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- using Ryujinx.Common.Configuration;
- using Ryujinx.Common.Logging;
- using Ryujinx.Graphics.GAL;
- using Ryujinx.Graphics.Shader;
- using Ryujinx.Graphics.Shader.Translation;
- using Ryujinx.Graphics.Vulkan.MoltenVK;
- using Ryujinx.Graphics.Vulkan.Queries;
- using Silk.NET.Vulkan;
- using Silk.NET.Vulkan.Extensions.EXT;
- using Silk.NET.Vulkan.Extensions.KHR;
- using System;
- using System.Collections.Generic;
- using System.Runtime.InteropServices;
- using Format = Ryujinx.Graphics.GAL.Format;
- using PrimitiveTopology = Ryujinx.Graphics.GAL.PrimitiveTopology;
- using SamplerCreateInfo = Ryujinx.Graphics.GAL.SamplerCreateInfo;
- namespace Ryujinx.Graphics.Vulkan
- {
- public sealed class VulkanRenderer : IRenderer
- {
- private VulkanInstance _instance;
- private SurfaceKHR _surface;
- private VulkanPhysicalDevice _physicalDevice;
- private Device _device;
- private WindowBase _window;
- private bool _initialized;
- public uint ProgramCount { get; set; } = 0;
- internal FormatCapabilities FormatCapabilities { get; private set; }
- internal HardwareCapabilities Capabilities;
- internal Vk Api { get; private set; }
- internal KhrSurface SurfaceApi { get; private set; }
- internal KhrSwapchain SwapchainApi { get; private set; }
- internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
- internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
- internal KhrPushDescriptor PushDescriptorApi { get; private set; }
- internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
- internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
- internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; }
- internal uint QueueFamilyIndex { get; private set; }
- internal Queue Queue { get; private set; }
- internal Queue BackgroundQueue { get; private set; }
- internal object BackgroundQueueLock { get; private set; }
- internal object QueueLock { get; private set; }
- internal MemoryAllocator MemoryAllocator { get; private set; }
- internal HostMemoryAllocator HostMemoryAllocator { get; private set; }
- internal CommandBufferPool CommandBufferPool { get; private set; }
- internal PipelineLayoutCache PipelineLayoutCache { get; private set; }
- internal BackgroundResources BackgroundResources { get; private set; }
- internal Action<Action> InterruptAction { get; private set; }
- internal SyncManager SyncManager { get; private set; }
- internal BufferManager BufferManager { get; private set; }
- internal HashSet<ShaderCollection> Shaders { get; }
- internal HashSet<ITexture> Textures { get; }
- internal HashSet<SamplerHolder> Samplers { get; }
- private VulkanDebugMessenger _debugMessenger;
- private Counters _counters;
- private PipelineFull _pipeline;
- internal HelperShader HelperShader { get; private set; }
- internal PipelineFull PipelineInternal => _pipeline;
- internal BarrierBatch Barriers { get; private set; }
- public IPipeline Pipeline => _pipeline;
- public IWindow Window => _window;
- private readonly Func<Instance, Vk, SurfaceKHR> _getSurface;
- private readonly Func<string[]> _getRequiredExtensions;
- private readonly string _preferredGpuId;
- private int[] _pdReservedBindings;
- private readonly static int[] _pdReservedBindingsNvn = { 3, 18, 21, 36, 30 };
- private readonly static int[] _pdReservedBindingsOgl = { 17, 18, 34, 35, 36 };
- internal Vendor Vendor { get; private set; }
- internal bool IsAmdWindows { get; private set; }
- internal bool IsIntelWindows { get; private set; }
- internal bool IsAmdGcn { get; private set; }
- internal bool IsNvidiaPreTuring { get; private set; }
- internal bool IsIntelArc { get; private set; }
- internal bool IsQualcommProprietary { get; private set; }
- internal bool IsMoltenVk { get; private set; }
- internal bool IsTBDR { get; private set; }
- internal bool IsSharedMemory { get; private set; }
- public string GpuVendor { get; private set; }
- public string GpuDriver { get; private set; }
- public string GpuRenderer { get; private set; }
- public string GpuVersion { get; private set; }
- public bool PreferThreading => true;
- public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
