gdkchan 1c9aba6de1 Fix mode and Reg08.H1 decoding on XMAD instruction (#1156) 6 anni fa
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CodeGen 03711dd7b5 Implement SULD shader instruction (#1117) 6 anni fa
Decoders 3cb1fa0e85 Implement texture buffers (#1152) 6 anni fa
Instructions 1c9aba6de1 Fix mode and Reg08.H1 decoding on XMAD instruction (#1156) 6 anni fa
IntermediateRepresentation 03711dd7b5 Implement SULD shader instruction (#1117) 6 anni fa
StructuredIr 03711dd7b5 Implement SULD shader instruction (#1117) 6 anni fa
Translation 03711dd7b5 Implement SULD shader instruction (#1117) 6 anni fa
BufferDescriptor.cs 1876b346fe Initial work 6 anni fa
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 anni fa
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 anni fa
QueryInfoName.cs 03711dd7b5 Implement SULD shader instruction (#1117) 6 anni fa
Ryujinx.Graphics.Shader.csproj c46edfab85 Update .NET Core to 3.1, and update NuGet Packages (#1121) 6 anni fa
SamplerType.cs 8eb773d81f Make the shader translator more error resilient (part 2) 6 anni fa
ShaderProgram.cs e93ca84b14 Better IPA shader instruction implementation (#1082) 6 anni fa
ShaderProgramInfo.cs 5b5239ab5b Remove output interpolation qualifier (#1070) 6 anni fa
ShaderStage.cs 1876b346fe Initial work 6 anni fa
TextureDescriptor.cs 947e14d3be Reimplement limited bindless textures support 6 anni fa
TextureFormat.cs 03711dd7b5 Implement SULD shader instruction (#1117) 6 anni fa