Horizon.cs 14 KB

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  1. using LibHac;
  2. using LibHac.Bcat;
  3. using LibHac.Fs;
  4. using LibHac.FsSystem;
  5. using Ryujinx.Audio.Renderer;
  6. using Ryujinx.Audio.Renderer.Device;
  7. using Ryujinx.Audio.Renderer.Integration;
  8. using Ryujinx.Audio.Renderer.Server;
  9. using Ryujinx.Common;
  10. using Ryujinx.Configuration;
  11. using Ryujinx.HLE.FileSystem.Content;
  12. using Ryujinx.HLE.HOS.Font;
  13. using Ryujinx.HLE.HOS.Kernel;
  14. using Ryujinx.HLE.HOS.Kernel.Memory;
  15. using Ryujinx.HLE.HOS.Kernel.Process;
  16. using Ryujinx.HLE.HOS.Kernel.Threading;
  17. using Ryujinx.HLE.HOS.Services;
  18. using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
  19. using Ryujinx.HLE.HOS.Services.Apm;
  20. using Ryujinx.HLE.HOS.Services.Arp;
  21. using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
  22. using Ryujinx.HLE.HOS.Services.Mii;
  23. using Ryujinx.HLE.HOS.Services.Nv;
  24. using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
  25. using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
  26. using Ryujinx.HLE.HOS.Services.Settings;
  27. using Ryujinx.HLE.HOS.Services.Sm;
  28. using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
  29. using Ryujinx.HLE.HOS.Services.Time.Clock;
  30. using Ryujinx.HLE.HOS.SystemState;
  31. using Ryujinx.HLE.Loaders.Executables;
  32. using Ryujinx.HLE.Utilities;
  33. using System;
  34. using System.IO;
  35. using System.Threading;
  36. namespace Ryujinx.HLE.HOS
  37. {
  38. using TimeServiceManager = Services.Time.TimeManager;
  39. public class Horizon : IDisposable
  40. {
  41. internal const int HidSize = 0x40000;
  42. internal const int FontSize = 0x1100000;
  43. internal const int IirsSize = 0x8000;
  44. internal const int TimeSize = 0x1000;
  45. internal KernelContext KernelContext { get; }
  46. internal Switch Device { get; private set; }
  47. internal SurfaceFlinger SurfaceFlinger { get; private set; }
  48. internal AudioRendererManager AudioRendererManager { get; private set; }
  49. internal VirtualDeviceSessionRegistry AudioDeviceSessionRegistry { get; private set; }
  50. public SystemStateMgr State { get; private set; }
  51. internal PerformanceState PerformanceState { get; private set; }
  52. internal AppletStateMgr AppletState { get; private set; }
  53. internal ServerBase BsdServer { get; private set; }
  54. internal ServerBase AudRenServer { get; private set; }
  55. internal ServerBase AudOutServer { get; private set; }
  56. internal ServerBase HidServer { get; private set; }
  57. internal ServerBase NvDrvServer { get; private set; }
  58. internal ServerBase TimeServer { get; private set; }
  59. internal ServerBase ViServer { get; private set; }
  60. internal ServerBase ViServerM { get; private set; }
  61. internal ServerBase ViServerS { get; private set; }
  62. internal KSharedMemory HidSharedMem { get; private set; }
  63. internal KSharedMemory FontSharedMem { get; private set; }
  64. internal KSharedMemory IirsSharedMem { get; private set; }
  65. internal SharedFontManager Font { get; private set; }
  66. internal ContentManager ContentManager { get; private set; }
  67. internal KEvent VsyncEvent { get; private set; }
  68. internal KEvent DisplayResolutionChangeEvent { get; private set; }
  69. public Keyset KeySet => Device.FileSystem.KeySet;
  70. private bool _isDisposed;
  71. public bool EnablePtc { get; set; }
  72. public IntegrityCheckLevel FsIntegrityCheckLevel { get; set; }
  73. public int GlobalAccessLogMode { get; set; }
  74. internal ulong HidBaseAddress { get; private set; }
  75. internal NvHostSyncpt HostSyncpoint { get; private set; }
  76. internal LibHac.Horizon LibHacHorizonServer { get; private set; }
  77. internal HorizonClient LibHacHorizonClient { get; private set; }
  78. public Horizon(Switch device, ContentManager contentManager)
  79. {
  80. KernelContext = new KernelContext(device, device.Memory);
  81. Device = device;
  82. State = new SystemStateMgr();
  83. PerformanceState = new PerformanceState();
  84. // Note: This is not really correct, but with HLE of services, the only memory
  85. // region used that is used is Application, so we can use the other ones for anything.
  86. KMemoryRegionManager region = KernelContext.MemoryRegions[(int)MemoryRegion.NvServices];
  87. ulong hidPa = region.Address;
  88. ulong fontPa = region.Address + HidSize;
  89. ulong iirsPa = region.Address + HidSize + FontSize;
  90. ulong timePa = region.Address + HidSize + FontSize + IirsSize;
  91. HidBaseAddress = hidPa - DramMemoryMap.DramBase;
  92. KPageList hidPageList = new KPageList();
  93. KPageList fontPageList = new KPageList();
  94. KPageList iirsPageList = new KPageList();
  95. KPageList timePageList = new KPageList();
  96. hidPageList .AddRange(hidPa, HidSize / KMemoryManager.PageSize);
  97. fontPageList.AddRange(fontPa, FontSize / KMemoryManager.PageSize);
  98. iirsPageList.AddRange(iirsPa, IirsSize / KMemoryManager.PageSize);
  99. timePageList.AddRange(timePa, TimeSize / KMemoryManager.PageSize);
  100. HidSharedMem = new KSharedMemory(KernelContext, hidPageList, 0, 0, KMemoryPermission.Read);
  101. FontSharedMem = new KSharedMemory(KernelContext, fontPageList, 0, 0, KMemoryPermission.Read);
  102. IirsSharedMem = new KSharedMemory(KernelContext, iirsPageList, 0, 0, KMemoryPermission.Read);
  103. KSharedMemory timeSharedMemory = new KSharedMemory(KernelContext, timePageList, 0, 0, KMemoryPermission.Read);
  104. TimeServiceManager.Instance.Initialize(device, this, timeSharedMemory, timePa - DramMemoryMap.DramBase, TimeSize);
  105. AppletState = new AppletStateMgr(this);
  106. AppletState.SetFocus(true);
  107. Font = new SharedFontManager(device, fontPa - DramMemoryMap.DramBase);
  108. VsyncEvent = new KEvent(KernelContext);
  109. DisplayResolutionChangeEvent = new KEvent(KernelContext);
  110. ContentManager = contentManager;
  111. // TODO: use set:sys (and get external clock source id from settings)
  112. // TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
  113. UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
  114. IRtcManager.GetExternalRtcValue(out ulong rtcValue);
  115. // We assume the rtc is system time.
  116. TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);
  117. // Configure and setup internal offset
  118. TimeSpanType internalOffset = TimeSpanType.FromSeconds(ConfigurationState.Instance.System.SystemTimeOffset);
  119. TimeSpanType systemTimeOffset = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
  120. if (systemTime.IsDaylightSavingTime() && !systemTimeOffset.IsDaylightSavingTime())
  121. {
  122. internalOffset = internalOffset.AddSeconds(3600L);
  123. }
  124. else if (!systemTime.IsDaylightSavingTime() && systemTimeOffset.IsDaylightSavingTime())
  125. {
  126. internalOffset = internalOffset.AddSeconds(-3600L);
  127. }
  128. internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
  129. // First init the standard steady clock
  130. TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
  131. TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());
  132. if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
  133. {
  134. TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
  135. // The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
  136. TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(null, out SystemClockContext localSytemClockContext);
  137. TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
  138. }
  139. TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
  140. // FIXME: TimeZone shoud be init here but it's actually done in ContentManager
  141. TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
  142. DatabaseImpl.Instance.InitializeDatabase(device);
  143. HostSyncpoint = new NvHostSyncpt(device);
  144. SurfaceFlinger = new SurfaceFlinger(device);
  145. ConfigurationState.Instance.System.EnableDockedMode.Event += OnDockedModeChange;
  146. InitLibHacHorizon();
  147. InitializeAudioRenderer();
  148. }
  149. private void InitializeAudioRenderer()
  150. {
  151. AudioRendererManager = new AudioRendererManager();
  152. AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry();
  153. IWritableEvent[] writableEvents = new IWritableEvent[RendererConstants.AudioRendererSessionCountMax];
  154. for (int i = 0; i < writableEvents.Length; i++)
  155. {
  156. KEvent systemEvent = new KEvent(KernelContext);
  157. writableEvents[i] = new AudioKernelEvent(systemEvent);
  158. }
  159. HardwareDevice[] devices = new HardwareDevice[RendererConstants.AudioRendererSessionCountMax];
  160. // TODO: don't hardcode those values.
  161. // TODO: keep the device somewhere and dispose it when exiting.
  162. // TODO: This is kind of wrong, we should have an high level API for that and mix all buffers between them.
  163. for (int i = 0; i < devices.Length; i++)
  164. {
  165. devices[i] = new AalHardwareDevice(i, Device.AudioOut, 2, RendererConstants.TargetSampleRate);
  166. }
  167. AudioRendererManager.Initialize(writableEvents, devices);
  168. }
  169. public void InitializeServices()
  170. {
  171. IUserInterface sm = new IUserInterface(KernelContext);
  172. // Wait until SM server thread is done with initialization,
  173. // only then doing connections to SM is safe.
  174. sm.Server.InitDone.WaitOne();
  175. sm.Server.InitDone.Dispose();
  176. BsdServer = new ServerBase(KernelContext, "BsdServer");
  177. AudRenServer = new ServerBase(KernelContext, "AudioRendererServer");
  178. AudOutServer = new ServerBase(KernelContext, "AudioOutServer");
  179. HidServer = new ServerBase(KernelContext, "HidServer");
  180. NvDrvServer = new ServerBase(KernelContext, "NvservicesServer");
  181. TimeServer = new ServerBase(KernelContext, "TimeServer");
  182. ViServer = new ServerBase(KernelContext, "ViServerU");
  183. ViServerM = new ServerBase(KernelContext, "ViServerM");
  184. ViServerS = new ServerBase(KernelContext, "ViServerS");
  185. }
  186. public void LoadKip(string kipPath)
  187. {
  188. using IStorage kipFile = new LocalStorage(kipPath, FileAccess.Read);
  189. ProgramLoader.LoadKip(KernelContext, new KipExecutable(kipFile));
  190. }
  191. private void InitLibHacHorizon()
  192. {
  193. LibHac.Horizon horizon = new LibHac.Horizon(null, Device.FileSystem.FsServer);
  194. horizon.CreateHorizonClient(out HorizonClient ryujinxClient).ThrowIfFailure();
  195. horizon.CreateHorizonClient(out HorizonClient bcatClient).ThrowIfFailure();
  196. ryujinxClient.Sm.RegisterService(new LibHacIReader(this), "arp:r").ThrowIfFailure();
  197. new BcatServer(bcatClient);
  198. LibHacHorizonServer = horizon;
  199. LibHacHorizonClient = ryujinxClient;
  200. }
  201. private void OnDockedModeChange(object sender, ReactiveEventArgs<bool> e)
  202. {
  203. if (e.NewValue != State.DockedMode)
  204. {
  205. State.DockedMode = e.NewValue;
  206. PerformanceState.PerformanceMode = State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
  207. AppletState.EnqueueMessage(MessageInfo.OperationModeChanged);
  208. AppletState.EnqueueMessage(MessageInfo.PerformanceModeChanged);
  209. SignalDisplayResolutionChange();
  210. // Reconfigure controllers
  211. Device.Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value);
  212. }
  213. }
  214. public void SignalDisplayResolutionChange()
  215. {
  216. DisplayResolutionChangeEvent.ReadableEvent.Signal();
  217. }
  218. public void SignalVsync()
  219. {
  220. VsyncEvent.ReadableEvent.Signal();
  221. }
  222. public void Dispose()
  223. {
  224. Dispose(true);
  225. }
  226. protected virtual void Dispose(bool disposing)
  227. {
  228. if (!_isDisposed && disposing)
  229. {
  230. ConfigurationState.Instance.System.EnableDockedMode.Event -= OnDockedModeChange;
  231. _isDisposed = true;
  232. SurfaceFlinger.Dispose();
  233. KProcess terminationProcess = new KProcess(KernelContext);
  234. KThread terminationThread = new KThread(KernelContext);
  235. terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
  236. {
  237. // Force all threads to exit.
  238. lock (KernelContext.Processes)
  239. {
  240. foreach (KProcess process in KernelContext.Processes.Values)
  241. {
  242. process.Terminate();
  243. }
  244. }
  245. // Exit ourself now!
  246. KernelStatic.GetCurrentThread().Exit();
  247. });
  248. terminationThread.Start();
  249. // Wait until the thread is actually started.
  250. while (terminationThread.HostThread.ThreadState == ThreadState.Unstarted)
  251. {
  252. Thread.Sleep(10);
  253. }
  254. // Wait until the termination thread is done terminating all the other threads.
  255. terminationThread.HostThread.Join();
  256. // Destroy nvservices channels as KThread could be waiting on some user events.
  257. // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
  258. INvDrvServices.Destroy();
  259. AudioRendererManager.Dispose();
  260. KernelContext.Dispose();
  261. }
  262. }
  263. }
  264. }