- public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> getSurface, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
- {
- _getSurface = getSurface;
- _getRequiredExtensions = requiredExtensionsFunc;
- _preferredGpuId = preferredGpuId;
- Api = api;
- Shaders = [];
- Textures = [];
- Samplers = [];
- // Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
- if (IsMoltenVk = OperatingSystem.IsMacOS())
- MVKInitialization.Initialize();
- }
- public static VulkanRenderer Create(
- string preferredGpuId,
- Func<Instance, Vk, SurfaceKHR> getSurface,
- Func<string[]> getRequiredExtensions
- ) => new(Vk.GetApi(), getSurface, getRequiredExtensions, preferredGpuId);
- private unsafe void LoadFeatures(uint maxQueueCount, uint queueFamilyIndex)
- {
- FormatCapabilities = new FormatCapabilities(Api, _physicalDevice.PhysicalDevice);
- if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtConditionalRendering conditionalRenderingApi))
- {
- ConditionalRenderingApi = conditionalRenderingApi;
- }
- if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExtendedDynamicState extendedDynamicStateApi))
- {
- ExtendedDynamicStateApi = extendedDynamicStateApi;
- }
- if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrPushDescriptor pushDescriptorApi))
- {
- PushDescriptorApi = pushDescriptorApi;
- }
- if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtTransformFeedback transformFeedbackApi))
- {
- TransformFeedbackApi = transformFeedbackApi;
- }
- if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrDrawIndirectCount drawIndirectCountApi))
- {
- DrawIndirectCountApi = drawIndirectCountApi;
- }
- if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi))
- {
- DynamicFeedbackLoopApi = dynamicFeedbackLoopApi;
- }
- if (maxQueueCount >= 2)
- {
- Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
- BackgroundQueue = backgroundQueue;
- BackgroundQueueLock = new object();
- }
- PhysicalDeviceProperties2 properties2 = new()
- {
- SType = StructureType.PhysicalDeviceProperties2,
- };
- PhysicalDeviceSubgroupProperties propertiesSubgroup = new()
- {
- SType = StructureType.PhysicalDeviceSubgroupProperties,
- PNext = properties2.PNext,
- };
- properties2.PNext = &propertiesSubgroup;
- PhysicalDeviceBlendOperationAdvancedPropertiesEXT propertiesBlendOperationAdvanced = new()
- {
- SType = StructureType.PhysicalDeviceBlendOperationAdvancedPropertiesExt,
- };
- bool supportsBlendOperationAdvanced = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_blend_operation_advanced");
- if (supportsBlendOperationAdvanced)
- {
- propertiesBlendOperationAdvanced.PNext = properties2.PNext;
- properties2.PNext = &propertiesBlendOperationAdvanced;
- }
- bool supportsTransformFeedback = _physicalDevice.IsDeviceExtensionPresent(ExtTransformFeedback.ExtensionName);
- PhysicalDeviceTransformFeedbackPropertiesEXT propertiesTransformFeedback = new()
- {
- SType = StructureType.PhysicalDeviceTransformFeedbackPropertiesExt,
- };
- if (supportsTransformFeedback)
- {
- propertiesTransformFeedback.PNext = properties2.PNext;
- properties2.PNext = &propertiesTransformFeedback;
- }
- PhysicalDevicePortabilitySubsetPropertiesKHR propertiesPortabilitySubset = new()
- {
- SType = StructureType.PhysicalDevicePortabilitySubsetPropertiesKhr,
- };
- bool supportsPushDescriptors = _physicalDevice.IsDeviceExtensionPresent(KhrPushDescriptor.ExtensionName);
- PhysicalDevicePushDescriptorPropertiesKHR propertiesPushDescriptor = new PhysicalDevicePushDescriptorPropertiesKHR()
- {
- SType = StructureType.PhysicalDevicePushDescriptorPropertiesKhr
- };
- if (supportsPushDescriptors)
- {
- propertiesPushDescriptor.PNext = properties2.PNext;
- properties2.PNext = &propertiesPushDescriptor;
- }
- PhysicalDeviceFeatures2 features2 = new()
- {
- SType = StructureType.PhysicalDeviceFeatures2,
- };
- PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT featuresPrimitiveTopologyListRestart = new()
- {
- SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
- };
- PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2 = new()
- {
- SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
- };
- PhysicalDeviceShaderFloat16Int8FeaturesKHR featuresShaderInt8 = new()
- {
- SType = StructureType.PhysicalDeviceShaderFloat16Int8Features,
