Config.jsonc should be present in executable folder. The available settings follow:
graphics_shaders_dump_path (string)Dump shaders in local directory (e.g. C:\ShaderDumps)
logging_enable_debug (bool)Enable the Debug Logging.
logging_enable_stub (bool)Enable the Trace Logging.
logging_enable_info (bool)Enable the Informations Logging.
logging_enable_warn (bool)Enable the Warning Logging.
logging_enable_error (bool)Enable the Error Logging.
enable_file_log (bool)Enable writing the logging inside a Ryujinx.log file.
system_language (string)Change System Language, System Language list
docked_mode (bool)Enable or Disable Docked Mode
enable_vsync (bool)Enable or Disable Game Vsync
enable_multicore_scheduling (bool)Enable or Disable Multi-core scheduling of threads
enable_fs_integrity_checks (bool)Enable integrity checks on Switch content files
controller_type (string)The primary controller's type.
Supported Values: Handheld, ProController, NpadPair, NpadLeft, NpadRight
keyboard_controls (object) :
left_joycon (object) :
Left JoyCon Keyboard Bindingsstick_up (string)stick_down (string)stick_left (string)stick_right (string)stick_button (string)dpad_up (string)dpad_down (string)dpad_left (string)dpad_right (string)button_minus (string)button_l (string)button_zl (string)right_joycon (object) :
Right JoyCon Keyboard Bindingsstick_up (string)stick_down (string)stick_left (string)stick_right (string)stick_button (string)button_a (string)button_b (string)button_x (string)button_y (string)button_plus (string)button_r (string)button_zr (string)gamepad_controls (object) :
enabled (bool)
Whether or not to enable Controller Support.index (int)
The index of the Controller Device.deadzone (number)
The deadzone of both analog sticks on the Controller.trigger_threshold (number)
The value of how pressed down each trigger has to be in order to register a button pressleft_joycon (object) :
Left JoyCon Controller Bindingsstick (string)stick_button (string)dpad_up (string)dpad_down (string)dpad_left (string)dpad_right (string)button_minus (string)button_l (string)button_zl (string)right_joycon (object) :
Right JoyCon Controller Bindingsstick (string)stick_button (string)button_a (string)button_b (string)button_x (string)button_y (string)button_plus (string)button_r (string)button_zr (string)
#### Controller
- Left Joycon:
- Analog Stick = Left Analog Stick
- DPad Up = DPad Up
- DPad Down = DPad Down
- DPad Left = DPad Left
- DPad Right = DPad Right
- Minus = Select / Back / Share
- L = Left Shoulder Button
- ZL = Left Trigger
- Right Joycon:
- Analog Stick = Right Analog Stick
- A = B / Circle
- B = A / Cross
- X = Y / Triangle
- Y = X / Square
- Plus = Start / Options
- R = Right Shoulder Button
- ZR = Right Trigger
#### Keyboard
- Left Joycon:
- Stick Up = W
- Stick Down = S
- Stick Left = A
- Stick Right = D
- Stick Button = F
- DPad Up = Up
- DPad Down = Down
- DPad Left = Left
- DPad Right = Right
- Minus = -
- L = E
- ZL = Q
- Right Joycon:
- Stick Up = I
- Stick Down = K
- Stick Left = J
- Stick Right = L
- Stick Button = H
- A = Z
- B = X
- X = C
- Y = V
- Plus = +
- R = U
- ZR = O
On more obscure / weird controllers this can vary, so if this list doesn't work, trial and error will.