- using System.Runtime.InteropServices;
- namespace Ryujinx.HLE.Input
- {
- [StructLayout(LayoutKind.Sequential)]
- public struct TouchHeader
- {
- public long Timestamp;
- public long EntryCount;
- public long CurrentEntryIndex;
- public long MaxEntries;
- public long SamplesTimestamp;
- }
- }
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