InputSurface.cs 340 B

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  1. using System;
  2. namespace Ryujinx.Graphics.Vic.Image
  3. {
  4. ref struct InputSurface
  5. {
  6. public ReadOnlySpan<byte> Buffer0;
  7. public ReadOnlySpan<byte> Buffer1;
  8. public ReadOnlySpan<byte> Buffer2;
  9. public int Width;
  10. public int Height;
  11. public int UvWidth;
  12. public int UvHeight;
  13. }
  14. }