DelayEffect.cs 3.7 KB

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  1. //
  2. // Copyright (c) 2019-2021 Ryujinx
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with this program. If not, see <https://www.gnu.org/licenses/>.
  16. //
  17. using Ryujinx.Audio.Renderer.Common;
  18. using Ryujinx.Audio.Renderer.Dsp.State;
  19. using Ryujinx.Audio.Renderer.Parameter;
  20. using Ryujinx.Audio.Renderer.Parameter.Effect;
  21. using Ryujinx.Audio.Renderer.Server.MemoryPool;
  22. using System;
  23. using System.Diagnostics;
  24. using System.Runtime.InteropServices;
  25. using DspAddress = System.UInt64;
  26. namespace Ryujinx.Audio.Renderer.Server.Effect
  27. {
  28. /// <summary>
  29. /// Server state for a delay effect.
  30. /// </summary>
  31. public class DelayEffect : BaseEffect
  32. {
  33. /// <summary>
  34. /// The delay parameter.
  35. /// </summary>
  36. public DelayParameter Parameter;
  37. /// <summary>
  38. /// The delay state.
  39. /// </summary>
  40. public Memory<DelayState> State { get; }
  41. public DelayEffect()
  42. {
  43. State = new DelayState[1];
  44. }
  45. public override EffectType TargetEffectType => EffectType.Delay;
  46. public override DspAddress GetWorkBuffer(int index)
  47. {
  48. return GetSingleBuffer();
  49. }
  50. public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion1 parameter, PoolMapper mapper)
  51. {
  52. Update(out updateErrorInfo, ref parameter, mapper);
  53. }
  54. public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion2 parameter, PoolMapper mapper)
  55. {
  56. Update(out updateErrorInfo, ref parameter, mapper);
  57. }
  58. public void Update<T>(out BehaviourParameter.ErrorInfo updateErrorInfo, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
  59. {
  60. Debug.Assert(IsTypeValid(ref parameter));
  61. ref DelayParameter delayParameter = ref MemoryMarshal.Cast<byte, DelayParameter>(parameter.SpecificData)[0];
  62. updateErrorInfo = new BehaviourParameter.ErrorInfo();
  63. if (delayParameter.IsChannelCountMaxValid())
  64. {
  65. UpdateParameterBase(ref parameter);
  66. UsageState oldParameterStatus = Parameter.Status;
  67. Parameter = delayParameter;
  68. if (delayParameter.IsChannelCountValid())
  69. {
  70. IsEnabled = parameter.IsEnabled;
  71. if (oldParameterStatus != UsageState.Enabled)
  72. {
  73. Parameter.Status = oldParameterStatus;
  74. }
  75. if (BufferUnmapped || parameter.IsNew)
  76. {
  77. UsageState = UsageState.New;
  78. Parameter.Status = UsageState.Invalid;
  79. BufferUnmapped = !mapper.TryAttachBuffer(out updateErrorInfo, ref WorkBuffers[0], parameter.BufferBase, parameter.BufferSize);
  80. }
  81. }
  82. }
  83. }
  84. public override void UpdateForCommandGeneration()
  85. {
  86. UpdateUsageStateForCommandGeneration();
  87. Parameter.Status = UsageState.Enabled;
  88. }
  89. }
  90. }