PerformanceCommand.cs 2.1 KB

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  1. //
  2. // Copyright (c) 2019-2021 Ryujinx
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with this program. If not, see <https://www.gnu.org/licenses/>.
  16. //
  17. using Ryujinx.Audio.Renderer.Server.Performance;
  18. namespace Ryujinx.Audio.Renderer.Dsp.Command
  19. {
  20. public class PerformanceCommand : ICommand
  21. {
  22. public enum Type
  23. {
  24. Invalid,
  25. Start,
  26. End
  27. }
  28. public bool Enabled { get; set; }
  29. public int NodeId { get; }
  30. public CommandType CommandType => CommandType.Performance;
  31. public ulong EstimatedProcessingTime { get; set; }
  32. public PerformanceEntryAddresses PerformanceEntryAddresses { get; }
  33. public Type PerformanceType { get; set; }
  34. public PerformanceCommand(ref PerformanceEntryAddresses performanceEntryAddresses, Type performanceType, int nodeId)
  35. {
  36. Enabled = true;
  37. PerformanceEntryAddresses = performanceEntryAddresses;
  38. PerformanceType = performanceType;
  39. NodeId = nodeId;
  40. }
  41. public void Process(CommandList context)
  42. {
  43. if (PerformanceType == Type.Start)
  44. {
  45. PerformanceEntryAddresses.SetStartTime(context.GetTimeElapsedSinceDspStartedProcessing());
  46. }
  47. else if (PerformanceType == Type.End)
  48. {
  49. PerformanceEntryAddresses.SetProcessingTime(context.GetTimeElapsedSinceDspStartedProcessing());
  50. PerformanceEntryAddresses.IncrementEntryCount();
  51. }
  52. }
  53. }
  54. }