riperiperi ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
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ObjectPool.cs b2b736abc2 Misc cleanup (#708) %!s(int64=6) %!d(string=hai) anos
SharedPools.cs d306115750 Logger and Configuration Refactoring (#573) %!s(int64=7) %!d(string=hai) anos
ThreadStaticArray.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos