ShaderCapabilities.cs 459 B

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  1. namespace Ryujinx.Graphics.Shader
  2. {
  3. public struct ShaderCapabilities
  4. {
  5. private static readonly ShaderCapabilities _default = new ShaderCapabilities(16);
  6. public static ShaderCapabilities Default => _default;
  7. public int StorageBufferOffsetAlignment { get; }
  8. public ShaderCapabilities(int storageBufferOffsetAlignment)
  9. {
  10. StorageBufferOffsetAlignment = storageBufferOffsetAlignment;
  11. }
  12. }
  13. }