp.ToString();
  138. _dpadDown1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadDown.ToString();
  139. _dpadLeft1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadLeft.ToString();
  140. _dpadRight1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadRight.ToString();
  141. _minus1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonMinus.ToString();
  142. _l1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonL.ToString();
  143. _zL1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonZl.ToString();
  144. _rStickUp1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickUp.ToString();
  145. _rStickDown1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickDown.ToString();
  146. _rStickLeft1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickLeft.ToString();
  147. _rStickRight1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickRight.ToString();
  148. _rStickButton1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickButton.ToString();
  149. _a1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonA.ToString();
  150. _b1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonB.ToString();
  151. _x1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonX.ToString();
  152. _y1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonY.ToString();
  153. _plus1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonPlus.ToString();
  154. _r1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonR.ToString();
  155. _zR1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonZr.ToString();
  156. _custThemePath.Buffer.Text = SwitchConfig.CustomThemePath;
  157. _graphicsShadersDumpPath.Buffer.Text = SwitchConfig.GraphicsShadersDumpPath;
  158. _fsLogSpinAdjustment.Value = SwitchConfig.FsGlobalAccessLogMode;
  159. _gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
  160. _gameDirsBoxStore = new ListStore(typeof(string));
  161. _gameDirsBox.Model = _gameDirsBoxStore;
  162. foreach (string gameDir in SwitchConfig.GameDirs)
  163. {
  164. _gameDirsBoxStore.AppendValues(gameDir);
  165. }
  166. if (_custThemeToggle.Active == false)
  167. {
  168. _custThemePath.Sensitive = false;
  169. _custThemePathLabel.Sensitive = false;
  170. _browseThemePath.Sensitive = false;
  171. }
  172. _logPath.Buffer.Text = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.log");
  173. _listeningForKeypress = false;
  174. }
  175. //Events
  176. private void Button_Pressed(object sender, EventArgs args, ToggleButton button)
  177. {
  178. if (_listeningForKeypress == false)
  179. {
  180. KeyPressEvent += On_KeyPress;
  181. _listeningForKeypress = true;
  182. void On_KeyPress(object o, KeyPressEventArgs keyPressed)
  183. {
  184. string key = keyPressed.Event.Key.ToString();
  185. string capKey = key.First().ToString().ToUpper() + key.Substring(1);
  186. if (Enum.IsDefined(typeof(OpenTK.Input.Key), capKey))
  187. {
  188. button.Label = capKey;
  189. }
  190. else if (GdkToOpenTkInput.ContainsKey(key))
  191. {
  192. button.Label = GdkToOpenTkInput[key];
  193. }
  194. else
  195. {
  196. button.Label = "Space";
  197. }
  198. button.SetStateFlags(0, true);
  199. KeyPressEvent -= On_KeyPress;
  200. _listeningForKeypress = false;
  201. }
  202. }
  203. else
  204. {
  205. button.SetStateFlags(0, true);
  206. }
  207. }
  208. private void Controller_Changed(object sender, EventArgs args, string controllerType, Image controllerImage)
  209. {
  210. switch (controllerType)
  211. {
  212. case "ProController":
  213. controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ProCon.png", 500, 500);
  214. break;
  215. case "NpadLeft":
  216. controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.BlueCon.png", 500, 500);
  217. break;
  218. case "NpadRight":
  219. controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.RedCon.png", 500, 500);
  220. break;
  221. default:
  222. controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyCon.png", 500, 500);
  223. break;
  224. }
  225. }
  226. private void AddDir_Pressed(object sender, EventArgs args)
  227. {
  228. if (Directory.Exists(_addGameDirBox.Buffer.Text))
  229. {
  230. _gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
  231. }
  232. _addDir.SetStateFlags(0, true);
  233. }
  234. private void BrowseDir_Pressed(object sender, EventArgs args)
  235. {
  236. FileChooserDialog fileChooser = new FileChooserDialog("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept);
  237. if (fileChooser.Run() == (int)ResponseType.Accept)
  238. {
  239. _gameDirsBoxStore.AppendValues(fileChooser.Filename);
  240. }
  241. fileChooser.Dispose();
  242. _browseDir.SetStateFlags(0, true);
  243. }
  244. private void RemoveDir_Pressed(object sender, EventArgs args)
  245. {
  246. TreeSelection selection = _gameDirsBox.Selection;
  247. selection.GetSelected(out TreeIter treeIter);
  248. _gameDirsBoxStore.Remove(ref treeIter);
  249. _removeDir.SetStateFlags(0, true);
  250. }
  251. private void CustThemeToggle_Activated(object sender, EventArgs args)
  252. {
  253. _custThemePath.Sensitive = _custThemeToggle.Active;
  254. _custThemePathLabel.Sensitive = _custThemeToggle.Active;
  255. _browseThemePath.Sensitive = _custThemeToggle.Active;
  256. }
  257. private void BrowseThemeDir_Pressed(object sender, EventArgs args)
  258. {
  259. FileChooserDialog fileChooser = new FileChooserDialog("Choose the theme to load", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Select", ResponseType.Accept);
  260. fileChooser.Filter = new FileFilter();
  261. fileChooser.Filter.AddPattern("*.css");
  262. if (fileChooser.Run() == (int)ResponseType.Accept)
  263. {
  264. _custThemePath.Buffer.Text = fileChooser.Filename;
  265. }
  266. fileChooser.Dispose();
  267. _browseThemePath.SetStateFlags(0, true);
  268. }
  269. private void SaveToggle_Activated(object sender, EventArgs args)
  270. {
  271. List<string> gameDirs = new List<string>();
  272. _gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
  273. for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
  274. {
  275. _gameDirsBoxStore.GetValue(treeIter, i);
  276. gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
  277. _gameDirsBoxStore.IterNext(ref treeIter);
  278. }
  279. SwitchConfig.LoggingEnableError = _errorLogToggle.Active;
  280. SwitchConfig.LoggingEnableWarn = _warningLogToggle.Active;
  281. SwitchConfig.LoggingEnableInfo = _infoLogToggle.Active;
  282. SwitchConfig.LoggingEnableStub = _stubLogToggle.Active;
  283. SwitchConfig.LoggingEnableDebug = _debugLogToggle.Active;
  284. SwitchConfig.LoggingEnableGuest = _guestLogToggle.Active;
  285. SwitchConfig.LoggingEnableFsAccessLog = _fsAccessLogToggle.Active;
  286. SwitchConfig.EnableFileLog = _fileLogToggle.Active;
  287. SwitchConfig.DockedMode = _dockedModeToggle.Active;
  288. SwitchConfig.EnableDiscordIntegration = _discordToggle.Active;
  289. SwitchConfig.EnableVsync = _vSyncToggle.Active;
  290. SwitchConfig.EnableMulticoreScheduling = _multiSchedToggle.Active;
  291. SwitchConfig.EnableFsIntegrityChecks = _fsicToggle.Active;
  292. SwitchConfig.IgnoreMissingServices = _ignoreToggle.Active;
  293. SwitchConfig.EnableKeyboard = _directKeyboardAccess.Active;
  294. SwitchConfig.EnableCustomTheme = _custThemeToggle.Active;
  295. SwitchConfig.KeyboardControls.LeftJoycon = new NpadKeyboardLeft()
  296. {
  297. StickUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickUp1.Label),
  298. StickDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickDown1.Label),
  299. StickLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickLeft1.Label),
  300. StickRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickRight1.Label),
  301. StickButton = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickButton1.Label),
  302. DPadUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadUp1.Label),
  303. DPadDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadDown1.Label),
  304. DPadLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadLeft1.Label),
  305. DPadRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadRight1.Label),
  306. ButtonMinus = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _minus1.Label),
  307. ButtonL = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _l1.Label),
  308. ButtonZl = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _zL1.Label),
  309. };
  310. SwitchConfig.KeyboardControls.RightJoycon = new NpadKeyboardRight()
  311. {
  312. StickUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickUp1.Label),
  313. StickDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickDown1.Label),
  314. StickLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickLeft1.Label),
  315. StickRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickRight1.Label),
  316. StickButton = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickButton1.Label),
  317. ButtonA = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _a1.Label),
  318. ButtonB = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _b1.Label),
  319. ButtonX = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _x1.Label),
  320. ButtonY = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _y1.Label),
  321. ButtonPlus = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _plus1.Label),
  322. ButtonR = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _r1.Label),
  323. ButtonZr = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _zR1.Label),
  324. };
  325. SwitchConfig.SystemLanguage = (SystemLanguage)Enum.Parse(typeof(SystemLanguage), _systemLanguageSelect.ActiveId);
  326. SwitchConfig.ControllerType = (ControllerStatus)Enum.Parse(typeof(ControllerStatus), _controller1Type.ActiveId);
  327. SwitchConfig.CustomThemePath = _custThemePath.Buffer.Text;
  328. SwitchConfig.GraphicsShadersDumpPath = _graphicsShadersDumpPath.Buffer.Text;
  329. SwitchConfig.GameDirs = gameDirs;
  330. SwitchConfig.FsGlobalAccessLogMode = (int)_fsLogSpinAdjustment.Value;
  331. Configuration.SaveConfig(SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
  332. Configuration.Configure(_device, SwitchConfig);
  333. MainWindow.ApplyTheme();
  334. #pragma warning disable CS4014
  335. MainWindow.UpdateGameTable();
  336. #pragma warning restore CS4014
  337. Dispose();
  338. }
  339. private void CloseToggle_Activated(object sender, EventArgs args)
  340. {
  341. Dispose();
  342. }
  343. public readonly Dictionary<string, string> GdkToOpenTkInput = new Dictionary<string, string>()
  344. {
  345. { "Key_0", "Number0" },
  346. { "Key_1", "Number1" },
  347. { "Key_2", "Number2" },
  348. { "Key_3", "Number3" },
  349. { "Key_4", "Number4" },
  350. { "Key_5", "Number5" },
  351. { "Key_6", "Number6" },
  352. { "Key_7", "Number7" },
  353. { "Key_8", "Number8" },
  354. { "Key_9", "Number9" },
  355. { "equal", "Plus" },
  356. { "uparrow", "Up" },
  357. { "downarrow", "Down" },
  358. { "leftarrow", "Left" },
  359. { "rightarrow", "Right" },
  360. { "Control_L", "ControlLeft" },
  361. { "Control_R", "ControlRight" },
  362. { "Shift_L", "ShiftLeft" },
  363. { "Shift_R", "ShiftRight" },
  364. { "Alt_L", "AltLeft" },
  365. { "Alt_R", "AltRight" },
  366. { "Page_Up", "PageUp" },
  367. { "Page_Down", "PageDown" },
  368. { "KP_Enter", "KeypadEnter" },
  369. { "KP_Up", "Up" },
  370. { "KP_Down", "Down" },
  371. { "KP_Left", "Left" },
  372. { "KP_Right", "Right" },
  373. { "KP_Divide", "KeypadDivide" },
  374. { "KP_Multiply", "KeypadMultiply" },
  375. { "KP_Subtract", "KeypadSubtract" },
  376. { "KP_Add", "KeypadAdd" },
  377. { "KP_Decimal", "KeypadDecimal" },
  378. { "KP_0", "Keypad0" },
  379. { "KP_1", "Keypad1" },
  380. { "KP_2", "Keypad2" },
  381. { "KP_3", "Keypad3" },
  382. { "KP_4", "Keypad4" },
  383. { "KP_5", "Keypad5" },
  384. { "KP_6", "Keypad6" },
  385. { "KP_7", "Keypad7" },
  386. { "KP_8", "Keypad8" },
  387. { "KP_9", "Keypad9" },
  388. };
  389. }
  390. }