- };
- PhysicalDeviceCustomBorderColorFeaturesEXT featuresCustomBorderColor = new()
- {
- SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt,
- };
- PhysicalDeviceDepthClipControlFeaturesEXT featuresDepthClipControl = new()
- {
- SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
- };
- PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new()
- {
- SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
- };
- PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new()
- {
- SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
- };
- PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
- {
- SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
- };
- if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_primitive_topology_list_restart"))
- {
- features2.PNext = &featuresPrimitiveTopologyListRestart;
- }
- if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_robustness2"))
- {
- featuresRobustness2.PNext = features2.PNext;
- features2.PNext = &featuresRobustness2;
- }
- if (_physicalDevice.IsDeviceExtensionPresent("VK_KHR_shader_float16_int8"))
- {
- featuresShaderInt8.PNext = features2.PNext;
- features2.PNext = &featuresShaderInt8;
- }
- if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_custom_border_color"))
- {
- featuresCustomBorderColor.PNext = features2.PNext;
- features2.PNext = &featuresCustomBorderColor;
- }
- bool supportsDepthClipControl = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_depth_clip_control");
- if (supportsDepthClipControl)
- {
- featuresDepthClipControl.PNext = features2.PNext;
- features2.PNext = &featuresDepthClipControl;
- }
- bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout");
- if (supportsAttachmentFeedbackLoop)
- {
- featuresAttachmentFeedbackLoop.PNext = features2.PNext;
- features2.PNext = &featuresAttachmentFeedbackLoop;
- }
- bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state");
- if (supportsDynamicAttachmentFeedbackLoop)
- {
- featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext;
- features2.PNext = &featuresDynamicAttachmentFeedbackLoop;
- }
- bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
- if (usePortability)
- {
- propertiesPortabilitySubset.PNext = properties2.PNext;
- properties2.PNext = &propertiesPortabilitySubset;
- featuresPortabilitySubset.PNext = features2.PNext;
- features2.PNext = &featuresPortabilitySubset;
- }
- Api.GetPhysicalDeviceProperties2(_physicalDevice.PhysicalDevice, &properties2);
- Api.GetPhysicalDeviceFeatures2(_physicalDevice.PhysicalDevice, &features2);
- var portabilityFlags = PortabilitySubsetFlags.None;
- uint vertexBufferAlignment = 1;
- if (usePortability)
- {
- vertexBufferAlignment = propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment;
- portabilityFlags |= featuresPortabilitySubset.TriangleFans ? 0 : PortabilitySubsetFlags.NoTriangleFans;
- portabilityFlags |= featuresPortabilitySubset.PointPolygons ? 0 : PortabilitySubsetFlags.NoPointMode;
- portabilityFlags |= featuresPortabilitySubset.ImageView2DOn3DImage ? 0 : PortabilitySubsetFlags.No3DImageView;
- portabilityFlags |= featuresPortabilitySubset.SamplerMipLodBias ? 0 : PortabilitySubsetFlags.NoLodBias;
- }
- bool supportsCustomBorderColor = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_custom_border_color") &&
- featuresCustomBorderColor.CustomBorderColors &&
- featuresCustomBorderColor.CustomBorderColorWithoutFormat;
- ref var properties = ref properties2.Properties;
- var hasDriverProperties = _physicalDevice.TryGetPhysicalDeviceDriverPropertiesKHR(Api, out var driverProperties);
- Vendor = VendorUtils.FromId(properties.VendorID);
- IsAmdWindows = Vendor == Vendor.Amd && OperatingSystem.IsWindows();
- IsIntelWindows = Vendor == Vendor.Intel && OperatingSystem.IsWindows();
- IsTBDR =
- Vendor == Vendor.Apple ||
- Vendor == Vendor.Qualcomm ||
- Vendor == Vendor.ARM ||
- Vendor == Vendor.Broadcom ||
- Vendor == Vendor.ImgTec;
- GpuVendor = VendorUtils.GetNameFromId(properties.VendorID);
- GpuDriver = hasDriverProperties && !OperatingSystem.IsMacOS() ?
- VendorUtils.GetFriendlyDriverName(driverProperties.DriverID) : GpuVendor; // Fallback to vendor name if driver is unavailable or on MacOS where vendor is preferred.
- fixed (byte* deviceName = properties.DeviceName)
- {
- GpuRenderer = Marshal.PtrToStringAnsi((nint)deviceName);
- }
- GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
- IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
- if (Vendor == Vendor.Nvidia)
- {
- var match = VendorUtils.NvidiaConsumerClassRegex().Match(GpuRenderer);
- if (match != null && int.TryParse(match.Groups[2].Value, out int gpuNumber))
- {
- IsNvidiaPreTuring = gpuNumber < 2000;
- }
- else if (GpuRenderer.Contains("TITAN") && !GpuRenderer.Contains("RTX"))
- {
- IsNvidiaPreTuring = true;
- }
- }
- else if (Vendor == Vendor.Intel)
- {
- IsIntelArc = GpuRenderer.StartsWith("Intel(R) Arc(TM)");
- }
- IsQualcommProprietary = hasDriverProperties && driverProperties.DriverID == DriverId.QualcommProprietary;
- ulong minResourceAlignment = Math.Max(
- Math.Max(
- properties.Limits.MinStorageBufferOffsetAlignment,
- properties.Limits.MinUniformBufferOffsetAlignment),
- properties.Limits.MinTexelBufferOffsetAlignment
- );
- SampleCountFlags supportedSampleCounts =
- properties.Limits.FramebufferColorSampleCounts &
- properties.Limits.FramebufferDepthSampleCounts &
- properties.Limits.FramebufferStencilSampleCounts;
- Capabilities = new HardwareCapabilities(
- _physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"),
- supportsCustomBorderColor,
- supportsBlendOperationAdvanced,
- propertiesBlendOperationAdvanced.AdvancedBlendCorrelatedOverlap,
- propertiesBlendOperationAdvanced.AdvancedBlendNonPremultipliedSrcColor,
- propertiesBlendOperationAdvanced.AdvancedBlendNonPremultipliedDstColor,
- _physicalDevice.IsDeviceExtensionPresent(KhrDrawIndirectCount.ExtensionName),
- _physicalDevice.IsDeviceExtensionPresent("VK_EXT_fragment_shader_interlock"),
- _physicalDevice.IsDeviceExtensionPresent("VK_NV_geometry_shader_passthrough"),
- features2.Features.ShaderFloat64,
- featuresShaderInt8.ShaderInt8,
- _physicalDevice.IsDeviceExtensionPresent("VK_EXT_shader_stencil_export"),
- features2.Features.ShaderStorageImageMultisample,
- _physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName),
- _physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
- features2.Features.MultiViewport && !(IsMoltenVk && Vendor == Vendor.Amd), // Workaround for AMD on MoltenVK issue
- featuresRobustness2.NullDescriptor || IsMoltenVk,
- supportsPushDescriptors && !IsMoltenVk,
- propertiesPushDescriptor.MaxPushDescriptors,
- featuresPrimitiveTopologyListRestart.PrimitiveTopologyListRestart,
- featuresPrimitiveTopologyListRestart.PrimitiveTopologyPatchListRestart,
- supportsTransformFeedback,
- propertiesTransformFeedback.TransformFeedbackQueries,
- features2.Features.OcclusionQueryPrecise,
- _physicalDevice.PhysicalDeviceFeatures.PipelineStatisticsQuery,
- _physicalDevice.PhysicalDeviceFeatures.GeometryShader,
- _physicalDevice.PhysicalDeviceFeatures.TessellationShader,
- _physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
- _physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
- supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
- supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
- supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
- propertiesSubgroup.SubgroupSize,
- supportedSampleCounts,
- portabilityFlags,
- vertexBufferAlignment,
- properties.Limits.SubTexelPrecisionBits,
- minResourceAlignment);
- IsSharedMemory = MemoryAllocator.IsDeviceMemoryShared(_physicalDevice);
- MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device);
- Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExternalMemoryHost hostMemoryApi);
- HostMemoryAllocator = new HostMemoryAllocator(MemoryAllocator, Api, hostMemoryApi, _device);
- CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex, IsQualcommProprietary);
- PipelineLayoutCache = new PipelineLayoutCache();
- BackgroundResources = new BackgroundResources(this, _device);
- BufferManager = new BufferManager(this, _device);
- SyncManager = new SyncManager(this, _device);
- _pipeline = new PipelineFull(this, _device);
- _pipeline.Initialize();
- HelperShader = new HelperShader(this, _device);
- Barriers = new BarrierBatch(this);
- _counters = new Counters(this, _device, _pipeline);
- }
- private void SetupContext(GraphicsDebugLevel logLevel)
- {
- _instance = VulkanInitialization.CreateInstance(Api, logLevel, _getRequiredExtensions());
- _debugMessenger = new VulkanDebugMessenger(Api, _instance.Instance, logLevel);
- if (Api.TryGetInstanceExtension(_instance.Instance, out KhrSurface surfaceApi))
- {
- SurfaceApi = surfaceApi;
- }
- _surface = _getSurface(_instance.Instance, Api);
- _physicalDevice = VulkanInitialization.FindSuitablePhysicalDevice(Api, _instance, _surface, _preferredGpuId);
- var queueFamilyIndex = VulkanInitialization.FindSuitableQueueFamily(Api, _physicalDevice, _surface, out uint maxQueueCount);
- _device = VulkanInitialization.CreateDevice(Api, _physicalDevice, queueFamilyIndex, maxQueueCount);
- if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrSwapchain swapchainApi))
- {
- SwapchainApi = swapchainApi;
- }
- Api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
- Queue = queue;
- QueueLock = new object();
- LoadFeatures(maxQueueCount, queueFamilyIndex);
- QueueFamilyIndex = queueFamilyIndex;
- _window = new Window(this, _surface, _physicalDevice.PhysicalDevice, _device);
- _initialized = true;
- }
- internal int[] GetPushDescriptorReservedBindings(bool isOgl)
- {
- // The first call of this method determines what push descriptor layout is used for all shaders on this renderer.
