| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 |
- using Ryujinx.Common.Memory;
- using System.Runtime.CompilerServices;
- namespace Ryujinx.Graphics.Shader
- {
- public struct Vector4<T>
- {
- public T X;
- public T Y;
- public T Z;
- public T W;
- }
- public struct SupportBuffer
- {
- public static int FieldSize;
- public static int RequiredSize;
- public static int FragmentAlphaTestOffset;
- public static int FragmentIsBgraOffset;
- public static int ViewportInverseOffset;
- public static int FragmentRenderScaleCountOffset;
- public static int GraphicsRenderScaleOffset;
- public static int ComputeRenderScaleOffset;
- public const int FragmentIsBgraCount = 8;
- // One for the render target, 64 for the textures, and 8 for the images.
- public const int RenderScaleMaxCount = 1 + 64 + 8;
- private static int OffsetOf<T>(ref SupportBuffer storage, ref T target)
- {
- return (int)Unsafe.ByteOffset(ref Unsafe.As<SupportBuffer, T>(ref storage), ref target);
- }
- static SupportBuffer()
- {
- FieldSize = Unsafe.SizeOf<Vector4<float>>();
- RequiredSize = Unsafe.SizeOf<SupportBuffer>();
- SupportBuffer instance = new SupportBuffer();
- FragmentAlphaTestOffset = OffsetOf(ref instance, ref instance.FragmentAlphaTest);
- FragmentIsBgraOffset = OffsetOf(ref instance, ref instance.FragmentIsBgra);
- ViewportInverseOffset = OffsetOf(ref instance, ref instance.ViewportInverse);
- FragmentRenderScaleCountOffset = OffsetOf(ref instance, ref instance.FragmentRenderScaleCount);
- GraphicsRenderScaleOffset = OffsetOf(ref instance, ref instance.RenderScale);
- ComputeRenderScaleOffset = GraphicsRenderScaleOffset + FieldSize;
- }
- public Vector4<int> FragmentAlphaTest;
- public Array8<Vector4<int>> FragmentIsBgra;
- public Vector4<float> ViewportInverse;
- public Vector4<int> FragmentRenderScaleCount;
- // Render scale max count: 1 + 64 + 8. First scale is fragment output scale, others are textures/image inputs.
- public Array73<Vector4<float>> RenderScale;
- }
- }
|