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- using Avalonia.Controls;
- using Avalonia.Input;
- using Avalonia.Interactivity;
- using Avalonia.Media;
- using FluentAvalonia.UI.Controls;
- using Ryujinx.Ava.Common.Locale;
- using Ryujinx.Ava.UI.Helpers;
- using Ryujinx.HLE.HOS.Applets;
- using Ryujinx.HLE.HOS.Applets.SoftwareKeyboard;
- using System;
- using System.Linq;
- using System.Threading.Tasks;
- namespace Ryujinx.Ava.UI.Controls
- {
- internal partial class SwkbdAppletDialog : UserControl
- {
- private Predicate<int> _checkLength = _ => true;
- private Predicate<string> _checkInput = _ => true;
- private int _inputMax;
- private int _inputMin;
- private readonly string _placeholder;
- private ContentDialog _host;
- public SwkbdAppletDialog(string mainText, string secondaryText, string placeholder, string message)
- {
- MainText = mainText;
- SecondaryText = secondaryText;
- Message = message ?? "";
- DataContext = this;
- _placeholder = placeholder;
- InitializeComponent();
- Input.Watermark = _placeholder;
- Input.AddHandler(TextInputEvent, Message_TextInput, RoutingStrategies.Tunnel, true);
- }
- public SwkbdAppletDialog()
- {
- DataContext = this;
- InitializeComponent();
- }
- protected override void OnGotFocus(GotFocusEventArgs e)
- {
- // FIXME: This does not work. Might be a bug in Avalonia with DialogHost
- // Currently focus will be redirected to the overlay window instead.
- Input.Focus();
- }
- public string Message { get; set; } = "";
- public string MainText { get; set; } = "";
- public string SecondaryText { get; set; } = "";
- public static async Task<(UserResult Result, string Input)> ShowInputDialog(string title, SoftwareKeyboardUiArgs args)
- {
- ContentDialog contentDialog = new();
- UserResult result = UserResult.Cancel;
- SwkbdAppletDialog content = new(args.HeaderText, args.SubtitleText, args.GuideText, args.InitialText);
- string input = string.Empty;
- content.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
- content.SetInputValidation(args.KeyboardMode);
- content._host = contentDialog;
- contentDialog.Title = title;
- contentDialog.PrimaryButtonText = args.SubmitText;
- contentDialog.IsPrimaryButtonEnabled = content._checkLength(content.Message.Length);
- contentDialog.SecondaryButtonText = "";
- contentDialog.CloseButtonText = LocaleManager.Instance[LocaleKeys.InputDialogCancel];
- contentDialog.Content = content;
- void Handler(ContentDialog sender, ContentDialogClosedEventArgs eventArgs)
- {
- if (eventArgs.Result == ContentDialogResult.Primary)
- {
- result = UserResult.Ok;
- input = content.Input.Text;
- }
- }
- contentDialog.Closed += Handler;
- await ContentDialogHelper.ShowAsync(contentDialog);
- return (result, input);
- }
- private void ApplyValidationInfo(string text)
- {
- Error.IsVisible = !string.IsNullOrEmpty(text);
- Error.Text = text;
- }
- public void SetInputLengthValidation(int min, int max)
- {
- _inputMin = Math.Min(min, max);
- _inputMax = Math.Max(min, max);
- Error.IsVisible = false;
- Error.FontStyle = FontStyle.Italic;
- string validationInfoText = "";
- if (_inputMin <= 0 && _inputMax == int.MaxValue) // Disable.
- {
- Error.IsVisible = false;
- _checkLength = length => true;
- }
- else if (_inputMin > 0 && _inputMax == int.MaxValue)
- {
- validationInfoText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SwkbdMinCharacters, _inputMin);
- _checkLength = length => _inputMin <= length;
- }
- else
- {
- validationInfoText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SwkbdMinRangeCharacters, _inputMin, _inputMax);
- _checkLength = length => _inputMin <= length && length <= _inputMax;
- }
- ApplyValidationInfo(validationInfoText);
- Message_TextInput(this, new TextInputEventArgs());
- }
- private void SetInputValidation(KeyboardMode mode)
- {
- string validationInfoText = Error.Text;
- string localeText;
- switch (mode)
- {
- case KeyboardMode.NumbersOnly:
- localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeNumbersOnly);
- validationInfoText = string.IsNullOrEmpty(validationInfoText) ? localeText : string.Join("\n", validationInfoText, localeText);
- _checkInput = text => text.All(char.IsDigit);
- break;
- case KeyboardMode.Alphabet:
- localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeAlphabet);
- validationInfoText = string.IsNullOrEmpty(validationInfoText) ? localeText : string.Join("\n", validationInfoText, localeText);
- _checkInput = text => text.All(value => !CJKCharacterValidation.IsCJK(value));
- break;
- case KeyboardMode.ASCII:
- localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeASCII);
- validationInfoText = string.IsNullOrEmpty(validationInfoText) ? localeText : string.Join("\n", validationInfoText, localeText);
- _checkInput = text => text.All(char.IsAscii);
- break;
- default:
- _checkInput = _ => true;
- break;
- }
- ApplyValidationInfo(validationInfoText);
- Message_TextInput(this, new TextInputEventArgs());
- }
- private void Message_TextInput(object sender, TextInputEventArgs e)
- {
- if (_host != null)
- {
- _host.IsPrimaryButtonEnabled = _checkLength(Message.Length) && _checkInput(Message);
- }
- }
- private void Message_KeyUp(object sender, KeyEventArgs e)
- {
- if (e.Key == Key.Enter && _host.IsPrimaryButtonEnabled)
- {
- _host.Hide(ContentDialogResult.Primary);
- }
- else
- {
- _host.IsPrimaryButtonEnabled = _checkLength(Message.Length) && _checkInput(Message);
- }
- }
- }
- }
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