Michael Kuklinski c46edfab85 Update .NET Core to 3.1, and update NuGet Packages (#1121) 6 years ago
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Buffer.cs b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) 6 years ago
Counters.cs 1876b346fe Initial work 6 years ago
Debugger.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) 6 years ago
EnumConversion.cs 0202f150d4 Enable stencil texturing (fixes #866) (#910) 6 years ago
FormatInfo.cs af8498d679 Add basic error logging to the GPU 6 years ago
FormatTable.cs ab29521faa Fix R5G6B5 in SurfaceFlinger (#863) 6 years ago
Framebuffer.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) 6 years ago
HwCapabilities.cs 12d49c37d2 Make max anisotropy configurable (#1043) 6 years ago
Pipeline.cs 4960ab85f8 Implement Depth Clamping (#1120) 6 years ago
Program.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 years ago
Renderer.cs 12d49c37d2 Make max anisotropy configurable (#1043) 6 years ago
Ryujinx.Graphics.OpenGL.csproj c46edfab85 Update .NET Core to 3.1, and update NuGet Packages (#1121) 6 years ago
Sampler.cs 654e617fe7 Some code cleanup 6 years ago
Shader.cs 1876b346fe Initial work 6 years ago
TextureCopy.cs 468d8f841f Simple GPU fixes (#1093) 6 years ago
TextureCopyUnscaled.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) 6 years ago
TextureStorage.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) 6 years ago
TextureView.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) 6 years ago
VertexArray.cs 9948a7be53 Support constant attributes (with a value of zero) (#1066) 6 years ago
VertexBuffer.cs 1876b346fe Initial work 6 years ago
Window.cs 468d8f841f Simple GPU fixes (#1093) 6 years ago