| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788 |
- using Ryujinx.HLE.Logging;
- using System;
- using System.Collections.Concurrent;
- using System.Collections.Generic;
- using System.Threading;
- namespace Ryujinx
- {
- static class ConsoleLog
- {
- private static Thread MessageThread;
- private static BlockingCollection<LogEventArgs> MessageQueue;
- private static Dictionary<LogLevel, ConsoleColor> LogColors;
- private static object ConsoleLock;
- static ConsoleLog()
- {
- LogColors = new Dictionary<LogLevel, ConsoleColor>()
- {
- { LogLevel.Stub, ConsoleColor.DarkGray },
- { LogLevel.Info, ConsoleColor.White },
- { LogLevel.Warning, ConsoleColor.Yellow },
- { LogLevel.Error, ConsoleColor.Red }
- };
- MessageQueue = new BlockingCollection<LogEventArgs>();
- ConsoleLock = new object();
- MessageThread = new Thread(() =>
- {
- while (!MessageQueue.IsCompleted)
- {
- try
- {
- PrintLog(MessageQueue.Take());
- }
- catch (InvalidOperationException)
- {
- // IOE means that Take() was called on a completed collection.
- // Some other thread can call CompleteAdding after we pass the
- // IsCompleted check but before we call Take.
- // We can simply catch the exception since the loop will break
- // on the next iteration.
- }
- }
- });
- MessageThread.IsBackground = true;
- MessageThread.Start();
- }
- private static void PrintLog(LogEventArgs e)
- {
- string FormattedTime = e.Time.ToString(@"hh\:mm\:ss\.fff");
- string CurrentThread = Thread.CurrentThread.ManagedThreadId.ToString("d4");
-
- string Message = FormattedTime + " | " + CurrentThread + " " + e.Message;
- if (LogColors.TryGetValue(e.Level, out ConsoleColor Color))
- {
- lock (ConsoleLock)
- {
- Console.ForegroundColor = Color;
- Console.WriteLine(Message);
- Console.ResetColor();
- }
- }
- else
- {
- Console.WriteLine(Message);
- }
- }
- public static void Log(object sender, LogEventArgs e)
- {
- if (!MessageQueue.IsAddingCompleted)
- {
- MessageQueue.Add(e);
- }
- }
- }
- }
|