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- using System.Collections.Generic;
- namespace Ryujinx.HLE.HOS.Kernel
- {
- class KSynchronizationObject : KAutoObject
- {
- public LinkedList<KThread> WaitingThreads;
- public KSynchronizationObject(Horizon system) : base(system)
- {
- WaitingThreads = new LinkedList<KThread>();
- }
- public LinkedListNode<KThread> AddWaitingThread(KThread thread)
- {
- return WaitingThreads.AddLast(thread);
- }
- public void RemoveWaitingThread(LinkedListNode<KThread> node)
- {
- WaitingThreads.Remove(node);
- }
- public virtual void Signal()
- {
- System.Synchronization.SignalObject(this);
- }
- public virtual bool IsSignaled()
- {
- return false;
- }
- }
- }
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