LDj3SNuD 1e7ea76f14 Add Flush-to-zero mode (input, output) to FP instructions (slow paths); update FP Tests. Update Naming Conventions for Tests project. (#489) %!s(int64=7) %!d(string=hai) anos
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CpuThreadState.cs 1e7ea76f14 Add Flush-to-zero mode (input, output) to FP instructions (slow paths); update FP Tests. Update Naming Conventions for Tests project. (#489) %!s(int64=7) %!d(string=hai) anos
ExecutionMode.cs 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) %!s(int64=7) %!d(string=hai) anos
FpExc.cs 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) %!s(int64=7) %!d(string=hai) anos
FpType.cs 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) %!s(int64=7) %!d(string=hai) anos
Fpcr.cs 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) %!s(int64=7) %!d(string=hai) anos
Fpsr.cs 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) %!s(int64=7) %!d(string=hai) anos
PState.cs 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) %!s(int64=7) %!d(string=hai) anos
Register.cs 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) %!s(int64=7) %!d(string=hai) anos
RegisterSize.cs 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) %!s(int64=7) %!d(string=hai) anos
RegisterType.cs 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) %!s(int64=7) %!d(string=hai) anos
RoundMode.cs 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) %!s(int64=7) %!d(string=hai) anos