- // This is chosen to minimize shaders that can't fit their uniforms on the device's max number of push descriptors.
- if (_pdReservedBindings == null)
- {
- if (Capabilities.MaxPushDescriptors <= Constants.MaxUniformBuffersPerStage * 2)
- {
- _pdReservedBindings = isOgl ? _pdReservedBindingsOgl : _pdReservedBindingsNvn;
- }
- else
- {
- _pdReservedBindings = Array.Empty<int>();
- }
- }
- return _pdReservedBindings;
- }
- public BufferHandle CreateBuffer(int size, BufferAccess access)
- {
- return BufferManager.CreateWithHandle(this, size, access.HasFlag(BufferAccess.SparseCompatible), access.Convert(), access.HasFlag(BufferAccess.Stream));
- }
- public BufferHandle CreateBuffer(nint pointer, int size)
- {
- return BufferManager.CreateHostImported(this, pointer, size);
- }
- public BufferHandle CreateBufferSparse(ReadOnlySpan<BufferRange> storageBuffers)
- {
- return BufferManager.CreateSparse(this, storageBuffers);
- }
- public IImageArray CreateImageArray(int size, bool isBuffer)
- {
- return new ImageArray(this, size, isBuffer);
- }
- public IProgram CreateProgram(ShaderSource[] sources, ShaderInfo info)
- {
- ProgramCount++;
-
- bool isCompute = sources.Length == 1 && sources[0].Stage == ShaderStage.Compute;
- if (info.State.HasValue || isCompute)
- {
- return new ShaderCollection(this, _device, sources, info.ResourceLayout, info.State ?? default, info.FromCache);
- }
- return new ShaderCollection(this, _device, sources, info.ResourceLayout);
- }
- internal ShaderCollection CreateProgramWithMinimalLayout(ShaderSource[] sources, ResourceLayout resourceLayout, SpecDescription[] specDescription = null)
- {
- return new ShaderCollection(this, _device, sources, resourceLayout, specDescription, isMinimal: true);
- }
- public ISampler CreateSampler(SamplerCreateInfo info)
- {
- return new SamplerHolder(this, _device, info);
- }
- public ITexture CreateTexture(TextureCreateInfo info)
- {
- if (info.Target == Target.TextureBuffer)
- {
- return new TextureBuffer(this, info);
- }
- return CreateTextureView(info);
- }
- public ITextureArray CreateTextureArray(int size, bool isBuffer)
- {
- return new TextureArray(this, size, isBuffer);
- }
- internal TextureView CreateTextureView(TextureCreateInfo info)
- {
- // This should be disposed when all views are destroyed.
- var storage = CreateTextureStorage(info);
- return storage.CreateView(info, 0, 0);
- }
- internal TextureStorage CreateTextureStorage(TextureCreateInfo info)
- {
- return new TextureStorage(this, _device, info);
- }
- public void DeleteBuffer(BufferHandle buffer)
- {
- BufferManager.Delete(buffer);
- }
- internal void FlushAllCommands()
- {
- _pipeline?.FlushCommandsImpl();
- }
- internal void RegisterFlush()
- {
- SyncManager.RegisterFlush();
- // Periodically free unused regions of the staging buffer to avoid doing it all at once.
- BufferManager.StagingBuffer.FreeCompleted();
- }
- public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
- {
- return BufferManager.GetData(buffer, offset, size);
- }
- public unsafe Capabilities GetCapabilities()
- {
- FormatFeatureFlags compressedFormatFeatureFlags =
- FormatFeatureFlags.SampledImageBit |
- FormatFeatureFlags.SampledImageFilterLinearBit |
- FormatFeatureFlags.BlitSrcBit |
- FormatFeatureFlags.TransferSrcBit |
- FormatFeatureFlags.TransferDstBit;
- bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
- Format.Bc1RgbaSrgb,
- Format.Bc1RgbaUnorm,
- Format.Bc2Srgb,
- Format.Bc2Unorm,
- Format.Bc3Srgb,
- Format.Bc3Unorm);
- bool supportsBc45CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
- Format.Bc4Snorm,
- Format.Bc4Unorm,
- Format.Bc5Snorm,
- Format.Bc5Unorm);
- bool supportsBc67CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
- Format.Bc6HSfloat,
- Format.Bc6HUfloat,
- Format.Bc7Srgb,
- Format.Bc7Unorm);
- bool supportsEtc2CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
- Format.Etc2RgbaSrgb,
- Format.Etc2RgbaUnorm,
- Format.Etc2RgbPtaSrgb,
- Format.Etc2RgbPtaUnorm,
- Format.Etc2RgbSrgb,
- Format.Etc2RgbUnorm);
- bool supports5BitComponentFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
- Format.R5G6B5Unorm,
- Format.R5G5B5A1Unorm,
- Format.R5G5B5X1Unorm,
- Format.B5G6R5Unorm,
- Format.B5G5R5A1Unorm,
- Format.A1B5G5R5Unorm);
- bool supportsR4G4B4A4Format = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
- Format.R4G4B4A4Unorm);
- bool supportsAstcFormats = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
- Format.Astc4x4Unorm,
- Format.Astc5x4Unorm,
- Format.Astc5x5Unorm,
- Format.Astc6x5Unorm,
- Format.Astc6x6Unorm,
- Format.Astc8x5Unorm,
- Format.Astc8x6Unorm,
- Format.Astc8x8Unorm,
- Format.Astc10x5Unorm,
- Format.Astc10x6Unorm,
- Format.Astc10x8Unorm,
- Format.Astc10x10Unorm,
- Format.Astc12x10Unorm,
- Format.Astc12x12Unorm,
- Format.Astc4x4Srgb,
- Format.Astc5x4Srgb,
- Format.Astc5x5Srgb,
- Format.Astc6x5Srgb,
- Format.Astc6x6Srgb,
- Format.Astc8x5Srgb,
- Format.Astc8x6Srgb,
- Format.Astc8x8Srgb,
- Format.Astc10x5Srgb,
- Format.Astc10x6Srgb,
- Format.Astc10x8Srgb,
- Format.Astc10x10Srgb,
- Format.Astc12x10Srgb,
- Format.Astc12x12Srgb);
- PhysicalDeviceVulkan12Features featuresVk12 = new()
- {
- SType = StructureType.PhysicalDeviceVulkan12Features,
- };
- PhysicalDeviceFeatures2 features2 = new()
- {
- SType = StructureType.PhysicalDeviceFeatures2,
- PNext = &featuresVk12,
- };
- Api.GetPhysicalDeviceFeatures2(_physicalDevice.PhysicalDevice, &features2);
- var limits = _physicalDevice.PhysicalDeviceProperties.Limits;
- var mainQueueProperties = _physicalDevice.QueueFamilyProperties[QueueFamilyIndex];
- SystemMemoryType memoryType;
- if (IsSharedMemory)
- {
- memoryType = SystemMemoryType.UnifiedMemory;
- }
- else
- {
- memoryType = Vendor == Vendor.Nvidia ?
- SystemMemoryType.DedicatedMemorySlowStorage :
- SystemMemoryType.DedicatedMemory;
- }
- return new Capabilities(
- api: TargetApi.Vulkan,
- GpuVendor,
- memoryType: memoryType,
- hasFrontFacingBug: IsIntelWindows,
- hasVectorIndexingBug: IsQualcommProprietary,
- needsFragmentOutputSpecialization: IsMoltenVk,
- reduceShaderPrecision: IsMoltenVk,
- supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,
- supportsBc123Compression: supportsBc123CompressionFormat,
- supportsBc45Compression: supportsBc45CompressionFormat,
- supportsBc67Compression: supportsBc67CompressionFormat,
- supportsEtc2Compression: supportsEtc2CompressionFormat,
- supports3DTextureCompression: true,
- supportsBgraFormat: true,
- supportsR4G4Format: false,
- supportsR4G4B4A4Format: supportsR4G4B4A4Format,
- supportsScaledVertexFormats: FormatCapabilities.SupportsScaledVertexFormats(),
- supportsSnormBufferTextureFormat: true,
- supports5BitComponentFormat: supports5BitComponentFormat,
- supportsSparseBuffer: features2.Features.SparseBinding && mainQueueProperties.QueueFlags.HasFlag(QueueFlags.SparseBindingBit),
- supportsBlendEquationAdvanced: Capabilities.SupportsBlendEquationAdvanced,
- supportsFragmentShaderInterlock: Capabilities.SupportsFragmentShaderInterlock,
- supportsFragmentShaderOrderingIntel: false,
- supportsGeometryShader: Capabilities.SupportsGeometryShader,
- supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
- supportsTransformFeedback: Capabilities.SupportsTransformFeedback,
- supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
- supportsLayerVertexTessellation: featuresVk12.ShaderOutputLayer,
- supportsMismatchingViewFormat: true,
- supportsCubemapView: !IsAmdGcn,
- supportsNonConstantTextureOffset: false,
- supportsQuads: false,
- supportsSeparateSampler: true,
- supportsShaderBallot: false,
- supportsShaderBarrierDivergence: Vendor != Vendor.Intel,
- supportsShaderFloat64: Capabilities.SupportsShaderFloat64,
- supportsTextureGatherOffsets: features2.Features.ShaderImageGatherExtended && !IsMoltenVk,
- supportsTextureShadowLod: false,
- supportsVertexStoreAndAtomics: features2.Features.VertexPipelineStoresAndAtomics,
- supportsViewportIndexVertexTessellation: featuresVk12.ShaderOutputViewportIndex,
- supportsViewportMask: Capabilities.SupportsViewportArray2,
- supportsViewportSwizzle: false,
- supportsIndirectParameters: true,
- supportsDepthClipControl: Capabilities.SupportsDepthClipControl,
- uniformBufferSetIndex: PipelineBase.UniformSetIndex,
- storageBufferSetIndex: PipelineBase.StorageSetIndex,
- textureSetIndex: PipelineBase.TextureSetIndex,
- imageSetIndex: PipelineBase.ImageSetIndex,
- extraSetBaseIndex: PipelineBase.DescriptorSetLayouts,
- maximumExtraSets: Math.Max(0, (int)limits.MaxBoundDescriptorSets - PipelineBase.DescriptorSetLayouts),
- maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
- maximumStorageBuffersPerStage: Constants.MaxStorageBuffersPerStage,
- maximumTexturesPerStage: Constants.MaxTexturesPerStage,
- maximumImagesPerStage: Constants.MaxImagesPerStage,
- maximumComputeSharedMemorySize: (int)limits.MaxComputeSharedMemorySize,
- maximumSupportedAnisotropy: (int)limits.MaxSamplerAnisotropy,
- shaderSubgroupSize: (int)Capabilities.SubgroupSize,
- storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment,
- textureBufferOffsetAlignment: (int)limits.MinTexelBufferOffsetAlignment,
- gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0,
- maximumGpuMemory: GetTotalGPUMemory());
- }
- private ulong GetTotalGPUMemory()
- {
- ulong totalMemory = 0;
- Api.GetPhysicalDeviceMemoryProperties(_physicalDevice.PhysicalDevice, out PhysicalDeviceMemoryProperties memoryProperties);
- for (int i = 0; i < memoryProperties.MemoryHeapCount; i++)
- {
- var heap = memoryProperties.MemoryHeaps[i];
- if ((heap.Flags & MemoryHeapFlags.DeviceLocalBit) == MemoryHeapFlags.DeviceLocalBit)
- {
- totalMemory += heap.Size;
- }
- }
- return totalMemory;
- }
- public HardwareInfo GetHardwareInfo()
- {
- return new HardwareInfo(GpuVendor, GpuRenderer, GpuDriver);
- }
- /// <summary>
- /// Gets the available Vulkan devices using the default Vulkan API
- /// object returned by <see cref="Vk.GetApi()"/>
- /// </summary>
- /// <returns></returns>
- public static DeviceInfo[] GetPhysicalDevices()
- {
- try
- {
- return VulkanInitialization.GetSuitablePhysicalDevices(Vk.GetApi());
- }
- catch (Exception ex)
- {
- Logger.Error?.PrintMsg(LogClass.Gpu, $"Error querying Vulkan devices: {ex.Message}");
- return Array.Empty<DeviceInfo>();
- }
- }
- public static DeviceInfo[] GetPhysicalDevices(Vk api)
- {
- try
- {
- return VulkanInitialization.GetSuitablePhysicalDevices(api);
- }
- catch (Exception)
- {
- // If we got an exception here, Vulkan is most likely not supported.
- return Array.Empty<DeviceInfo>();
- }
- }
- private static string ParseStandardVulkanVersion(uint version)
- {
- return $"{version >> 22}.{(version >> 12) & 0x3FF}.{version & 0xFFF}";
- }
- private static string ParseDriverVersion(ref PhysicalDeviceProperties properties)
- {
- uint driverVersionRaw = properties.DriverVersion;
- // NVIDIA differ from the standard here and uses a different format.
