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- using FluentAvalonia.Interop;
- using System;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Ava.Ui.Backend
- {
- public static class Interop
- {
- [StructLayout(LayoutKind.Sequential)]
- public struct XWindowAttributes
- {
- public int x;
- public int y;
- public int width;
- public int height;
- public int border_width;
- public int depth;
- public IntPtr visual;
- public IntPtr root;
- public int c_class;
- public int bit_gravity;
- public int win_gravity;
- public int backing_store;
- public IntPtr backing_planes;
- public IntPtr backing_pixel;
- public int save_under;
- public IntPtr colormap;
- public int map_installed;
- public int map_state;
- public IntPtr all_event_masks;
- public IntPtr your_event_mask;
- public IntPtr do_not_propagate_mask;
- public int override_direct;
- public IntPtr screen;
- }
- [DllImport("user32.dll")]
- public static extern bool GetClientRect(IntPtr hwnd, out RECT lpRect);
- [DllImport("libX11.so.6")]
- public static extern int XCloseDisplay(IntPtr display);
- [DllImport("libX11.so.6")]
- public static extern int XGetWindowAttributes(IntPtr display, IntPtr window, ref XWindowAttributes attributes);
- [DllImport("libX11.so.6")]
- public static extern IntPtr XOpenDisplay(IntPtr display);
- }
- }
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