ReinUsesLisp a42ab2e40c Implement vertex instancing (#381) 7 years ago
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GlslDecl.cs a42ab2e40c Implement vertex instancing (#381) 7 years ago
GlslDecompiler.cs a42ab2e40c Implement vertex instancing (#381) 7 years ago
GlslProgram.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 years ago
ShaderDecode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
ShaderDecodeAlu.cs 4f499b6845 Fix FMUL and TEXS shader instructions (#347) 7 years ago
ShaderDecodeFlow.cs e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) 7 years ago
ShaderDecodeHelper.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 years ago
ShaderDecodeMem.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 years ago
ShaderDecodeMove.cs cd203e98f2 Implement Geometry shaders (#280) 7 years ago
ShaderDecodeSpecial.cs 521751795a Code style fixes and nits on the HLE project (#355) 7 years ago
ShaderDecoder.cs cd203e98f2 Implement Geometry shaders (#280) 7 years ago
ShaderHeader.cs 624e813cd3 Implement multiple rendertarget attachments and depth writting (#375) 7 years ago
ShaderIrAsg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
ShaderIrBlock.cs f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 years ago
ShaderIrCmnt.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 years ago
ShaderIrCond.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderIrInst.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) 7 years ago
ShaderIrMeta.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderIrMetaTex.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderIrMetaTexq.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderIrNode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
ShaderIrOp.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderIrOperAbuf.cs cd203e98f2 Implement Geometry shaders (#280) 7 years ago
ShaderIrOperCbuf.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 years ago
ShaderIrOperGpr.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 years ago
ShaderIrOperImm.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
ShaderIrOperImmf.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
ShaderIrOperPred.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
ShaderOpCodeTable.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) 7 years ago
ShaderOper.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderTexqInfo.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago