CopyMixBufferCommand.cs 1.7 KB

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  1. //
  2. // Copyright (c) 2019-2021 Ryujinx
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with this program. If not, see <https://www.gnu.org/licenses/>.
  16. //
  17. using System;
  18. namespace Ryujinx.Audio.Renderer.Dsp.Command
  19. {
  20. public class CopyMixBufferCommand : ICommand
  21. {
  22. public bool Enabled { get; set; }
  23. public int NodeId { get; }
  24. public CommandType CommandType => CommandType.CopyMixBuffer;
  25. public ulong EstimatedProcessingTime { get; set; }
  26. public ushort InputBufferIndex { get; }
  27. public ushort OutputBufferIndex { get; }
  28. public CopyMixBufferCommand(uint inputBufferIndex, uint outputBufferIndex, int nodeId)
  29. {
  30. Enabled = true;
  31. NodeId = nodeId;
  32. InputBufferIndex = (ushort)inputBufferIndex;
  33. OutputBufferIndex = (ushort)outputBufferIndex;
  34. }
  35. public void Process(CommandList context)
  36. {
  37. ReadOnlySpan<float> inputBuffer = context.GetBuffer(InputBufferIndex);
  38. Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
  39. inputBuffer.CopyTo(outputBuffer);
  40. }
  41. }
  42. }