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GlslDecl.cs
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a42ab2e40c
Implement vertex instancing (#381)
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7 years ago |
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GlslDecompiler.cs
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a42ab2e40c
Implement vertex instancing (#381)
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7 years ago |
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GlslProgram.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 years ago |
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ShaderDecode.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |
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ShaderDecodeAlu.cs
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4f499b6845
Fix FMUL and TEXS shader instructions (#347)
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7 years ago |
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ShaderDecodeFlow.cs
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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7 years ago |
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ShaderDecodeHelper.cs
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afc44850be
Avoid gpr overwritting on Ld_C instruction (#371)
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7 years ago |
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ShaderDecodeMem.cs
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afc44850be
Avoid gpr overwritting on Ld_C instruction (#371)
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7 years ago |
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ShaderDecodeMove.cs
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cd203e98f2
Implement Geometry shaders (#280)
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7 years ago |
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ShaderDecodeSpecial.cs
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521751795a
Code style fixes and nits on the HLE project (#355)
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7 years ago |
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ShaderDecoder.cs
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cd203e98f2
Implement Geometry shaders (#280)
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7 years ago |
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ShaderHeader.cs
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624e813cd3
Implement multiple rendertarget attachments and depth writting (#375)
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7 years ago |
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ShaderIrAsg.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |
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ShaderIrBlock.cs
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 years ago |
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ShaderIrCmnt.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 years ago |
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ShaderIrCond.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderIrInst.cs
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09593ae6d8
Add partial support to the TEX.B shader instruction (#342)
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7 years ago |
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ShaderIrMeta.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderIrMetaTex.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderIrMetaTexq.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderIrNode.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |
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ShaderIrOp.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderIrOperAbuf.cs
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cd203e98f2
Implement Geometry shaders (#280)
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7 years ago |
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ShaderIrOperCbuf.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 years ago |
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ShaderIrOperGpr.cs
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afc44850be
Avoid gpr overwritting on Ld_C instruction (#371)
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7 years ago |
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ShaderIrOperImm.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |
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ShaderIrOperImmf.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |
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ShaderIrOperPred.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |
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ShaderOpCodeTable.cs
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09593ae6d8
Add partial support to the TEX.B shader instruction (#342)
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7 years ago |
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ShaderOper.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderTexqInfo.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |