| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 |
- using System;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Graphics.Gpu.Memory
- {
- class MemoryAccessor
- {
- private GpuContext _context;
- public MemoryAccessor(GpuContext context)
- {
- _context = context;
- }
- public Span<byte> Read(ulong gpuVa, ulong maxSize)
- {
- ulong processVa = _context.MemoryManager.Translate(gpuVa);
- ulong size = Math.Min(_context.MemoryManager.GetSubSize(gpuVa), maxSize);
- return _context.PhysicalMemory.Read(processVa, size);
- }
- public T Read<T>(ulong gpuVa) where T : struct
- {
- ulong processVa = _context.MemoryManager.Translate(gpuVa);
- ulong size = (uint)Marshal.SizeOf<T>();
- return MemoryMarshal.Cast<byte, T>(_context.PhysicalMemory.Read(processVa, size))[0];
- }
- public int ReadInt32(ulong gpuVa)
- {
- ulong processVa = _context.MemoryManager.Translate(gpuVa);
- return BitConverter.ToInt32(_context.PhysicalMemory.Read(processVa, 4));
- }
- public void Write(ulong gpuVa, int value)
- {
- ulong processVa = _context.MemoryManager.Translate(gpuVa);
- _context.PhysicalMemory.Write(processVa, BitConverter.GetBytes(value));
- }
- public void Write(ulong gpuVa, Span<byte> data)
- {
- ulong processVa = _context.MemoryManager.Translate(gpuVa);
- _context.PhysicalMemory.Write(processVa, data);
- }
- }
- }
|