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- using System;
- using System.IO;
- namespace Spv.Generator
- {
- public class LiteralInteger : Operand, IEquatable<LiteralInteger>
- {
- [ThreadStatic]
- private static GeneratorPool<LiteralInteger> _pool;
- internal static void RegisterPool(GeneratorPool<LiteralInteger> pool)
- {
- _pool = pool;
- }
- internal static void UnregisterPool()
- {
- _pool = null;
- }
- public OperandType Type => OperandType.Number;
- private enum IntegerType
- {
- UInt32,
- Int32,
- UInt64,
- Int64,
- Float32,
- Float64,
- }
- private IntegerType _integerType;
- private ulong _data;
- public ushort WordCount { get; private set; }
- public LiteralInteger() { }
- private static LiteralInteger New()
- {
- return _pool.Allocate();
- }
- private LiteralInteger Set(ulong data, IntegerType integerType, ushort wordCount)
- {
- _data = data;
- _integerType = integerType;
- WordCount = wordCount;
- return this;
- }
- public static implicit operator LiteralInteger(int value) => New().Set((ulong)value, IntegerType.Int32, 1);
- public static implicit operator LiteralInteger(uint value) => New().Set(value, IntegerType.UInt32, 1);
- public static implicit operator LiteralInteger(long value) => New().Set((ulong)value, IntegerType.Int64, 2);
- public static implicit operator LiteralInteger(ulong value) => New().Set(value, IntegerType.UInt64, 2);
- public static implicit operator LiteralInteger(float value) => New().Set(BitConverter.SingleToUInt32Bits(value), IntegerType.Float32, 1);
- public static implicit operator LiteralInteger(double value) => New().Set(BitConverter.DoubleToUInt64Bits(value), IntegerType.Float64, 2);
- public static implicit operator LiteralInteger(Enum value) => New().Set((ulong)(int)(object)value, IntegerType.Int32, 1);
- // NOTE: this is not in the standard, but this is some syntax sugar useful in some instructions (TypeInt ect)
- public static implicit operator LiteralInteger(bool value) => New().Set(Convert.ToUInt64(value), IntegerType.Int32, 1);
- public static LiteralInteger CreateForEnum<T>(T value) where T : Enum
- {
- return value;
- }
- public void WriteOperand(BinaryWriter writer)
- {
- if (WordCount == 1)
- {
- writer.Write((uint)_data);
- }
- else
- {
- writer.Write(_data);
- }
- }
- public override bool Equals(object obj)
- {
- return obj is LiteralInteger literalInteger && Equals(literalInteger);
- }
- public bool Equals(LiteralInteger cmpObj)
- {
- return Type == cmpObj.Type && _integerType == cmpObj._integerType && _data == cmpObj._data;
- }
- public override int GetHashCode()
- {
- return DeterministicHashCode.Combine(Type, _data);
- }
- public bool Equals(Operand obj)
- {
- return obj is LiteralInteger literalInteger && Equals(literalInteger);
- }
- public override string ToString() => $"{_integerType} {_data}";
- }
- }
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