- if (properties.VendorID == 0x10DE)
- {
- return $"{(driverVersionRaw >> 22) & 0x3FF}.{(driverVersionRaw >> 14) & 0xFF}.{(driverVersionRaw >> 6) & 0xFF}.{driverVersionRaw & 0x3F}";
- }
- return ParseStandardVulkanVersion(driverVersionRaw);
- }
- internal PrimitiveTopology TopologyRemap(PrimitiveTopology topology)
- {
- return topology switch
- {
- PrimitiveTopology.Quads => PrimitiveTopology.Triangles,
- PrimitiveTopology.QuadStrip => PrimitiveTopology.TriangleStrip,
- PrimitiveTopology.TriangleFan or PrimitiveTopology.Polygon => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans)
- ? PrimitiveTopology.Triangles
- : topology,
- _ => topology,
- };
- }
- internal bool TopologyUnsupported(PrimitiveTopology topology)
- {
- return topology switch
- {
- PrimitiveTopology.Quads => true,
- PrimitiveTopology.TriangleFan or PrimitiveTopology.Polygon => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans),
- _ => false,
- };
- }
- private void PrintGpuInformation()
- {
- Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
- Logger.Notice.Print(LogClass.Gpu, $"GPU Memory: {GetTotalGPUMemory() / (1024 * 1024)} MiB");
- }
- public void Initialize(GraphicsDebugLevel logLevel)
- {
- SetupContext(logLevel);
- PrintGpuInformation();
- }
- internal bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
- {
- if (Capabilities.VertexBufferAlignment > 1)
- {
- alignment = (int)Capabilities.VertexBufferAlignment;
- return true;
- }
- else if (Vendor != Vendor.Nvidia)
- {
- // Vulkan requires that vertex attributes are globally aligned by their component size,
- // so buffer strides that don't divide by the largest scalar element are invalid.
- // Guest applications do this, NVIDIA GPUs are OK with it, others are not.
- alignment = attrScalarAlignment;
- return true;
- }
- alignment = 1;
- return false;
- }
- public void PreFrame()
- {
- SyncManager.Cleanup();
- }
- public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, float divisor, bool hostReserved)
- {
- return _counters.QueueReport(type, resultHandler, divisor, hostReserved);
- }
- public void ResetCounter(CounterType type)
- {
- _counters.QueueReset(type);
- }
- public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data)
- {
- BufferManager.SetData(buffer, offset, data, _pipeline.CurrentCommandBuffer, _pipeline.EndRenderPassDelegate);
- }
- public void UpdateCounters()
- {
- _counters.Update();
- }
- public void ResetCounterPool()
- {
- _counters.ResetCounterPool();
- }
- public void ResetFutureCounters(CommandBuffer cmd, int count)
- {
- _counters?.ResetFutureCounters(cmd, count);
- }
- public void BackgroundContextAction(Action action, bool alwaysBackground = false)
- {
- action();
- }
- public void CreateSync(ulong id, bool strict)
- {
- SyncManager.Create(id, strict);
- }
- public IProgram LoadProgramBinary(byte[] programBinary, bool isFragment, ShaderInfo info)
- {
- throw new NotImplementedException();
- }
- public void WaitSync(ulong id)
- {
- SyncManager.Wait(id);
- }
- public ulong GetCurrentSync()
- {
- return SyncManager.GetCurrent();
- }
- public void SetInterruptAction(Action<Action> interruptAction)
- {
- InterruptAction = interruptAction;
- }
- public void Screenshot()
- {
- _window.ScreenCaptureRequested = true;
- }
- public void OnScreenCaptured(ScreenCaptureImageInfo bitmap)
- {
- ScreenCaptured?.Invoke(this, bitmap);
- }
- public bool SupportsRenderPassBarrier(PipelineStageFlags flags)
- {
- return !(IsMoltenVk || IsQualcommProprietary);
- }
- public unsafe void Dispose()
- {
- if (!_initialized)
- {
- return;
- }
- CommandBufferPool.Dispose();
- BackgroundResources.Dispose();
- _counters.Dispose();
- _window.Dispose();
- HelperShader.Dispose();
- _pipeline.Dispose();
- BufferManager.Dispose();
- PipelineLayoutCache.Dispose();
- Barriers.Dispose();
- MemoryAllocator.Dispose();
- foreach (var shader in Shaders)
- {
- shader.Dispose();
- }
- foreach (var texture in Textures)
- {
- texture.Release();
- }
- foreach (var sampler in Samplers)
- {
- sampler.Dispose();
- }
- SurfaceApi.DestroySurface(_instance.Instance, _surface, null);
- Api.DestroyDevice(_device, null);
- _debugMessenger.Dispose();
- // Last step destroy the instance
- _instance.Dispose();
- }
- public bool PrepareHostMapping(nint address, ulong size)
- {
- return Capabilities.SupportsHostImportedMemory &&
- HostMemoryAllocator.TryImport(BufferManager.HostImportedBufferMemoryRequirements, BufferManager.DefaultBufferMemoryFlags, address, size);
- }
- }
- }
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