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- using Ryujinx.HLE.HOS.Kernel.Common;
- using Ryujinx.HLE.HOS.Kernel.Process;
- using System.Collections.Generic;
- using System.Linq;
- using System.Threading;
- namespace Ryujinx.HLE.HOS.Kernel.Threading
- {
- class KAddressArbiter
- {
- private const int HasListenersMask = 0x40000000;
- private readonly KernelContext _context;
- private readonly List<KThread> _condVarThreads;
- private readonly List<KThread> _arbiterThreads;
- public KAddressArbiter(KernelContext context)
- {
- _context = context;
- _condVarThreads = new List<KThread>();
- _arbiterThreads = new List<KThread>();
- }
- public KernelResult ArbitrateLock(int ownerHandle, ulong mutexAddress, int requesterHandle)
- {
- KThread currentThread = KernelStatic.GetCurrentThread();
- _context.CriticalSection.Enter();
- currentThread.SignaledObj = null;
- currentThread.ObjSyncResult = KernelResult.Success;
- KProcess currentProcess = KernelStatic.GetCurrentProcess();
- if (!KernelTransfer.UserToKernelInt32(_context, mutexAddress, out int mutexValue))
- {
- _context.CriticalSection.Leave();
- return KernelResult.InvalidMemState;
- }
- if (mutexValue != (ownerHandle | HasListenersMask))
- {
- _context.CriticalSection.Leave();
- return 0;
- }
- KThread mutexOwner = currentProcess.HandleTable.GetObject<KThread>(ownerHandle);
- if (mutexOwner == null)
- {
- _context.CriticalSection.Leave();
- return KernelResult.InvalidHandle;
- }
- currentThread.MutexAddress = mutexAddress;
- currentThread.ThreadHandleForUserMutex = requesterHandle;
- mutexOwner.AddMutexWaiter(currentThread);
- currentThread.Reschedule(ThreadSchedState.Paused);
- _context.CriticalSection.Leave();
- _context.CriticalSection.Enter();
- if (currentThread.MutexOwner != null)
- {
- currentThread.MutexOwner.RemoveMutexWaiter(currentThread);
- }
- _context.CriticalSection.Leave();
- return currentThread.ObjSyncResult;
- }
- public KernelResult ArbitrateUnlock(ulong mutexAddress)
- {
- _context.CriticalSection.Enter();
- KThread currentThread = KernelStatic.GetCurrentThread();
- (KernelResult result, KThread newOwnerThread) = MutexUnlock(currentThread, mutexAddress);
- if (result != KernelResult.Success && newOwnerThread != null)
- {
- newOwnerThread.SignaledObj = null;
- newOwnerThread.ObjSyncResult = result;
- }
- _context.CriticalSection.Leave();
- return result;
- }
- public KernelResult WaitProcessWideKeyAtomic(
- ulong mutexAddress,
- ulong condVarAddress,
- int threadHandle,
- long timeout)
- {
- _context.CriticalSection.Enter();
- KThread currentThread = KernelStatic.GetCurrentThread();
- currentThread.SignaledObj = null;
- currentThread.ObjSyncResult = KernelResult.TimedOut;
- if (currentThread.ShallBeTerminated ||
- currentThread.SchedFlags == ThreadSchedState.TerminationPending)
- {
- _context.CriticalSection.Leave();
- return KernelResult.ThreadTerminating;
- }
- (KernelResult result, _) = MutexUnlock(currentThread, mutexAddress);
- if (result != KernelResult.Success)
- {
- _context.CriticalSection.Leave();
- return result;
- }
- currentThread.MutexAddress = mutexAddress;
- currentThread.ThreadHandleForUserMutex = threadHandle;
- currentThread.CondVarAddress = condVarAddress;
- _condVarThreads.Add(currentThread);
- if (timeout != 0)
- {
- currentThread.Reschedule(ThreadSchedState.Paused);
- if (timeout > 0)
- {
- _context.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
- }
- }
- _context.CriticalSection.Leave();
- if (timeout > 0)
- {
- _context.TimeManager.UnscheduleFutureInvocation(currentThread);
- }
- _context.CriticalSection.Enter();
- if (currentThread.MutexOwner != null)
- {
- currentThread.MutexOwner.RemoveMutexWaiter(currentThread);
- }
- _condVarThreads.Remove(currentThread);
- _context.CriticalSection.Leave();
- return currentThread.ObjSyncResult;
- }
- private (KernelResult, KThread) MutexUnlock(KThread currentThread, ulong mutexAddress)
- {
- KThread newOwnerThread = currentThread.RelinquishMutex(mutexAddress, out int count);
- int mutexValue = 0;
- if (newOwnerThread != null)
- {
- mutexValue = newOwnerThread.ThreadHandleForUserMutex;
- if (count >= 2)
- {
- mutexValue |= HasListenersMask;
- }
- newOwnerThread.SignaledObj = null;
- newOwnerThread.ObjSyncResult = KernelResult.Success;
- newOwnerThread.ReleaseAndResume();
- }
- KernelResult result = KernelResult.Success;
- if (!KernelTransfer.KernelToUserInt32(_context, mutexAddress, mutexValue))
- {
- result = KernelResult.InvalidMemState;
- }
- return (result, newOwnerThread);
- }
- public void SignalProcessWideKey(ulong address, int count)
- {
- Queue<KThread> signaledThreads = new Queue<KThread>();
- _context.CriticalSection.Enter();
- IOrderedEnumerable<KThread> sortedThreads = _condVarThreads.OrderBy(x => x.DynamicPriority);
- foreach (KThread thread in sortedThreads.Where(x => x.CondVarAddress == address))
- {
- TryAcquireMutex(thread);
- signaledThreads.Enqueue(thread);
- // If the count is <= 0, we should signal all threads waiting.
- if (count >= 1 && --count == 0)
- {
- break;
- }
- }
- while (signaledThreads.TryDequeue(out KThread thread))
- {
- _condVarThreads.Remove(thread);
- }
- _context.CriticalSection.Leave();
- }
- private KThread TryAcquireMutex(KThread requester)
- {
- ulong address = requester.MutexAddress;
- KProcess currentProcess = KernelStatic.GetCurrentProcess();
- if (!currentProcess.CpuMemory.IsMapped(address))
- {
- // Invalid address.
- requester.SignaledObj = null;
- requester.ObjSyncResult = KernelResult.InvalidMemState;
- return null;
- }
- ref int mutexRef = ref currentProcess.CpuMemory.GetRef<int>(address);
- int mutexValue, newMutexValue;
- do
- {
- mutexValue = mutexRef;
- if (mutexValue != 0)
- {
- // Update value to indicate there is a mutex waiter now.
- newMutexValue = mutexValue | HasListenersMask;
- }
- else
- {
- // No thread owning the mutex, assign to requesting thread.
- newMutexValue = requester.ThreadHandleForUserMutex;
- }
- }
- while (Interlocked.CompareExchange(ref mutexRef, newMutexValue, mutexValue) != mutexValue);
- if (mutexValue == 0)
- {
- // We now own the mutex.
- requester.SignaledObj = null;
- requester.ObjSyncResult = KernelResult.Success;
- requester.ReleaseAndResume();
- return null;
- }
- mutexValue &= ~HasListenersMask;
- KThread mutexOwner = currentProcess.HandleTable.GetObject<KThread>(mutexValue);
- if (mutexOwner != null)
- {
- // Mutex already belongs to another thread, wait for it.
- mutexOwner.AddMutexWaiter(requester);
- }
- else
- {
- // Invalid mutex owner.
- requester.SignaledObj = null;
- requester.ObjSyncResult = KernelResult.InvalidHandle;
- requester.ReleaseAndResume();
- }
- return mutexOwner;
- }
- public KernelResult WaitForAddressIfEqual(ulong address, int value, long timeout)
- {
- KThread currentThread = KernelStatic.GetCurrentThread();
- _context.CriticalSection.Enter();
- if (currentThread.ShallBeTerminated ||
- currentThread.SchedFlags == ThreadSchedState.TerminationPending)
- {
- _context.CriticalSection.Leave();
- return KernelResult.ThreadTerminating;
- }
- currentThread.SignaledObj = null;
- currentThread.ObjSyncResult = KernelResult.TimedOut;
- if (!KernelTransfer.UserToKernelInt32(_context, address, out int currentValue))
- {
- _context.CriticalSection.Leave();
- return KernelResult.InvalidMemState;
- }
- if (currentValue == value)
- {
- if (timeout == 0)
- {
- _context.CriticalSection.Leave();
- return KernelResult.TimedOut;
- }
- currentThread.MutexAddress = address;
- currentThread.WaitingInArbitration = true;
- InsertSortedByPriority(_arbiterThreads, currentThread);
- currentThread.Reschedule(ThreadSchedState.Paused);
- if (timeout > 0)
- {
- _context.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
- }
- _context.CriticalSection.Leave();
- if (timeout > 0)
- {
- _context.TimeManager.UnscheduleFutureInvocation(currentThread);
- }
- _context.CriticalSection.Enter();
- if (currentThread.WaitingInArbitration)
- {
- _arbiterThreads.Remove(currentThread);
- currentThread.WaitingInArbitration = false;
- }
- _context.CriticalSection.Leave();
- return currentThread.ObjSyncResult;
- }
- _context.CriticalSection.Leave();
- return KernelResult.InvalidState;
- }
- public KernelResult WaitForAddressIfLessThan(
- ulong address,
- int value,
- bool shouldDecrement,
- long timeout)
- {
- KThread currentThread = KernelStatic.GetCurrentThread();
- _context.CriticalSection.Enter();
- if (currentThread.ShallBeTerminated ||
- currentThread.SchedFlags == ThreadSchedState.TerminationPending)
- {
- _context.CriticalSection.Leave();
- return KernelResult.ThreadTerminating;
- }
- currentThread.SignaledObj = null;
- currentThread.ObjSyncResult = KernelResult.TimedOut;
- KProcess currentProcess = KernelStatic.GetCurrentProcess();
- if (!KernelTransfer.UserToKernelInt32(_context, address, out int currentValue))
- {
- _context.CriticalSection.Leave();
- return KernelResult.InvalidMemState;
- }
- if (shouldDecrement)
- {
- currentValue = Interlocked.Decrement(ref currentProcess.CpuMemory.GetRef<int>(address)) + 1;
- }
- if (currentValue < value)
- {
- if (timeout == 0)
- {
- _context.CriticalSection.Leave();
- return KernelResult.TimedOut;
- }
- currentThread.MutexAddress = address;
- currentThread.WaitingInArbitration = true;
- InsertSortedByPriority(_arbiterThreads, currentThread);
- currentThread.Reschedule(ThreadSchedState.Paused);
- if (timeout > 0)
- {
- _context.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
- }
- _context.CriticalSection.Leave();
- if (timeout > 0)
- {
- _context.TimeManager.UnscheduleFutureInvocation(currentThread);
- }
- _context.CriticalSection.Enter();
- if (currentThread.WaitingInArbitration)
- {
- _arbiterThreads.Remove(currentThread);
- currentThread.WaitingInArbitration = false;
- }
- _context.CriticalSection.Leave();
- return currentThread.ObjSyncResult;
- }
- _context.CriticalSection.Leave();
- return KernelResult.InvalidState;
- }
- private void InsertSortedByPriority(List<KThread> threads, KThread thread)
- {
- int nextIndex = -1;
- for (int index = 0; index < threads.Count; index++)
- {
- if (threads[index].DynamicPriority > thread.DynamicPriority)
- {
- nextIndex = index;
- break;
- }
- }
- if (nextIndex != -1)
- {
- threads.Insert(nextIndex, thread);
- }
- else
- {
- threads.Add(thread);
- }
- }
- public KernelResult Signal(ulong address, int count)
- {
- _context.CriticalSection.Enter();
- WakeArbiterThreads(address, count);
- _context.CriticalSection.Leave();
- return KernelResult.Success;
- }
- public KernelResult SignalAndIncrementIfEqual(ulong address, int value, int count)
- {
- _context.CriticalSection.Enter();
- KProcess currentProcess = KernelStatic.GetCurrentProcess();
- if (!currentProcess.CpuMemory.IsMapped(address))
- {
- _context.CriticalSection.Leave();
- return KernelResult.InvalidMemState;
- }
- ref int valueRef = ref currentProcess.CpuMemory.GetRef<int>(address);
- int currentValue;
- do
- {
- currentValue = valueRef;
- if (currentValue != value)
- {
- _context.CriticalSection.Leave();
- return KernelResult.InvalidState;
- }
- }
- while (Interlocked.CompareExchange(ref valueRef, currentValue + 1, currentValue) != currentValue);
- WakeArbiterThreads(address, count);
- _context.CriticalSection.Leave();
- return KernelResult.Success;
- }
- public KernelResult SignalAndModifyIfEqual(ulong address, int value, int count)
- {
- _context.CriticalSection.Enter();
- int offset;
- // The value is decremented if the number of threads waiting is less
- // or equal to the Count of threads to be signaled, or Count is zero
- // or negative. It is incremented if there are no threads waiting.
- int waitingCount = 0;
- foreach (KThread thread in _arbiterThreads.Where(x => x.MutexAddress == address))
- {
- if (++waitingCount > count)
- {
- break;
- }
- }
- if (waitingCount > 0)
- {
- offset = waitingCount <= count || count <= 0 ? -1 : 0;
- }
- else
- {
- offset = 1;
- }
- KProcess currentProcess = KernelStatic.GetCurrentProcess();
- if (!currentProcess.CpuMemory.IsMapped(address))
- {
- _context.CriticalSection.Leave();
- return KernelResult.InvalidMemState;
- }
- ref int valueRef = ref currentProcess.CpuMemory.GetRef<int>(address);
- int currentValue;
- do
- {
- currentValue = valueRef;
- if (currentValue != value)
- {
- _context.CriticalSection.Leave();
- return KernelResult.InvalidState;
- }
- }
- while (Interlocked.CompareExchange(ref valueRef, currentValue + offset, currentValue) != currentValue);
- WakeArbiterThreads(address, count);
- _context.CriticalSection.Leave();
- return KernelResult.Success;
- }
- private void WakeArbiterThreads(ulong address, int count)
- {
- Queue<KThread> signaledThreads = new Queue<KThread>();
- foreach (KThread thread in _arbiterThreads.Where(x => x.MutexAddress == address))
- {
- signaledThreads.Enqueue(thread);
- // If the count is <= 0, we should signal all threads waiting.
- if (count >= 1 && --count == 0)
- {
- break;
- }
- }
- while (signaledThreads.TryDequeue(out KThread thread))
- {
- thread.SignaledObj = null;
- thread.ObjSyncResult = KernelResult.Success;
- thread.ReleaseAndResume();
- thread.WaitingInArbitration = false;
- _arbiterThreads.Remove(thread);
- }
- }
- }
- }
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