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- using System;
- using System.IO;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Common
- {
- public static class BinaryWriterExtensions
- {
- public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
- where T : unmanaged
- {
- ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
- writer.Write(data);
- }
- public static void Write(this BinaryWriter writer, UInt128 value)
- {
- writer.Write((ulong)value);
- writer.Write((ulong)(value >> 64));
- }
- public static void Write(this BinaryWriter writer, MemoryStream stream)
- {
- stream.CopyTo(writer.BaseStream);
- }
- }
- }
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