DefineNames.cs 476 B

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  1. namespace Ryujinx.Graphics.Shader
  2. {
  3. public static class DefineNames
  4. {
  5. public const string InputTopologyName = "S_INPUT_TOPOLOGY";
  6. public const string OutQualifierPrefixName = "S_OUT_QUALIFIER";
  7. public const string SharedMemorySize = "S_SHARED_MEMORY_SIZE";
  8. public const string LocalSizeX = "S_LOCAL_SIZE_X";
  9. public const string LocalSizeY = "S_LOCAL_SIZE_Y";
  10. public const string LocalSizeZ = "S_LOCAL_SIZE_Z";
  11. }
  12. }