gdkchan 29a825b43b Address PR feedback %!s(int64=6) %!d(string=hai) anos
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BindlessToIndexed.cs a31fced221 Remove some unused constants and other code %!s(int64=6) %!d(string=hai) anos
BranchElimination.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
ConstantFolding.cs 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled %!s(int64=6) %!d(string=hai) anos
GlobalToStorage.cs 29a825b43b Address PR feedback %!s(int64=6) %!d(string=hai) anos
HalfConversion.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Optimizer.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR %!s(int64=6) %!d(string=hai) anos
Simplification.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos