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- using Ryujinx.Common;
- using Ryujinx.Graphics.Shader.IntermediateRepresentation;
- using Ryujinx.Graphics.Shader.StructuredIr;
- using Ryujinx.Graphics.Shader.Translation;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
- {
- static class Declarations
- {
- // At least 16 attributes are guaranteed by the spec.
- public const int MaxAttributes = 16;
- public static void Declare(CodeGenContext context, StructuredProgramInfo info)
- {
- context.AppendLine("#version 420 core");
- context.AppendLine("#extension GL_ARB_gpu_shader_int64 : enable");
- context.AppendLine("#extension GL_ARB_shader_ballot : enable");
- context.AppendLine("#extension GL_ARB_shader_group_vote : enable");
- context.AppendLine("#extension GL_ARB_shader_storage_buffer_object : enable");
- if (context.Config.Stage == ShaderStage.Compute)
- {
- context.AppendLine("#extension GL_ARB_compute_shader : enable");
- }
- context.AppendLine();
- context.AppendLine($"const int {DefaultNames.UndefinedName} = 0;");
- context.AppendLine();
- if (context.Config.Stage == ShaderStage.Geometry)
- {
- string inPrimitive = "points";
- if ((context.Config.Flags & TranslationFlags.Unspecialized) != 0)
- {
- inPrimitive = DefineNames.InputTopologyName;
- }
- context.AppendLine($"layout ({inPrimitive}) in;");
- string outPrimitive = "triangle_strip";
- switch (context.Config.OutputTopology)
- {
- case OutputTopology.LineStrip: outPrimitive = "line_strip"; break;
- case OutputTopology.PointList: outPrimitive = "points"; break;
- case OutputTopology.TriangleStrip: outPrimitive = "triangle_strip"; break;
- }
- int maxOutputVertices = context.Config.MaxOutputVertices;
- context.AppendLine($"layout ({outPrimitive}, max_vertices = {maxOutputVertices}) out;");
- context.AppendLine();
- }
- context.AppendLine("layout (std140) uniform Extra");
- context.EnterScope();
- context.AppendLine("vec2 flip;");
- context.AppendLine("int instance;");
- context.LeaveScope(";");
- context.AppendLine();
- context.AppendLine($"uint {DefaultNames.LocalMemoryName}[0x100];");
- context.AppendLine();
- if (context.Config.Stage == ShaderStage.Compute)
- {
- context.AppendLine($"shared uint {DefaultNames.SharedMemoryName}[0x100];");
- context.AppendLine();
- }
- if (info.CBuffers.Count != 0)
- {
- DeclareUniforms(context, info);
- context.AppendLine();
- }
- if (info.SBuffers.Count != 0)
- {
- DeclareStorages(context, info);
- context.AppendLine();
- }
- if (info.Samplers.Count != 0)
- {
- DeclareSamplers(context, info);
- context.AppendLine();
- }
- if (info.Images.Count != 0)
- {
- DeclareImages(context, info);
- context.AppendLine();
- }
- if (context.Config.Stage != ShaderStage.Compute)
- {
- if (info.IAttributes.Count != 0)
- {
- DeclareInputAttributes(context, info);
- context.AppendLine();
- }
- if (info.OAttributes.Count != 0 || context.Config.Stage != ShaderStage.Fragment)
- {
- DeclareOutputAttributes(context, info);
- context.AppendLine();
- }
- }
- else
- {
- string localSizeX = "1";
- string localSizeY = "1";
- string localSizeZ = "1";
- if ((context.Config.Flags & TranslationFlags.Unspecialized) != 0)
- {
- localSizeX = DefineNames.LocalSizeX;
- localSizeY = DefineNames.LocalSizeY;
- localSizeZ = DefineNames.LocalSizeZ;
- }
- context.AppendLine(
- $"layout (" +
- $"local_size_x = {localSizeX}, " +
- $"local_size_y = {localSizeY}, " +
- $"local_size_z = {localSizeZ}) in;");
- context.AppendLine();
- }
- if ((info.HelperFunctionsMask & HelperFunctionsMask.Shuffle) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl");
- }
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleDown) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl");
- }
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleUp) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl");
- }
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleXor) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl");
- }
- if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl");
- }
- }
- public static void DeclareLocals(CodeGenContext context, StructuredProgramInfo info)
- {
- foreach (AstOperand decl in info.Locals)
- {
- string name = context.OperandManager.DeclareLocal(decl);
- context.AppendLine(GetVarTypeName(decl.VarType) + " " + name + ";");
- }
- }
- private static string GetVarTypeName(VariableType type)
- {
- switch (type)
- {
- case VariableType.Bool: return "bool";
- case VariableType.F32: return "precise float";
- case VariableType.S32: return "int";
- case VariableType.U32: return "uint";
- }
- throw new ArgumentException($"Invalid variable type \"{type}\".");
- }
- private static void DeclareUniforms(CodeGenContext context, StructuredProgramInfo info)
- {
- foreach (int cbufSlot in info.CBuffers.OrderBy(x => x))
- {
- string ubName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
- ubName += "_" + DefaultNames.UniformNamePrefix + cbufSlot;
- context.CBufferDescriptors.Add(new BufferDescriptor(ubName, cbufSlot));
- context.AppendLine("layout (std140) uniform " + ubName);
- context.EnterScope();
- string ubSize = "[" + NumberFormatter.FormatInt(Constants.ConstantBufferSize / 16) + "]";
- context.AppendLine("vec4 " + OperandManager.GetUbName(context.Config.Stage, cbufSlot) + ubSize + ";");
- context.LeaveScope(";");
- }
- }
- private static void DeclareStorages(CodeGenContext context, StructuredProgramInfo info)
- {
- string sbName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
- sbName += "_" + DefaultNames.StorageNamePrefix;
- string blockName = $"{sbName}_{DefaultNames.BlockSuffix}";
- int maxSlot = 0;
- foreach (int sbufSlot in info.SBuffers)
- {
- context.SBufferDescriptors.Add(new BufferDescriptor($"{blockName}[{sbufSlot}]", sbufSlot));
- if (maxSlot < sbufSlot)
- {
- maxSlot = sbufSlot;
- }
- }
- context.AppendLine("layout (std430) buffer " + blockName);
- context.EnterScope();
- context.AppendLine("uint " + DefaultNames.DataName + "[];");
- string arraySize = NumberFormatter.FormatInt(maxSlot + 1);
- context.LeaveScope($" {sbName}[{arraySize}];");
- }
- private static void DeclareSamplers(CodeGenContext context, StructuredProgramInfo info)
- {
- Dictionary<string, AstTextureOperation> samplers = new Dictionary<string, AstTextureOperation>();
- foreach (AstTextureOperation texOp in info.Samplers.OrderBy(x => x.Handle))
- {
- string indexExpr = NumberFormatter.FormatInt(texOp.ArraySize);
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
- if (!samplers.TryAdd(samplerName, texOp))
- {
- continue;
- }
- string samplerTypeName = GetSamplerTypeName(texOp.Type);
- context.AppendLine("uniform " + samplerTypeName + " " + samplerName + ";");
- }
- foreach (KeyValuePair<string, AstTextureOperation> kv in samplers)
- {
- string samplerName = kv.Key;
- AstTextureOperation texOp = kv.Value;
- TextureDescriptor desc;
- if ((texOp.Flags & TextureFlags.Bindless) != 0)
- {
- AstOperand operand = texOp.GetSource(0) as AstOperand;
- desc = new TextureDescriptor(samplerName, texOp.Type, operand.CbufSlot, operand.CbufOffset);
- }
- else if ((texOp.Type & SamplerType.Indexed) != 0)
- {
- for (int index = 0; index < texOp.ArraySize; index++)
- {
- string indexExpr = NumberFormatter.FormatInt(index);
- string indexedSamplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
- desc = new TextureDescriptor(indexedSamplerName, texOp.Type, texOp.Handle + index * 2);
- context.TextureDescriptors.Add(desc);
- }
- }
- else
- {
- desc = new TextureDescriptor(samplerName, texOp.Type, texOp.Handle);
- context.TextureDescriptors.Add(desc);
- }
- }
- }
- private static void DeclareImages(CodeGenContext context, StructuredProgramInfo info)
- {
- Dictionary<string, AstTextureOperation> images = new Dictionary<string, AstTextureOperation>();
- foreach (AstTextureOperation texOp in info.Images.OrderBy(x => x.Handle))
- {
- string indexExpr = NumberFormatter.FormatInt(texOp.ArraySize);
- string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr);
- if (!images.TryAdd(imageName, texOp))
- {
- continue;
- }
- string imageTypeName = GetImageTypeName(texOp.Type);
