riperiperi ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
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Exceptions b5b7e23fc4 hle: Tidy-up ServiceNotImplementedException (#2535) 4 лет назад
FileSystem 32cad88cc6 Bugfix LibHac update to 0.13.3 and remove SD card workaround (#2579) 4 лет назад
HOS 32cad88cc6 Bugfix LibHac update to 0.13.3 and remove SD card workaround (#2579) 4 лет назад
Loaders 0ee314fb3b Optimize PrintRoSectionInfo (#2151) 5 лет назад
Utilities 305f06eb71 HLE: Fix integer sign inconcistency accross the codebase (#2222) 5 лет назад
HLEConfiguration.cs dadc0e59da Update to LibHac 0.13.1 (#2475) 4 лет назад
Homebrew.npdm 00579927e4 Better process implementation (#491) 7 лет назад
IHostUiHandler.cs 4f65043ad7 Basic impl of Error Applet (#1551) 5 лет назад
MemoryConfiguration.cs 874540bb5c Allow DRAM size to be increased from 4GB to 6GB (#2174) 5 лет назад
PerformanceStatistics.cs 10aa11ce13 Interrupt GPU command processing when a frame's fence is reached. (#1741) 5 лет назад
Ryujinx.HLE.csproj 32cad88cc6 Bugfix LibHac update to 0.13.3 and remove SD card workaround (#2579) 4 лет назад
Switch.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад