Isaac Marovitz 8ac53c66b4 Remove Half Conversion (#4106) пре 3 година
..
BindlessElimination.cs 66f16f4392 Fix bindless 1D textures having a buffer type on the shader (#3697) пре 3 година
BindlessToIndexed.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) пре 4 година
BranchElimination.cs 1876b346fe Initial work пре 6 година
ConstantFolding.cs 8ac53c66b4 Remove Half Conversion (#4106) пре 3 година
GlobalToStorage.cs f23b2878cc Shader: Add fallback for LDG from "ube" buffer ranges. (#4027) пре 3 година
Optimizer.cs f23b2878cc Shader: Add fallback for LDG from "ube" buffer ranges. (#4027) пре 3 година
Simplification.cs 1876b346fe Initial work пре 6 година
Utils.cs 3dee712164 Fix bindless/global memory elimination with inverted predicates (#2826) пре 4 година