- context.AppendLine("writeonly uniform " + imageTypeName + " " + imageName + ";");
- }
- foreach (KeyValuePair<string, AstTextureOperation> kv in images)
- {
- string imageName = kv.Key;
- AstTextureOperation texOp = kv.Value;
- if ((texOp.Type & SamplerType.Indexed) != 0)
- {
- for (int index = 0; index < texOp.ArraySize; index++)
- {
- string indexExpr = NumberFormatter.FormatInt(index);
- string indexedSamplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
- var desc = new TextureDescriptor(indexedSamplerName, texOp.Type, texOp.Handle + index * 2);
- context.TextureDescriptors.Add(desc);
- }
- }
- else
- {
- var desc = new TextureDescriptor(imageName, texOp.Type, texOp.Handle);
- context.ImageDescriptors.Add(desc);
- }
- }
- }
- private static void DeclareInputAttributes(CodeGenContext context, StructuredProgramInfo info)
- {
- string suffix = context.Config.Stage == ShaderStage.Geometry ? "[]" : string.Empty;
- foreach (int attr in info.IAttributes.OrderBy(x => x))
- {
- string iq = info.InterpolationQualifiers[attr].ToGlslQualifier();
- if (iq != string.Empty)
- {
- iq += " ";
- }
- context.AppendLine($"layout (location = {attr}) {iq}in vec4 {DefaultNames.IAttributePrefix}{attr}{suffix};");
- }
- }
- private static void DeclareOutputAttributes(CodeGenContext context, StructuredProgramInfo info)
- {
- if (context.Config.Stage == ShaderStage.Fragment)
- {
- DeclareUsedOutputAttributes(context, info);
- }
- else
- {
- DeclareAllOutputAttributes(context, info);
- }
- }
- private static void DeclareUsedOutputAttributes(CodeGenContext context, StructuredProgramInfo info)
- {
- foreach (int attr in info.OAttributes.OrderBy(x => x))
- {
- context.AppendLine($"layout (location = {attr}) out vec4 {DefaultNames.OAttributePrefix}{attr};");
- }
- }
- private static void DeclareAllOutputAttributes(CodeGenContext context, StructuredProgramInfo info)
- {
- for (int attr = 0; attr < MaxAttributes; attr++)
- {
- string iq = $"{DefineNames.OutQualifierPrefixName}{attr} ";
- context.AppendLine($"layout (location = {attr}) {iq}out vec4 {DefaultNames.OAttributePrefix}{attr};");
- }
- foreach (int attr in info.OAttributes.OrderBy(x => x).Where(x => x >= MaxAttributes))
- {
- context.AppendLine($"layout (location = {attr}) out vec4 {DefaultNames.OAttributePrefix}{attr};");
- }
- }
- private static void AppendHelperFunction(CodeGenContext context, string filename)
- {
- string code = EmbeddedResources.ReadAllText(filename);
- context.AppendLine(code.Replace("\t", CodeGenContext.Tab));
- context.AppendLine();
- }
- private static string GetSamplerTypeName(SamplerType type)
- {
- string typeName;
- switch (type & SamplerType.Mask)
- {
- case SamplerType.Texture1D: typeName = "sampler1D"; break;
- case SamplerType.TextureBuffer: typeName = "samplerBuffer"; break;
- case SamplerType.Texture2D: typeName = "sampler2D"; break;
- case SamplerType.Texture3D: typeName = "sampler3D"; break;
- case SamplerType.TextureCube: typeName = "samplerCube"; break;
- default: throw new ArgumentException($"Invalid sampler type \"{type}\".");
- }
- if ((type & SamplerType.Multisample) != 0)
- {
- typeName += "MS";
- }
- if ((type & SamplerType.Array) != 0)
- {
- typeName += "Array";
- }
- if ((type & SamplerType.Shadow) != 0)
- {
- typeName += "Shadow";
- }
- return typeName;
- }
- private static string GetImageTypeName(SamplerType type)
- {
- string typeName;
- switch (type & SamplerType.Mask)
- {
- case SamplerType.Texture1D: typeName = "image1D"; break;
- case SamplerType.TextureBuffer: typeName = "imageBuffer"; break;
- case SamplerType.Texture2D: typeName = "image2D"; break;
- case SamplerType.Texture3D: typeName = "image3D"; break;
- case SamplerType.TextureCube: typeName = "imageCube"; break;
- default: throw new ArgumentException($"Invalid sampler type \"{type}\".");
- }
- if ((type & SamplerType.Multisample) != 0)
- {
- typeName += "MS";
- }
- if ((type & SamplerType.Array) != 0)
- {
- typeName += "Array";
- }
- return typeName;
- }
- }
- }
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