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- //
- // Copyright (c) 2019-2021 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using Ryujinx.Audio.Renderer.Common;
- using System;
- using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
- namespace Ryujinx.Audio.Renderer.Dsp.Command
- {
- public class PcmInt16DataSourceCommandVersion1 : ICommand
- {
- public bool Enabled { get; set; }
- public int NodeId { get; }
- public CommandType CommandType => CommandType.PcmInt16DataSourceVersion1;
- public ulong EstimatedProcessingTime { get; set; }
- public ushort OutputBufferIndex { get; }
- public uint SampleRate { get; }
- public uint ChannelIndex { get; }
- public uint ChannelCount { get; }
- public float Pitch { get; }
- public WaveBuffer[] WaveBuffers { get; }
- public Memory<VoiceUpdateState> State { get; }
- public DecodingBehaviour DecodingBehaviour { get; }
- public PcmInt16DataSourceCommandVersion1(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
- {
- Enabled = true;
- NodeId = nodeId;
- OutputBufferIndex = (ushort)(channelIndex + outputBufferIndex);
- SampleRate = serverState.SampleRate;
- ChannelIndex = channelIndex;
- ChannelCount = serverState.ChannelsCount;
- Pitch = serverState.Pitch;
- WaveBuffers = new WaveBuffer[RendererConstants.VoiceWaveBufferCount];
- for (int i = 0; i < WaveBuffers.Length; i++)
- {
- ref Server.Voice.WaveBuffer voiceWaveBuffer = ref serverState.WaveBuffers[i];
- WaveBuffers[i] = voiceWaveBuffer.ToCommon(1);
- }
- State = state;
- DecodingBehaviour = serverState.DecodingBehaviour;
- }
- public void Process(CommandList context)
- {
- Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
- DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation()
- {
- State = State,
- SourceSampleRate = SampleRate,
- SampleFormat = SampleFormat.PcmInt16,
- Pitch = Pitch,
- DecodingBehaviour = DecodingBehaviour,
- WaveBuffers = WaveBuffers,
- ExtraParameter = 0,
- ExtraParameterSize = 0,
- ChannelIndex = (int)ChannelIndex,
- ChannelCount = (int)ChannelCount,
- };
- DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, info, context.SampleRate, (int)context.SampleCount);
- }
- }
- }
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