| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195 |
- using OpenTK;
- using OpenTK.Graphics;
- using OpenTK.Input;
- using Ryujinx.Core;
- using Ryujinx.Core.Input;
- using Ryujinx.Graphics.Gal;
- using System;
- namespace Ryujinx
- {
- public class GLScreen : GameWindow
- {
- private const int TouchScreenWidth = 1280;
- private const int TouchScreenHeight = 720;
- private const float TouchScreenRatioX = (float)TouchScreenWidth / TouchScreenHeight;
- private const float TouchScreenRatioY = (float)TouchScreenHeight / TouchScreenWidth;
- private Switch Ns;
- private IGalRenderer Renderer;
- public GLScreen(Switch Ns, IGalRenderer Renderer)
- : base(1280, 720,
- new GraphicsMode(), "Ryujinx", 0,
- DisplayDevice.Default, 3, 3,
- GraphicsContextFlags.ForwardCompatible)
- {
- this.Ns = Ns;
- this.Renderer = Renderer;
- Location = new Point(
- (DisplayDevice.Default.Width / 2) - (Width / 2),
- (DisplayDevice.Default.Height / 2) - (Height / 2));
- }
- protected override void OnLoad(EventArgs e)
- {
- VSync = VSyncMode.On;
- Renderer.SetWindowSize(Width, Height);
- }
- protected override void OnUpdateFrame(FrameEventArgs e)
- {
- HidControllerButtons CurrentButton = 0;
- HidJoystickPosition LeftJoystick;
- HidJoystickPosition RightJoystick;
- if (Keyboard[Key.Escape]) this.Exit();
- int LeftJoystickDX = 0;
- int LeftJoystickDY = 0;
- int RightJoystickDX = 0;
- int RightJoystickDY = 0;
- //RightJoystick
- if (Keyboard[(Key)Config.FakeJoyCon.Left.StickUp]) LeftJoystickDY = short.MaxValue;
- if (Keyboard[(Key)Config.FakeJoyCon.Left.StickDown]) LeftJoystickDY = -short.MaxValue;
- if (Keyboard[(Key)Config.FakeJoyCon.Left.StickLeft]) LeftJoystickDX = -short.MaxValue;
- if (Keyboard[(Key)Config.FakeJoyCon.Left.StickRight]) LeftJoystickDX = short.MaxValue;
- //LeftButtons
- if (Keyboard[(Key)Config.FakeJoyCon.Left.StickButton]) CurrentButton |= HidControllerButtons.KEY_LSTICK;
- if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadUp]) CurrentButton |= HidControllerButtons.KEY_DUP;
- if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadDown]) CurrentButton |= HidControllerButtons.KEY_DDOWN;
- if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadLeft]) CurrentButton |= HidControllerButtons.KEY_DLEFT;
- if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadRight]) CurrentButton |= HidControllerButtons.KEY_DRIGHT;
- if (Keyboard[(Key)Config.FakeJoyCon.Left.ButtonMinus]) CurrentButton |= HidControllerButtons.KEY_MINUS;
- if (Keyboard[(Key)Config.FakeJoyCon.Left.ButtonL]) CurrentButton |= HidControllerButtons.KEY_L;
- if (Keyboard[(Key)Config.FakeJoyCon.Left.ButtonZL]) CurrentButton |= HidControllerButtons.KEY_ZL;
- //RightJoystick
- if (Keyboard[(Key)Config.FakeJoyCon.Right.StickUp]) RightJoystickDY = short.MaxValue;
- if (Keyboard[(Key)Config.FakeJoyCon.Right.StickDown]) RightJoystickDY = -short.MaxValue;
- if (Keyboard[(Key)Config.FakeJoyCon.Right.StickLeft]) RightJoystickDX = -short.MaxValue;
- if (Keyboard[(Key)Config.FakeJoyCon.Right.StickRight]) RightJoystickDX = short.MaxValue;
- //RightButtons
- if (Keyboard[(Key)Config.FakeJoyCon.Right.StickButton]) CurrentButton |= HidControllerButtons.KEY_RSTICK;
- if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonA]) CurrentButton |= HidControllerButtons.KEY_A;
- if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonB]) CurrentButton |= HidControllerButtons.KEY_B;
- if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonX]) CurrentButton |= HidControllerButtons.KEY_X;
- if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonY]) CurrentButton |= HidControllerButtons.KEY_Y;
- if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonPlus]) CurrentButton |= HidControllerButtons.KEY_PLUS;
- if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonR]) CurrentButton |= HidControllerButtons.KEY_R;
- if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonZR]) CurrentButton |= HidControllerButtons.KEY_ZR;
- LeftJoystick = new HidJoystickPosition
- {
- DX = LeftJoystickDX,
- DY = LeftJoystickDY
- };
- RightJoystick = new HidJoystickPosition
- {
- DX = RightJoystickDX,
- DY = RightJoystickDY
- };
- bool HasTouch = false;
- //Get screen touch position from left mouse click
- //OpenTK always captures mouse events, even if out of focus, so check if window is focused.
- if (Focused && Mouse?.GetState().LeftButton == ButtonState.Pressed)
- {
- int ScrnWidth = Width;
- int ScrnHeight = Height;
- if (Width > Height * TouchScreenRatioX)
- {
- ScrnWidth = (int)(Height * TouchScreenRatioX);
- }
- else
- {
- ScrnHeight = (int)(Width * TouchScreenRatioY);
- }
- int StartX = (Width - ScrnWidth) >> 1;
- int StartY = (Height - ScrnHeight) >> 1;
- int EndX = StartX + ScrnWidth;
- int EndY = StartY + ScrnHeight;
- if (Mouse.X >= StartX &&
- Mouse.Y >= StartY &&
- Mouse.X < EndX &&
- Mouse.Y < EndY)
- {
- int ScrnMouseX = Mouse.X - StartX;
- int ScrnMouseY = Mouse.Y - StartY;
- int MX = (int)(((float)ScrnMouseX / ScrnWidth) * TouchScreenWidth);
- int MY = (int)(((float)ScrnMouseY / ScrnHeight) * TouchScreenHeight);
- HidTouchPoint CurrentPoint = new HidTouchPoint
- {
- X = MX,
- Y = MY,
- //Placeholder values till more data is acquired
- DiameterX = 10,
- DiameterY = 10,
- Angle = 90
- };
- HasTouch = true;
- Ns.Hid.SetTouchPoints(CurrentPoint);
- }
- }
- if (!HasTouch)
- {
- Ns.Hid.SetTouchPoints();
- }
- Ns.Hid.SetJoyconButton(
- HidControllerId.CONTROLLER_HANDHELD,
- HidControllerLayouts.Handheld_Joined,
- CurrentButton,
- LeftJoystick,
- RightJoystick);
- Ns.Hid.SetJoyconButton(
- HidControllerId.CONTROLLER_HANDHELD,
- HidControllerLayouts.Main,
- CurrentButton,
- LeftJoystick,
- RightJoystick);
- }
- protected override void OnRenderFrame(FrameEventArgs e)
- {
- Ns.Statistics.StartSystemFrame();
- Title = $"Ryujinx Screen - (Vsync: {VSync} - FPS: {Ns.Statistics.SystemFrameRate:0} - Guest FPS: " +
- $"{Ns.Statistics.GameFrameRate:0})";
- Renderer.RunActions();
- Renderer.Render();
- SwapBuffers();
- Ns.Statistics.EndSystemFrame();
- Ns.Os.SignalVsync();
- }
- protected override void OnResize(EventArgs e)
- {
- Renderer.SetWindowSize(Width, Height);
- }
- }
- }
|