MutantAura 843401635a Adjustments to framerate metric and addition of frametime (#2638) %!s(int64=4) %!d(string=hai) anos
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OpenGL 31cbd09a75 frontend: Add a SDL2 headless window (#2310) %!s(int64=4) %!d(string=hai) anos
Options.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
Program.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
Ryujinx.Headless.SDL2.csproj 31cbd09a75 frontend: Add a SDL2 headless window (#2310) %!s(int64=4) %!d(string=hai) anos
SDL2Mouse.cs 31cbd09a75 frontend: Add a SDL2 headless window (#2310) %!s(int64=4) %!d(string=hai) anos
SDL2MouseDriver.cs 31cbd09a75 frontend: Add a SDL2 headless window (#2310) %!s(int64=4) %!d(string=hai) anos
StatusUpdatedEventArgs.cs 31cbd09a75 frontend: Add a SDL2 headless window (#2310) %!s(int64=4) %!d(string=hai) anos
WindowBase.cs 843401635a Adjustments to framerate metric and addition of frametime (#2638) %!s(int64=4) %!d(string=hai) anos