| .. |
|
Astc
|
86412ed30a
Supper 2D array ASTC compressed texture formats decoding (#1593)
|
5 anos atrás |
|
BCnDecoder.cs
|
42c75dbb8f
Add support for BC1/2/3 decompression (for 3D textures) (#2987)
|
4 anos atrás |
|
BlockLinearConstants.cs
|
1876b346fe
Initial work
|
6 anos atrás |
|
BlockLinearLayout.cs
|
98c838b24c
Use BitOperations methods and delete now unused BitUtils methods (#3134)
|
4 anos atrás |
|
Bpp12Pixel.cs
|
bea1fc2e8d
Optimize texture format conversion, and MethodCopyBuffer (#1274)
|
5 anos atrás |
|
LayoutConverter.cs
|
cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
|
4 anos atrás |
|
OffsetCalculator.cs
|
ac4ec1a015
Account for negative strides on DMA copy (#2623)
|
4 anos atrás |
|
PixelConverter.cs
|
c05c8e09d4
Add support for the R4G4 texture format (#2956)
|
4 anos atrás |
|
Region.cs
|
15e7fe3ac9
Avoid deleting textures when their data does not overlap. (#2601)
|
4 anos atrás |
|
Ryujinx.Graphics.Texture.csproj
|
57d3296ba4
infra: Migrate to .NET 6 (#2829)
|
4 anos atrás |
|
Size.cs
|
1876b346fe
Initial work
|
6 anos atrás |
|
SizeCalculator.cs
|
cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
|
4 anos atrás |
|
SizeInfo.cs
|
cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
|
4 anos atrás |